Maintenance for the week of May 6:
• PC/Mac: NA and EU megaservers for patch maintenance – May 6, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – May 8, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
We will be performing maintenance for patch 10.0.3 on the PTS on Monday at 10:00AM EDT (14:00 UTC).
Soo.. Call of the Pack nerfed?
When I glanced over the patch notes I thought it meant that call of the pack was working like it previously did, but increased it by 10 seconds per buff stack. That doesn't seem to be the case though.. We give a 10 sec increase to a werewolf bro that's already transformed. So, basically this feels way more like an unnecessary nerf to the passive than it does a buff.
What was the logic behind this change? Are "packs" supposed to change one after another after about the first 10 seconds to maintain uptime? This seems silly at best and makes the passive completely useless at worst.
Can you please just revert this change to pre-patch, but allow a 10 sec increase per buff stack. Or, just give us a defensive passive instead and increase the default timer.
King of Beasts