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Please Remove leveling Timers on Riding Skills

  • Streega
    Streega
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    Sometimes, you need to think like a game designer.

    WHY would you put a one-day timer on something?

    So that people play every day, if only a few minutes.
    [...]
    So think of a fully trained horse as a 180 day loyalty bonus. It gives you *massive* perks, but you need to play the game at least that many times, on separate days, in order to get it.

    The thing is I cannot play every single day, even for few minutes. For me to fully train a horse would take around a year, ONE TRAIT ONLY. If I could train my horsie 3 times a day I would earn a good steed in 180 days. Not maxed, but decent - fast and sturdy, battle-ready for Cyro. And that would be OK, I won't be v14 sooner anyway ;)
    Too much of that "stickiness" factor will just "unstick" the less dedicated players sooner or later. For example, why do you have to research all the traits for every single type of weapon or piece of armor? Why your blunt weapons have to be "sharpened"? FGS, they are BLUNT!!! At least make all the swords and daggers in one group, axes as a second one and maces and hammers in third, so when you learn a trait from a blunt thingy it will apply to all weapons in that group and you'll have to research this trait only three times instead of 10. Or distribute the traits between each group of weapons, for example "sharpened" for swords and axes, "powered" for hammers and maces and so on, so each group has 6 traits from 10 in total (the numbers may be incorrect, I don't remember how many and what traits exactly there are).

    Edit: I'm also a social psychologist and I don't mind slow progress in game. Actually I level very slow because I like to embrace every aspect of the game - doing every single quest and dungeon, fishing, gathering mats... or simply strolling straight ahead and admiring the viev of Tormenting Spire :smile: But I'm... different :P , most people have to see their goal in reach, or they just drop it. And usually this "reach" is not very long, especially for young people.
    Edited by Streega on March 19, 2015 10:32PM
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  • Qyrk
    Qyrk
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    I really wish we are in the old EQ days, were waiting for specific thing to achieve or to happen was such a goal. Nowadays, all I hear in these forums is asking for instant gratification.

    The riding system is fine as it is. Time sink is time sink (I believe previous poster just mentioned this).
  • Nestor
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    I was only pointing out that it's not critical for anyone to have a maxed out riding skill. People want to rush to the finish line but then complain when there isn't anything to do.

    I do agree somewhat with this. For me, getting the bag space maxed out is goal number one. That is after I get the horse up to 30 points in Speed, which is fast enough for PvE. I know PvP helps to have a faster horse, but one of my characters has a horse at 50 points in Speed and it is just kind of weird. I don't maintain gallops, and even when I do gallop it does not seem that much faster than the normal run speed. I am not sure I will take any more horses above 30 or 40 in Speed ever again.

    I for sure am going to ignore the Stamina upgrades, as the one horse I did do that on did not seem to really benefit from it.

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  • Inactive Account
    Inactive Account
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    Keep it the way it is. This is just another Skill line that takes time and effort to advance.

    I appreciate that this game lets us make choices that affect our game play.

    • You choose to use a mount
    • You choose to advance your skill in riding.



    Please Don't take away any of our Choice options...
  • Tandor
    Tandor
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    Oh dear, here we go again. Another topic, another request to dumb the game down. Let's just create characters that are VR14 with full champion points, full riding skills, all the morphs, the ability to change race, class and name on the slightest whim, and just do away with all that "playing the game" nonsense that gets in the way of a good MMO.
    Edited by Tandor on March 19, 2015 10:33PM
  • AaronMB
    AaronMB
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    Horse timers: OP!
  • global_gbb16_ESO
    global_gbb16_ESO
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    News flash - it took me around 2.5 months to get my mount to the max level.

    Now you can too.

    While you're at it, why don't you ask them to make a spell that magically auto ranks you to VR14. Yeah that sounds good.
  • Inactive Account
    Inactive Account
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    News flash - it took me around 2.5 months to get my mount to the max level.

    Now you can too.

    While you're at it, why don't you ask them to make a spell that magically auto ranks you to VR14. Yeah that sounds good.

    From the sounds of things you will be able to buy that in the crown store soon.... Experience potions 50%+
  • Personofsecrets
    Personofsecrets
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    A lot of people who are experts at the game and already have a maxed horse may want to have an alt with a good horse. They already have something to be proud of and want to experience the game with a new character. Why should they have to wait a dumb long time to get a new horse leveled up when they have tons of gold rotting and get zero sense of accomplishment from leveling up yet another mount?
    Edited by Personofsecrets on March 19, 2015 11:25PM
  • Jice
    Jice
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    What they should have done is give a mount point per level and just make it another customization feature. 64 points to spend between speed, bags and stamina. Works for Magicka, Stam and health.
  • Thevampirenight
    Thevampirenight
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    They need to make it every 30 minates you can feed your horse to upgrade it.
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  • Personofsecrets
    Personofsecrets
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    for anyone saying that this issue is about instant gratification, then think of the following, there are plenty of delayed and rewarding parts of this game without mounts taking a half year to fully level. Getting a max level horse isn't much to be proud of when there is actually challenging content in the game that doesn't just involve paying gold every so many hours to a vendor.
  • Samadhi
    Samadhi
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    Can we have an option where every extra feeding actually lowers speed stat and an overfed horse model changes to be horribly overweight?
    Would pay gold for that.
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  • Ourorboros
    Ourorboros
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    I'm not in favor of losing the timers completely. I'm sure Devs put them there for a reason. But I also do not like training limited to only one stat per day. It should be two at minimum. That leaves plenty of 'stickiness', while reducing some of the sense of being a hamster.

    gg64051296.jpg
    Edited by Ourorboros on March 19, 2015 11:48PM
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  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Qyrk wrote: »
    I really wish we are in the old EQ days, were waiting for specific thing to achieve or to happen was such a goal. Nowadays, all I hear in these forums is asking for instant gratification.

    The riding system is fine as it is. Time sink is time sink (I believe previous poster just mentioned this).
    Seriously go play EQ circa 2001. Endless camping for rare mobs needed for quests, leaving characters logged into lag crazy zones just to sell things, actual ninja looting, training mobs for griefing, etc. MMOs used to be brutal. I'm looking at you Quillmane.
    :trollin:
  • Zershar_Vemod
    Zershar_Vemod
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    no, increase the per day limit to 3

    that will bring it inline to previous ability when leveling 3 horses at once, and would allow a full riding stat in 60 days.

    Fully support this.

    Makes no sense lore-wise either to just feed a horse, etc. once a day.

    Our poor mounts are starving.
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  • Phinix1
    Phinix1
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    no, increase the per day limit to 3

    that will bring it inline to previous ability when leveling 3 horses at once, and would allow a full riding stat in 60 days.

    This is the best idea I have heard so far. I really hope ZOS makes this happen.
  • UrQuan
    UrQuan
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    no, increase the per day limit to 3

    that will bring it inline to previous ability when leveling 3 horses at once, and would allow a full riding stat in 60 days.

    Fully support this.

    Makes no sense lore-wise either to just feed a horse, etc. once a day.

    Our poor mounts are starving.
    Um, you're not feeding your horse anymore though. Now you're training yourself. So it's actually worse than us feeding our horses once per day, because now we're not feeding them at all... Although come to think of it, we've never fed our pets either. Man, we are seriously bad animal owners.

    Side note: several months ago I was out for dinner with a group of friends when I suddenly, without thinking, exclaimed "oh no, I forgot to feed my horses!" Luckily, 2 of the people I was having dinner with knew exactly what I was talking about...
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  • Naor_Sarethi
    Naor_Sarethi
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    Whatever happened to patience? Building your character and being proud of the time you invested in this. Nope, we need it today! Should we have this too?

    19gs92t1babf7jpg.jpg



    THIS.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Nestor wrote: »
    I was only pointing out that it's not critical for anyone to have a maxed out riding skill. People want to rush to the finish line but then complain when there isn't anything to do.

    I do agree somewhat with this. For me, getting the bag space maxed out is goal number one. That is after I get the horse up to 30 points in Speed, which is fast enough for PvE. I know PvP helps to have a faster horse, but one of my characters has a horse at 50 points in Speed and it is just kind of weird. I don't maintain gallops, and even when I do gallop it does not seem that much faster than the normal run speed. I am not sure I will take any more horses above 30 or 40 in Speed ever again.

    I for sure am going to ignore the Stamina upgrades, as the one horse I did do that on did not seem to really benefit from it.
    Stamina will help you stay mounted when you're hit. It also gives the cool armor, so why not? I'm not against them reducing the time or allowing for multiple feedings a day. I am against paying $20 for a maxed out riding skill. Spend $20 on a mount? Sure, why not? As long as it's purely cosmetic.


    Edited by eventide03b14a_ESO on March 20, 2015 7:58PM
    :trollin:
  • Chuggernaut
    Chuggernaut
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    It's a time sink, so I doubt they will change it.
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  • Folkb
    Folkb
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    let us feed it three times every 12 hours.

    Breakfast, lunch and dinner :)
  • Tandor
    Tandor
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    Folkb wrote: »
    let us feed it three times every 12 hours.

    Breakfast, lunch and dinner :)

    So do you have 2 breakfasts, 2 lunches, and 2 dinners in every 24 hour day?

    Not a criticism if you do, you're probably a hobbit. Just asking...
  • Folkb
    Folkb
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    Tandor wrote: »
    Folkb wrote: »
    let us feed it three times every 12 hours.

    Breakfast, lunch and dinner :)

    So do you have 2 breakfasts, 2 lunches, and 2 dinners in every 24 hour day?

    Not a criticism if you do, you're probably a hobbit. Just asking...

    3615321249_0ffb1960f4.jpg


    Long day at work I'm tired. 24 hours is what I meant :\
  • xaraan
    xaraan
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    no, increase the per day limit to 3

    that will bring it inline to previous ability when leveling 3 horses at once, and would allow a full riding stat in 60 days.

    I like this option more than just removing the timer outright and allowing people to create alts and automatically max level a horse on a new character.
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  • Crica
    Crica
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    Streega wrote: »
    Sometimes, you need to think like a game designer.

    WHY would you put a one-day timer on something?

    So that people play every day, if only a few minutes.
    [...]
    So think of a fully trained horse as a 180 day loyalty bonus. It gives you *massive* perks, but you need to play the game at least that many times, on separate days, in order to get it.

    The thing is I cannot play every single day, even for few minutes. For me to fully train a horse would take around a year, ONE TRAIT ONLY. If I could train my horsie 3 times a day I would earn a good steed in 180 days. Not maxed, but decent - fast and sturdy, battle-ready for Cyro. And that would be OK, I won't be v14 sooner anyway ;)
    Too much of that "stickiness" factor will just "unstick" the less dedicated players sooner or later. For example, why do you have to research all the traits for every single type of weapon or piece of armor? Why your blunt weapons have to be "sharpened"? FGS, they are BLUNT!!! At least make all the swords and daggers in one group, axes as a second one and maces and hammers in third, so when you learn a trait from a blunt thingy it will apply to all weapons in that group and you'll have to research this trait only three times instead of 10. Or distribute the traits between each group of weapons, for example "sharpened" for swords and axes, "powered" for hammers and maces and so on, so each group has 6 traits from 10 in total (the numbers may be incorrect, I don't remember how many and what traits exactly there are).

    Edit: I'm also a social psychologist and I don't mind slow progress in game. Actually I level very slow because I like to embrace every aspect of the game - doing every single quest and dungeon, fishing, gathering mats... or simply strolling straight ahead and admiring the viev of Tormenting Spire :smile: But I'm... different :P , most people have to see their goal in reach, or they just drop it. And usually this "reach" is not very long, especially for young people.

    im not a doctor of any kind, but i can comment from my experience!

    i hate the feeling that if i can't log in one day i have missed out on all the daily opportunities i had that day to progress ; ;

    not a rational feeling but its there nonetheless
    Edited by Crica on March 20, 2015 9:29PM
  • Bouvin
    Bouvin
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    When players tell ZOS they think B2P/F2P will ruin the game by adding convenience items like advanced mount training and leveling services

    tumblr_mx341q526Y1rqd0kpo3_400.gif
    ZOS ^^^
  • newtinmpls
    newtinmpls
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    Samadhi wrote: »
    Can we have an option where every extra feeding actually lowers speed stat and an overfed horse model changes to be horribly overweight?
    Would pay gold for that.

    I would pay gold for that too!

    I cannot play every day. So some things take me longer to accomplish. The game is still fun for me.
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