xsorusb14_ESO wrote: »
12v40 counts as zerg v zerg?
xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
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Ahh, finally a confirmation that ZOS is actually fixing Cyrodiil. Can you confirm that the Lag-Bomb Zergbuster will really be implemented in 1.7? Meaning that you can only PvP 1v1, otherwise the server lags out?In 1.5 we had lag when it was a 3-faction fight. In 1.6, we have lag with only 2 factions against each other and not even a big fight : one raid against another one...
So according to the trend, in 1.7, we will lag with our raid only.
Hypertionb14_ESO wrote: »i consider a "zerg" a group of players at least 12 or more, who do nothing but stack in one spot and move as a single mindless bomb.
more often than not these are not real threats..
its the organized groups that can move with group unity and still be spread out enough that are the true threats...
xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
16 is far from a zerg.xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
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Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.
And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.
There is no place for heros.
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
16 is far from a zerg.xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
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Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.
And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.
There is no place for heros.
No, the group size is 4...Just because you can form a "Large" group doesn't mean its still a group..It goes by a different name in every MMO for a very long time..Its called a Raid Group.
I get that you don't want to consider yourself a zerg...But if you're running more then 12 you're zerging ..and i'm being generous by giving you the 12.
Also, did you really just say stacking on Crown isn't simple? You realize that there is an entire game called Guild Wars 2 where the entire PvP playerbase does exactly that.
xsorusb14_ESO wrote: »xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
16 is far from a zerg.xsorusb14_ESO wrote: »I'm not sure you guys really understand how a guild works. Or how good players work.
Being a team player and making good plays for your team is basically my definition of a good player. Everything else is secondary.
IMO 60 organized players is a zerg.
16 organized players is a guild ROFLstomping their way through bads that don't know how to work together.
16 People feels like a Zerg to me...Mainly because this games group size is technically 4 people..That's 4 Groups right there...Even in DAOC terms of 8 man groups, 16 people is still a zerg...and would be laughed off the field.
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Ive said this many times, but in my opinion you are living in the past and expect ESO to be like games you have previously played. To correct your statement, the group size is 24. Sure you have sub-divisions but that makes organized groups better. Like groups A and B do X and Y.
And if you think stacking on crown is as simple as you say, then try it. Lead or not, we will stomp you out. Its about group synergy and making the play for your team opposed to trying to prove individual superiority.
There is no place for heros.
No, the group size is 4...Just because you can form a "Large" group doesn't mean its still a group..It goes by a different name in every MMO for a very long time..Its called a Raid Group.
I get that you don't want to consider yourself a zerg...But if you're running more then 12 you're zerging ..and i'm being generous by giving you the 12.
Also, did you really just say stacking on Crown isn't simple? You realize that there is an entire game called Guild Wars 2 where the entire PvP playerbase does exactly that.
your entire argument is based on a completely ambiguous word that's just slang
How bout stopping that and agree on "zerg means, they have more than we do"
Soul_Demon wrote: »Then examine exactly why people group and stealth in wait in two's or three's. Why bother to stealth up at all if you just want to fight someone one on one? The obvious answer, to have more firepower and catch the target unaware, thus provide easy AP farming. Of course this is not a 'zerg' according to those who prefer this style. But, when compared to the complaints of 'zerging' it really amounts to the exact same tactic, doesn't it? Have superior firepower to gain AP.
I would be very surprised if most people who hated the 'zergs' really understood why the loose players turn a group of say 8 grouped up, into 18 as they leave a keep. Ask them why they blindly follow the group and they will say "because I have been ambushed by the same three guys multiple times" "cant make it past the bridge" ect.
So, really.....the small groups doing their thing and playing their way can contribute the thing they hate most. Larger groups rolling them. Kind of sweet karmic payback if you ask me. And exactly the same irritation.
xsorusb14_ESO wrote: »Soul_Demon wrote: »
I don't think any of us have a problem with people doing that..I personally don't have a problem with you running 18 people..or 16 or whatever your group.
I do have a problem with you pretending its not zerging...
I just wanted to make sure those who don't tend to run with groups understood exactly how small groups can turn into unplanned "zergs"
As I said, seems ironic to me to be vehemently against people forming larger groups and not recognizing why and how this can happen. Especially if the actions those groups tend to create that very thing.