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Destro Staff Heavy Attacks 1.6

ZB21K
ZB21K
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Are Destro Staff heavy attacks supposed to hit this hard in 1.6

RxxhwwX.png

This was one attack
m0EJqzk.png
  • Fatalyis
    Fatalyis
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    I think the heal from Swallow Soul critting for 46 is even more hilarious!
    Edited by Fatalyis on February 26, 2015 10:35PM
  • glak
    glak
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    Can literally melt faces with this!
  • Robbmrp
    Robbmrp
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    ZB21K wrote: »
    Are Destro Staff heavy attacks supposed to hit this hard in 1.6

    RxxhwwX.png

    This was one attack
    m0EJqzk.png

    That's probably due to the increased damage bug that's "supposed" to be fixed. If people can do that kind of damage from a heavy attack why would we need spells too! Sorcs just FOUND their new DPS spell to get invited BACK to groups!
    NA Server - Kildair
  • Yuke
    Yuke
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    Somethings wrong with that ^_^

    I had those numbers with undaunted infiltrator set equipped + dk heavy attack buff up.
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • BoloBoffin
    BoloBoffin
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    No, this is right for 1.6. All the stats are going up, so a critical hit for 16,000 damage is something we can expect to see. Especially with Champion Points buff, etc. Especially if the target isn't similarly buffed.
    Been there, got the Molag Bal polymorph.
  • Mantic0r3
    Mantic0r3
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    with dk +40% buff you will definitly see those htis :D
  • Joy_Division
    Joy_Division
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    Yes. Molten Weapon + Heavy attack is DK executable. Cumbersome and slow to be sure, but if you hit a low health target you can get those numbers.
  • Vynn
    Vynn
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    swe7y9fzlvpa.png
    Edited by Vynn on February 27, 2015 1:03AM
  • kaithuzar
    kaithuzar
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    What is this +40% buff you speak of? And why are DK's aka what was thought to be the bad ass tanks with all around great survivability & excellent melee sword & board combat skills able to throw on robes & a staff & do more dps than sorc's & nb's???
    I'm not saying nerf dk's I'm saying BUFF Sorc & NB magic based.
    Edited by kaithuzar on February 27, 2015 6:14AM
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  • actosh
    actosh
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    He speaks of Molten Weapons and that they were changed in 1.6 so we have some type of finisher since not every dk is playin tank(ok ill do ^^). Templars got an execute as well. Super Stamina based Nb tank has a decent stamina scaling finisher, same for sorc.

    The think with the new Dk execute is that the mechanic is pretty unique. I still think the finisher is nice on resto/destro/bow for pvp IF u fightin someone without a pockethealer. U loose time when u activat it and its on paper pretty nice......hell even in pve other classes got a better finisher. Dk's lack a healing debuff in their classtree and have to rely on glyphprocs or use Reveberating Bash, wich forces u to use 1H/Shield.

    Just a funny idea..... reflect a heavy attack that would crit with scales or defensive stance ^^

    One additional thing: 1.6 is changing so much and the best is you just ignore how the game was for the last year cause 1.6 is like eso 2.0

    With the Buffsystem they did some great job.
    Nb/Sorc can be incredible Tanks if played right and got the equip needed for the job.
    Sap Essence Pve/Pvp Powerhouse :).
    Dk's were a bit to strong, same for Light armor and such. My main is a dk and i like the reflective scales balancing (yeah i call it rather balancing then a nerf cause thats what it is) and the takeaway of all skills that grant Miss chance.
    Edited by actosh on February 27, 2015 11:01AM
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