LonePirate wrote: »LonePirate wrote: »Yeah, this skill is seriously broken.
Yeah, 3 ticks from an execute really hurts.
The funniest part of your post is you posted an even worse skill in terms of being OP/buggy and you don't realize it.
As soon as that skill starts taking 75% of my health, I will speak out against it.
MormondPayne_EP wrote: »MormondPayne_EP wrote: »I love the irony of all the DK's here crying for a nerf....
You guys have had it way too good for way too long and now that you seem to be dying more regularly than before, you all cry for nerfs.
"Hey ZOS, something killed me, please nerf whatever it was"
- Every DK ever.
"Hey ZOS dont nerf my OP ability because as long as its benefitting me, its just fine"
- Every FOTM player ever.
Please Rylana,
I'm a Sorcerer, I don't know if there's much else of my skills left to nerf...
Maybe I SHOULD re-roll Templar...
LonePirate wrote: »Yeah, this skill is seriously broken.
ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
Teargrants wrote: »ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.

Why Radiant Destruction is OP in PvP:
-ranged 35 meters
-cannot be dodged
-stacked with magicka bonus and nirnhorned weapon it hit as a truck
-once starting the execution phase under 50% even if you heal to 60% the next tick still do damage as in an execution phase.
NERF PLZ
thank you
LonePirate wrote: »Yeah, this skill is seriously broken.
This picture says nothing at all. U got hit by a channeling executioner.
U can make it get best numbers when u shield urself on low health.
2hits by another executioner can achieve bigger numbers in less time too.
EskimoBrother wrote: »My biggest problem with the ability is the LOS issue. Is that intended?
dap_robertb16_ESO wrote: »RD LOS has been in since early testing on PTS and reported there too. ZOS likely won't do anything about it for a while.
Lets just cut through the BS shall we?
There is a reason every single templar is using this skill. It has gone past any other flavor of the month, any other i win button, every other broken thing in the short history of a game full of broken things (to name a few, wall of elements, caltrops, stacking bats, dark flare, lethal arrow)
So why is the cycle perpetuating? Why are we still defending obviously broken things that time tested always prove broken and we all look around dumfounded like we didnt know exactly what was going on.
Quit playing dumb, guys, you know its BS, so stop it.
Teargrants wrote: »ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
Teargrants wrote: »ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
Were you.... were you so damn lazy and uninventive that you just used the same gif that I posted in this thread?
Wow you did... you used the exact same link..... Are you for real?

PainfulFAFA wrote: »Even if it is bugged, cant a player simply roll out of the range and cancel the ability just like you can roll out of Soul Assault range and cancel the ability?
PainfulFAFA wrote: »Even if it is bugged, cant a player simply roll out of the range and cancel the ability just like you can roll out of Soul Assault range and cancel the ability?
Teargrants wrote: »ZOS_JessicaFolsom wrote: »Hi folks,
As promised, we have an update on Radiant Destruction. We've confirmed that there is not a damage-stacking bug with the ability, but there is a bug that is allowing Radiant Destruction to deal full execute damage on a target much earlier than is intended. We're testing a fix now, and hope to have it in the next incremental patch.
Were you.... were you so damn lazy and uninventive that you just used the same gif that I posted in this thread?
Wow you did... you used the exact same link..... Are you for real?
Too good lol.
Dude Trip, have you not been playing the game at all for the last year? You always continued to block while feared if you were blocking beforehand, until they changed it in 1.6. Your statement is just so comically wrong I can only assume you are trying to spread misinformation to score points against Perinub.Fear did not allow you to block in 1.5, or at any time before that. During early PTS testing of 1.6 players were unintentionally able to block while feared. This was removed in a later patch, which was noted in the patch notes. The curators of the patch notes were unfamiliar with this fact, and it was included in the live notes.
You have never been able to block during fear.
I included the latter sentence for irony.
Teargrants wrote: »Dude Trip, have you not been playing the game at all for the last year? You always continued to block while feared if you were blocking beforehand, until they changed it in 1.6. Your statement is just so comically wrong I can only assume you are trying to spread misinformation to score points against Perinub.Fear did not allow you to block in 1.5, or at any time before that. During early PTS testing of 1.6 players were unintentionally able to block while feared. This was removed in a later patch, which was noted in the patch notes. The curators of the patch notes were unfamiliar with this fact, and it was included in the live notes.
You have never been able to block during fear.
I included the latter sentence for irony.