Mricci1988 wrote: »Thanks everyone for all the nice positive feedback I appreciate it!
I am downloading now and will try what I want to do...a petmancer sorcerer in melee Dual Wield
however I would still like to welcome some answers as to what the features and benefits of the game is?
I love the TES lore but I also will not lie to myself and say this is Morrowind.
Is their raiding?
Gear grinding?
If I craft the top gear is that it? I am done? best gear in game?
What about skins and things like that? are there chest skins or helm skins to work towards?
I get that there is skill development (that is a huge plus for me and the champion system - REALLY big plus) but what other meat is there?
I am more of a PvE carebear kind of guy to be honest - pvp is not my forte nor what keeps me up at night.
Killing some elusive world boss is!
Mricci1988 wrote: »Gear grinding?
If I craft the top gear is that it? I am done? best gear in game?
Fixed it for you.starkerealm wrote: »Crafting 8 or 9 trait sets is going to take a lot of time and work.
You don't need to play a sorcerer to be a mage. Most class skills use magicka, so it's more of a pick-your-flavor kind of thing. Nightblades have illusion/siphoning, dragonknights are elemental mages (fire and earth), templars wield holy/sun magic, sorcerers are summoners with shock magic. Of course, each can be geared towards weapon skills instead. I can't give you any advice about sorcerers though, as I've never played one.Mricci1988 wrote: »I thought it would be awesome to do a dual wield sorcerer.....be so bad ass...a sword swinging spell slinging mage.
No legendary weapons or ascended gear as we see in gw2.
No global auction house.
Pvp in this game is quite different to world vs world in gw2. Gw2 world vs world is superior to the pvp mode in this game (of course, this is just my opinion). Try pvp out & you may love it.
No dynamic events
No world bosses like we see in gw2.
No fractals.
Probably a good thing, otherwise Elder scrolls online would be a copy of gw2. Just play & enjoy!
Mricci1988 wrote: »
Okay see this is a good answer in my eyes and I will give you my reasons (not saying other replies not good but this one made an interesting comparison).
Now I need to ask another serious question.
Given all the "polish" that GW2 has seen - could you not say that things such as world bosses, raids, Legendary weapons and armor add content to the game?
I mean there comes a point where your skills are maxed out - eventually (like world exploration) you will get all the skyshards etc.
Where is the meat after that? Do we just sit in town and chat?Thanks guys and yes - I will be debating between Templars and sorcerers right now.
I like both!
Mricci1988 wrote: »- Ascended Gear
- Legendary Weapons (That actually were legendary - I heard in ESO its just a color difference and some slight stat differences - not skin differences which saddens me)
- World vs. World (which looks like is in ESO)
- Fractals (which looks like there is similar to trials in ESO?)
- World bosses (not sure if there are big dragons in ESO but would be cool!)
This game is a pretty much unique in a lot of ways. It's an MMO, that's for certain, but it retains a bit of the Elder Scrolls RPG-feel by keeping the main character and NPC guild story lines completely isolated and personal.
It's a Theme Park, to be sure, but not so on-rails as a lot of games. Yes, the quests have you moving her to there, but there's not so much of a quest-hub-to-quest-hub feeling and a good number of the quests are found out in the world by themselves and a lot of them can be found in various ways so there's no ONE way to move through a zone.
The game is GORGEOUS. I mean, stunning. If you have a machine that can handle max settings you'll be about as awed by the world as I was by Skyrim.
Game play takes a bit getting used to but is very visceral. It draws me in. And coming from GW2 you're probably used to the limited action bars.
Your class is only a small portion of what you -can- be or do in ESO. Use what ever weapons and armor you like. Use them all! Experiment. Play around with builds and skill. There is no ONE way to play any given class... unless you're a min/max-ing, FOTM kinda player.
Crafting is awesome. You can really make some of the best gear available outside of end-game content, unlike a lot of games. Crafting is useful, timely and time-consuming. Stats are unlocked through research which doubles for every new one researched.
Exploration is fun because, as I stated above, Tamriel is gorgeous. Don't just quest. Run around, see things. There are achievements ( and dye-station colors to unlock! ) for just seeing everything.
Socially, it's pretty good, too. For the most part ESO has a good community. And being able to join 5 guilds ( per account ) means you can join a couple Trade Guilds, an RP guild or two and a PvP or Raiding guild. Don't be afraid to meet folks.
Yes, warts and all, ESO is a fun game. It's not for everyone but I hope you enjoy it much as I have, and do.
Mricci1988 wrote: »Yeah...I like the Templar idea...but not 100% crazy on the healing or spears part....looking at a Breton race though....feels good
Sorc feels AWESOME as a melee and Templars look just BAD ASS as a S/B + 2 hander in videos.
Looks insaneeee
also the pets I hear are easy mode!