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Zerg busting videos?

  • Poxheart
    Poxheart
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    Satiar wrote: »
    Etaniel wrote: »
    I feel that it was way easier to break zergs in 1.5

    Lets be honest here, the only people breaking zergs in 1.5 were other people zerging around pretending they weren't zerging.

    You know those people...Those idiots who say "We're not zerging, we're a guild group!"

    12v40 counts as zerg v zerg?

    When I'm by myself or with one other person then 12v40 looks like zerg vs zerg.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • WRX
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    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    16 is far from a zerg.
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    irmwf.jpgvia Imgflip Meme Maker

    Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.

    And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.

    There is no place for heros.
    Decibel GM

    GLUB GLUB
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    i consider a "zerg" a group of players at least 12 or more, who do nothing but stack in one spot and move as a single mindless bomb.

    more often than not these are not real threats..

    its the organized groups that can move with group unity and still be spread out enough that are the true threats...
    I play every class in every situation. I love them all.
  • Sotha_Sil
    Sotha_Sil
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    In 1.5 we had lag when it was a 3-faction fight. In 1.6, we have lag with only 2 factions against each other and not even a big fight : one raid against another one...

    So according to the trend, in 1.7, we will lag with our raid only.
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Keron
    Keron
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    Sotha_Sil wrote: »
    In 1.5 we had lag when it was a 3-faction fight. In 1.6, we have lag with only 2 factions against each other and not even a big fight : one raid against another one...

    So according to the trend, in 1.7, we will lag with our raid only.
    Ahh, finally a confirmation that ZOS is actually fixing Cyrodiil. Can you confirm that the Lag-Bomb Zergbuster will really be implemented in 1.7? Meaning that you can only PvP 1v1, otherwise the server lags out?

    Rejoice, friends, our pleas have been heard!
  • Draxys
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    i consider a "zerg" a group of players at least 12 or more, who do nothing but stack in one spot and move as a single mindless bomb.

    more often than not these are not real threats..

    its the organized groups that can move with group unity and still be spread out enough that are the true threats...

    a mindless yet organized group... I smell a contradiction
    Edited by Draxys on March 13, 2015 4:40PM
    2013

    rip decibel
  • Xsorus
    Xsorus
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    WRX wrote: »
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    16 is far from a zerg.
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    irmwf.jpgvia Imgflip Meme Maker

    Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.

    And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.

    There is no place for heros.

    No, the group size is 4...Just because you can form a "Large" group doesn't mean its still a group..It goes by a different name in every MMO for a very long time..Its called a Raid Group.

    I get that you don't want to consider yourself a zerg...But if you're running more then 12 you're zerging ..and i'm being generous by giving you the 12.

    Also, did you really just say stacking on Crown isn't simple? You realize that there is an entire game called Guild Wars 2 where the entire PvP playerbase does exactly that.

    Edited by Xsorus on March 13, 2015 5:19PM
  • Draxys
    Draxys
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    WRX wrote: »
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    16 is far from a zerg.
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    irmwf.jpgvia Imgflip Meme Maker

    Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.

    And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.

    There is no place for heros.

    No, the group size is 4...Just because you can form a "Large" group doesn't mean its still a group..It goes by a different name in every MMO for a very long time..Its called a Raid Group.

    I get that you don't want to consider yourself a zerg...But if you're running more then 12 you're zerging ..and i'm being generous by giving you the 12.

    Also, did you really just say stacking on Crown isn't simple? You realize that there is an entire game called Guild Wars 2 where the entire PvP playerbase does exactly that.

    your entire argument is based on a completely ambiguous word that's just slang
    2013

    rip decibel
  • Xsorus
    Xsorus
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    Draxys wrote: »
    WRX wrote: »
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    16 is far from a zerg.
    WRX wrote: »
    I'm not sure you guys really understand how a guild works. Or how good players work.

    Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.

    IMO 60 organized players is a zerg.

    16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.

    16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.

    irmwf.jpgvia Imgflip Meme Maker

    Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.

    And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.

    There is no place for heros.

    No, the group size is 4...Just because you can form a "Large" group doesn't mean its still a group..It goes by a different name in every MMO for a very long time..Its called a Raid Group.

    I get that you don't want to consider yourself a zerg...But if you're running more then 12 you're zerging ..and i'm being generous by giving you the 12.

    Also, did you really just say stacking on Crown isn't simple? You realize that there is an entire game called Guild Wars 2 where the entire PvP playerbase does exactly that.

    your entire argument is based on a completely ambiguous word that's just slang

    Yea, if we completely ignore every game up until the point your group decided 16 wasn't a zerg.

  • Keron
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    How bout stopping that and agree on "zerg means, they have more than we do"
  • Xsorus
    Xsorus
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    Keron wrote: »
    How bout stopping that and agree on "zerg means, they have more than we do"

    It depends on the type of combat as well.

    For example...It was common in DAOC for stealthers to run in 2 man teams...occasionally 3 mans...

    If you ran in anything past that..you were considered a stealth zerger for the most part. 8 Man stealth groups were laughed at for how silly they were despite 8 man being the actual group size as well.

    Then you get into say 20 man vs 40 Man..Yes the 20 man is getting zerged down by the 40 man..But the 20 man is still a zerg...Getting outzerged doesn't make them any less of a zerg.

  • Soul_Demon
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    Then examine exactly why people group and stealth in wait in two's or three's. Why bother to stealth up at all if you just want to fight someone one on one? The obvious answer, to have more firepower and catch the target unaware, thus provide easy AP farming. Of course this is not a 'zerg' according to those who prefer this style. But, when compared to the complaints of 'zerging' it really amounts to the exact same tactic, doesn't it? Have superior firepower to gain AP.

    I would be very surprised if most people who hated the 'zergs' really understood why the loose players turn a group of say 8 grouped up, into 18 as they leave a keep. Ask them why they blindly follow the group and they will say "because I have been ambushed by the same three guys multiple times" "cant make it past the bridge" ect.

    So, really.....the small groups doing their thing and playing their way can contribute the thing they hate most. Larger groups rolling them. Kind of sweet karmic payback if you ask me. And exactly the same irritation.
  • Xsorus
    Xsorus
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    Soul_Demon wrote: »
    Then examine exactly why people group and stealth in wait in two's or three's. Why bother to stealth up at all if you just want to fight someone one on one? The obvious answer, to have more firepower and catch the target unaware, thus provide easy AP farming. Of course this is not a 'zerg' according to those who prefer this style. But, when compared to the complaints of 'zerging' it really amounts to the exact same tactic, doesn't it? Have superior firepower to gain AP.

    I would be very surprised if most people who hated the 'zergs' really understood why the loose players turn a group of say 8 grouped up, into 18 as they leave a keep. Ask them why they blindly follow the group and they will say "because I have been ambushed by the same three guys multiple times" "cant make it past the bridge" ect.

    So, really.....the small groups doing their thing and playing their way can contribute the thing they hate most. Larger groups rolling them. Kind of sweet karmic payback if you ask me. And exactly the same irritation.

    I don't think any of us have a problem with people doing that..I personally don't have a problem with you running 18 people..or 16 or whatever your group.

    I do have a problem with you pretending its not zerging...
  • Soul_Demon
    Soul_Demon
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    Soul_Demon wrote: »

    I don't think any of us have a problem with people doing that..I personally don't have a problem with you running 18 people..or 16 or whatever your group.

    I do have a problem with you pretending its not zerging...

    I just wanted to make sure those who don't tend to run with groups understood exactly how small groups can turn into unplanned "zergs"

    As I said, seems ironic to me to be vehemently against people forming larger groups and not recognizing why and how this can happen. Especially if the actions those groups tend to create that very thing.
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