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https://forums.elderscrollsonline.com/en/discussion/683901

Request: Allow us to deposit stolen items in account bank

pugyourself
pugyourself
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I think it would be a useful feature to allow us to deposit stolen items into our account bank. I prefer to use one character to launder my items all at once. Is this something that ZOS would consider?

Do you think this should be allowed?
  • Cazic
    Cazic
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    No, please no. I respectfully disagree with this idea.
  • driosketch
    driosketch
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    Isn't there a limit to how much you can launder a day. And usually the money lender is near the fence. I don't really see the benefit over laundering those items first before banking them.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Concenaros
    Concenaros
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    The whole point behind the system is the NPC's are supposed to know that the items are stolen, but won't report you to the guards because you're a big bad criminal. As such, they also don't want to deal with them, so they let you do all your other banking because well, it makes sense. They're a bank, they need money in their stores as well as items. Think logically about what you're suggesting first.

    If you can deposit stolen items, then there's not much point in having specific fences and places where you can sell/launder those stolen items. People would just go to their bank.

    It doesn't make sense with the current system. Zeni won't do this.
    "What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design?"
    Rhylarr - Lvl 30 - XBOX ONE - Aldmeri Dominion
    Flowki Engarson - Lvl 22 - XBOX ONE - Daggerfall Convenant
    Concenaros - Lvl 24 - XBOX ONE - Ebonheart Pact
    Targoth Gro'Urgash - Lvl 8 - XBOX ONE - Dagerfall Covenant
  • Inco
    Inco
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    I have to disagree. You just have to laundry them and then put into the bank.

    I suspect people want to STOCK up hundreds of items and then just farm the points over days quickly.

    It's chance of luck that you get caught. I can't wait to see what comes next in the justice system. I suspect we will be able to make citizen actions against all the Baddies.. LOL
  • UrQuan
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    I was thinking about exactly this last night when I was playing, and I came up with a very logical reason why it shouldn't be allowed. I realized it would open things up to abuse. Unfortunately I was very tired at the time, and I don't remember my reasoning at all... :|
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Concenaros
    Concenaros
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    Inco wrote: »
    I suspect people want to STOCK up hundreds of items and then just farm the points over days quickly.

    That reason right there is why it won't be allowed.

    Easily exploitable. Not to mention people would just farm stolen items for gold like crazy, hitting the cap each day. Which would flood the AH and other areas of the game with currency. Decreasing the value of items or increasing it exponentially.
    Edited by Concenaros on March 17, 2015 11:04PM
    "What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design?"
    Rhylarr - Lvl 30 - XBOX ONE - Aldmeri Dominion
    Flowki Engarson - Lvl 22 - XBOX ONE - Daggerfall Convenant
    Concenaros - Lvl 24 - XBOX ONE - Ebonheart Pact
    Targoth Gro'Urgash - Lvl 8 - XBOX ONE - Dagerfall Covenant
  • reagen_lionel
    reagen_lionel
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    I will disagree with this.
  • pugyourself
    pugyourself
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    What if they kept their "stolen" status in the bank until laundered or sold to a fence? Maybe it could be a passive skill point in the Ledgermain tree called "Safe Deposit Box". It wouldn't change the number of banking slots, just allow you to deposit and hold items in your bank that have the "Stolen" status. Perhaps this could only be done with the Moneylender in the Outlaw Refuge and not NPC bankers. What do you think of this idea?
  • Rosveen
    Rosveen
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    A sure way to bypass the fence limit and powerlevel alts. Do all stealing on a character with maxed out Legerdemain passives, send the items to be laundered by an army of alts.

    Honestly, I just don't see the point. Stop hoarding, steal just enough to reach the daily limit and go do something else.
    Edited by Rosveen on March 17, 2015 11:24PM
  • UrQuan
    UrQuan
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    Rosveen wrote: »
    A sure way to bypass the fence limit and powerlevel alts. Do all stealing on a character with maxed out Legerdemain passives, send the items to be laundered by an army of alts.
    Aha! That was my reasoning last night when I thought of it and then decided it was a bad idea and open for abuse! Thanks @Rosveen!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Concenaros
    Concenaros
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    Rosveen wrote: »
    A sure way to bypass the fence limit and powerlevel alts. Do all stealing on a character with maxed out Legerdemain passives, send the items to be laundered by an army of alts.

    Honestly, I just don't see the point. Stop hoarding, steal just enough to reach the daily limit and go do something else.

    See this is what I'm talking about. ;)

    Thanks @Rosveen
    "What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design?"
    Rhylarr - Lvl 30 - XBOX ONE - Aldmeri Dominion
    Flowki Engarson - Lvl 22 - XBOX ONE - Daggerfall Convenant
    Concenaros - Lvl 24 - XBOX ONE - Ebonheart Pact
    Targoth Gro'Urgash - Lvl 8 - XBOX ONE - Dagerfall Covenant
  • nerevarine1138
    nerevarine1138
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    The real irony here is that your daily limits reset when you level your Legerdemain, so if you're willing to take a few more risks and actually try picking pockets/locks, you'll be able to keep selling and laundering items.
    ----
    Murray?
  • UrQuan
    UrQuan
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    The real irony here is that your daily limits reset when you level your Legerdemain, so if you're willing to take a few more risks and actually try picking pockets/locks, you'll be able to keep selling and laundering items.
    Wait... really? That definitely sounds like a bug.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • pugyourself
    pugyourself
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    Rosveen wrote: »
    A sure way to bypass the fence limit and powerlevel alts. Do all stealing on a character with maxed out Legerdemain passives, send the items to be laundered by an army of alts.

    Honestly, I just don't see the point. Stop hoarding, steal just enough to reach the daily limit and go do something else.

    I agree, although I don't see this as a problem. We can already do this for clothing, blacksmithing, woodworking, enchanting, etc. (I pass powerful weapons, clothing, glyphs to alts to allow them to decon/research/etc for leveling). So I don't think this "breaks" the way the game works. But it does let me steal up to 800 items a day using my main and launder/sell them with my alts while leveling them. Like I do with all the other skills that have realistically shareable content.

    Surely, I should be able to run a crime syndicate with all my toons rather than keeping them unrealistically unconnected?
  • nerevarine1138
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    UrQuan wrote: »
    The real irony here is that your daily limits reset when you level your Legerdemain, so if you're willing to take a few more risks and actually try picking pockets/locks, you'll be able to keep selling and laundering items.
    Wait... really? That definitely sounds like a bug.

    I did report it, but I'm not sure if it's a bug or not. It definitely resets whenever you hit a new Legerdemain level, and you don't have to be doing anything special for that to happen. So it seems intentional (maybe to help accelerate leveling?).
    ----
    Murray?
  • Endurance
    Endurance
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    I think it would be a useful feature to allow us to deposit stolen items into our account bank. I prefer to use one character to launder my items all at once. Is this something that ZOS would consider?

    Do you think this should be allowed?

    im sure if u stole money or jewelry you would take it directly to the bank or pawnshop.. hell even sign your name on the documents!
    I'm outta here
  • Drasn
    Drasn
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    UrQuan wrote: »
    The real irony here is that your daily limits reset when you level your Legerdemain, so if you're willing to take a few more risks and actually try picking pockets/locks, you'll be able to keep selling and laundering items.
    Wait... really? That definitely sounds like a bug.

    I did report it, but I'm not sure if it's a bug or not. It definitely resets whenever you hit a new Legerdemain level, and you don't have to be doing anything special for that to happen. So it seems intentional (maybe to help accelerate leveling?).

    Mine does not reset when I hit new levels, never has. Have two characters maxed in legerdemain, so I would have noticed.

    Just checked again to verify, hit a new level on one of my characters and it did not reset the fence.
  • UrQuan
    UrQuan
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    Rosveen wrote: »
    A sure way to bypass the fence limit and powerlevel alts. Do all stealing on a character with maxed out Legerdemain passives, send the items to be laundered by an army of alts.

    Honestly, I just don't see the point. Stop hoarding, steal just enough to reach the daily limit and go do something else.

    I agree, although I don't see this as a problem. We can already do this for clothing, blacksmithing, woodworking, enchanting, etc. (I pass powerful weapons, clothing, glyphs to alts to allow them to decon/research/etc for leveling). So I don't think this "breaks" the way the game works.
    Yeah, but the difference is this:
    But it does let me steal up to 800 items a day using my main and launder/sell them with my alts while leveling them.
    If each of those 800 items is 30 gold (which is what most stolen items are worth) then you're making 24,000 gold. And that's a conservative estimate, because obviously you're going to want to get as many green (100 gold each) and blue (250 gold each) stolen items as possible in that 800.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Enodoc
    Enodoc
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    The other problem with banking stolen items is that, if you are arrested because of your bounty, your stolen items are removed when you pay it off. If they were in the bank, they wouldn't be removed, and you could wander around town with no bounty and still have all your stolen items available. Sure you can do this anyway if you pay off the bounty at the Fence, but that's an intended inconvenience, and you'd still lose them all if you were arrested after that.
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  • TheShadowScout
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    Nah. Launder your loot items like every other thief, and then plop them in your bank. Or sell them to the fence. There really is no need for anything more... crime -should- have some inconviniences after all!
  • SickDuck
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    Yes please add this, it's so unrealistic and inconvenient now! Also please allow us to kill NPCs on behalf of an alt but of course with the alt getting the bounty. And disguises and transformation effects should allow us to move free amongst the guards even when KoS is in effect! Come on, these guards are not genius archmages who should be able to see through deception. At least Khajit caps should allow us to move freely, it's pretty much the same as the Gray Fox used to have! It worked in Oblivion, ffs stick to lore!

    Why are you making this game so hard? Noone should pay for things like this!
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • AlnilamE
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    OP: The system was designed that way on purpose. Your character has to launder/fence the items themselves or risk losing them if they are caught by the gards.

    Yes, it's inconvenient, but it's part of the whole JS mechanic and I think it is well done.
    The Moot Councillor
  • Zorce
    Zorce
    Soul Shriven
    Because it makes so much sense to fence grapes & beets. Seriously. This completely screws up provisioning since 95% of provisioning items are stolen.
  • AlnilamE
    AlnilamE
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    AlnilamE wrote: »
    OP: The system was designed that way on purpose. Your character has to launder/fence the items themselves or risk losing them if they are caught by the gards.

    Yes, it's inconvenient, but it's part of the whole JS mechanic and I think it is well done.

    Precisely.
    Zorce wrote: »
    Because it makes so much sense to fence grapes & beets. Seriously. This completely screws up provisioning since 95% of provisioning items are stolen.

    I never steal provisioning items and I have stacks of them.

    Just go into any dungeon inhabited by bandits. They ten to be full of crates with plenty of stuff to take.
    The Moot Councillor
  • AFrostWolf
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    Concenaros wrote: »
    The whole point behind the system is the NPC's are supposed to know that the items are stolen, but won't report you to the guards because you're a big bad criminal. As such, they also don't want to deal with them, so they let you do all your other banking because well, it makes sense. They're a bank, they need money in their stores as well as items. Think logically about what you're suggesting first.

    If you can deposit stolen items, then there's not much point in having specific fences and places where you can sell/launder those stolen items. People would just go to their bank.

    It doesn't make sense with the current system. Zeni won't do this.

    Except that no one saw me steal the stuff, or murder a few people for their sweetroll. If I don't have a bounty then Technically It's not stolen. I don't see any Serial numbers etched anywhere on it.

  • Qyrk
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    AFrostWolf wrote: »
    If I don't have a bounty then Technically It's not stolen. I don't see any Serial numbers etched anywhere on it.
    If we're going to go gung-h0 with realism and immersion........

    While these stolen items doesn't have serial numbers, it doesn't mean tamriel do not have any other way to tell them apart....maybe....just maybe.....that "red" tinge line around the product actually MIGHT be visible to tamriel citizens......
    Edited by Qyrk on October 15, 2015 2:21AM
  • UltimaJoe777
    UltimaJoe777
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    driosketch wrote: »
    Isn't there a limit to how much you can launder a day. And usually the money lender is near the fence. I don't really see the benefit over laundering those items first before banking them.

    You mean besides helping toward the achievement for laundering a certain total value of items? I know 1 of them is 10,000 gold worth but I think there are achievements or at least 1 achievement that goes way higher.
    Zorce wrote: »
    Because it makes so much sense to fence grapes & beets. Seriously. This completely screws up provisioning since 95% of provisioning items are stolen.

    If you can gain access to The Hollow City before you actually head that way as per the Main Questline you can take all sorts of Provisioning stuff from there and nothing is marked Stolen. Between that and Provisioning Writs I have a sh*tton materials and none are stolen lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • AFrostWolf
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    Qyrk wrote: »
    AFrostWolf wrote: »
    If I don't have a bounty then Technically It's not stolen. I don't see any Serial numbers etched anywhere on it.
    If we're going to go gung-h0 with realism and immersion........

    While these stolen items doesn't have serial numbers, it doesn't mean tamriel do not have any other way to tell them apart....maybe....just maybe.....that "red" tinge line around the product actually MIGHT be visible to tamriel citizens......

    When you have a bounty no one wants to talk to you. They don't accept any of your goods because they don't know what ones are stolen or not. They also don't want to anger the guards by helping a known fugitive.

    So if no one see's me steal/murder, then I should be able to get away with it. This is how it works in the TES games. It's not even trying to put realism to it. It's trying to stay true to the lore in a way. There is no reason to have deviated from something that worked before.
  • Tabbycat
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    Hah no, half the fun is getting caught pick pocketing while you have a bunch of stolen loot and then making the run from the guards so you can get to the refuge to offload your stuff.

    Best day ever.
    Founder and Co-GM of The Psijic Order Guild (NA)
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