Today i first time logged in 1.6.4 and found some problems with spell crit chance.
1) I have 5H 2L armors and base spell crit chance 24%, there Light armor passive called Prodigy, tooltip says that when you use full set of light armor you will get more spell crit (10% if i remember right), but i change 3H to 3 light armor parts (so it become 5L 2H) and my spell crit become 34%, it mustnt be like that, right? Only if 7L then +10%
2) Dks Inferno and Inner Light, both tooltips say that they give Major Prophecy and increase spell crit rating by 1600 or something like that, but when i activate Inferno its show that my spell crit chance become 44% (was 24%, so + 20%), when i active Inner Light its become 34% (so only +10%), but they must be the same if tooltip right.
Edited by Rydik on February 25, 2015 3:16AM