^ This. Enjoy your more expensive storm calling and useless bound armor along with non stackable crit surge + rally. =\GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
Sorc syndrom. Whatever it is... sorc is so bad mimi.
8% dmg mitigation is not bad. I fought some sorcs on the pts and even on live sorc can awesomly use stamina.
Its just the majority of the players that dont know how.
Sorc differs in terms of the shiled which scales off magicka.
U need a magicka stamina hybrid as other classes go for health/stamina.
U have exact the same circumstances as the templar, except that the templar has a shield which hits back but can be avoided or blocked by any good player.(blocked in 1.6).
Ur passives are nearly the same and even more usefull in some cases.
My very effective build only has 2 class abilities in it as templar. Purge and Shield.
U can use the exact same and in 1.6 i dont see any point why this shouldnt work aswell.
And pls dont say jabs here because they now grant u free cc immunity.
GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
Sorc syndrom. Whatever it is... sorc is so bad mimi.
8% dmg mitigation is not bad. I fought some sorcs on the pts and even on live sorc can awesomly use stamina.
Its just the majority of the players that dont know how.
Sorc differs in terms of the shiled which scales off magicka.
U need a magicka stamina hybrid as other classes go for health/stamina.
U have exact the same circumstances as the templar, except that the templar has a shield which hits back but can be avoided or blocked by any good player.(blocked in 1.6).
Ur passives are nearly the same and even more usefull in some cases.
My very effective build only has 2 class abilities in it as templar. Purge and Shield.
U can use the exact same and in 1.6 i dont see any point why this shouldnt work aswell.
And pls dont say jabs here because they now grant u free cc immunity.
Not correct... hybrid builds are going to be exceptionally weak when 1.6 hits in comparison to either pure magicka or pure stamina due to the removal of softcaps....
This has been discussed to death in other threads, it may be worth having a look.
Agree here but the "health/Stamina" hybrid will is also pretty dead why our shields are pretty bad in comparison to live.
the magicka is only needed for the shield in this case but i guess only good testing can help us out.
Agree here but the "health/Stamina" hybrid will is also pretty dead why our shields are pretty bad in comparison to live.
the magicka is only needed for the shield in this case but i guess only good testing can help us out.
Just for the sake of clarity when people talk about 'hybrid' builds they aren't referring to Health & stamina as a hybrid as you mention.
Health is a given.
The choice is between Magicka & Stamina as these are the resources that abilities work from.....
GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
Sorc syndrom. Whatever it is... sorc is so bad mimi.
8% dmg mitigation is not bad. I fought some sorcs on the pts and even on live sorc can awesomly use stamina.
Its just the majority of the players that dont know how.
Sorc differs in terms of the shiled which scales off magicka.
U need a magicka stamina hybrid as other classes go for health/stamina.
U have exact the same circumstances as the templar, except that the templar has a shield which hits back but can be avoided or blocked by any good player.(blocked in 1.6).
Ur passives are nearly the same and even more usefull in some cases.
My very effective build only has 2 class abilities in it as templar. Purge and Shield.
U can use the exact same and in 1.6 i dont see any point why this shouldnt work aswell.
And pls dont say jabs here because they now grant u free cc immunity.
Teargrants wrote: »^ This. Enjoy your more expensive storm calling and useless bound armor along with non stackable crit surge + rally. =\GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
kokoandshinb14a_ESO wrote: »GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
Sorc syndrom. Whatever it is... sorc is so bad mimi.
8% dmg mitigation is not bad. I fought some sorcs on the pts and even on live sorc can awesomly use stamina.
Its just the majority of the players that dont know how.
Sorc differs in terms of the shiled which scales off magicka.
U need a magicka stamina hybrid as other classes go for health/stamina.
U have exact the same circumstances as the templar, except that the templar has a shield which hits back but can be avoided or blocked by any good player.(blocked in 1.6).
Ur passives are nearly the same and even more usefull in some cases.
My very effective build only has 2 class abilities in it as templar. Purge and Shield.
U can use the exact same and in 1.6 i dont see any point why this shouldnt work aswell.
And pls dont say jabs here because they now grant u free cc immunity.
that bolded quote really sums it all up----
THERE IS ZERO CLASS DIVERSIFICATION.
In this game it seems that your WEAPON TYPE is greater than CLASS ABILITY.
You hardly see people use their CLASS abilities, rather-- people use weapon abilities and other skills lines.
So ask yourself this question-- whats diff in a 2h stam sorc and a 2h stam DK as an example?
Not much--- most skills used are 2H skills lol (IE Butcher Build)
My resolution for this is to make CLASS BASED weapon skills as well.
This would mean that every weapon gives totally DIFFERENT powers to every class.
No longer would every class have access to the current weapon powers, rather every weapon would offer unique powers only available to that class.
kokoandshinb14a_ESO wrote: »GreyRanger wrote: »You might take a look the many ways in which the stamina sorcerer have gotten nerfed to the ground. I have a stamina sorcerer and I wont be playing him under 1.6. There are other classes that synergize much better with a stamina build.
If want to create do it, I agree with Teargrants, start with shiedls.
Sorc syndrom. Whatever it is... sorc is so bad mimi.
8% dmg mitigation is not bad. I fought some sorcs on the pts and even on live sorc can awesomly use stamina.
Its just the majority of the players that dont know how.
Sorc differs in terms of the shiled which scales off magicka.
U need a magicka stamina hybrid as other classes go for health/stamina.
U have exact the same circumstances as the templar, except that the templar has a shield which hits back but can be avoided or blocked by any good player.(blocked in 1.6).
Ur passives are nearly the same and even more usefull in some cases.
My very effective build only has 2 class abilities in it as templar. Purge and Shield.
U can use the exact same and in 1.6 i dont see any point why this shouldnt work aswell.
And pls dont say jabs here because they now grant u free cc immunity.
that bolded quote really sums it all up----
THERE IS ZERO CLASS DIVERSIFICATION.
In this game it seems that your WEAPON TYPE is greater than CLASS ABILITY.
You hardly see people use their CLASS abilities, rather-- people use weapon abilities and other skills lines.
So ask yourself this question-- whats diff in a 2h stam sorc and a 2h stam DK as an example?
Not much--- most skills used are 2H skills lol (IE Butcher Build)
My resolution for this is to make CLASS BASED weapon skills as well.
This would mean that every weapon gives totally DIFFERENT powers to every class.
No longer would every class have access to the current weapon powers, rather every weapon would offer unique powers only available to that class.
Stamina morphs offer such thing, staminabased jabs were such a option but thanks to zos u grant everyone free cc immunity using it so i will make up my mind twice here.
dks also have some nice dots with good effects.
nevertheless, Momentum seems to be a must have on first sight but lets see what 1.6 offers in addition. The most dmg u gain from dual wield but momentum still awesome here on the 2nd bar.
Backlash will also be seen pretty often, at least i hope so from stamina templars.
sabresandiego_ESO wrote: »Boundless storm for PVP. Its worth using on a stamina build. The increased move speed is very useful and the graphics do a good job of hiding your animations.
Thundering Presence is probably better. You're likely to have magicka regeneration issues if you optimize for Stamina DPS, and Thundering Presence is more magicka-efficient. You can largely make up for the lost movement speed with a stamina-based gap closer, or even Bolt Escape.
If you plan to rely on Critical Surge for the heals, however, any Lightning Form morph will reduce your healing. The dot tics can eat the cooldown.
I'd skip shields. Your magicka pool will make them tiny. Instead, bolster your health and use the new Clannfear heal. It's clunky, but it scales with max health. Health and Mitigation synergize better than Mitigation and Damage Shields.
As Teargrants said, sorcs probably make the worst stamina builds now. ZOS has said they plan to address that at some point, so you're making a bit of a leap of faith.