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Horse inventories still bugged?

Divinius
Divinius
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Since they aren't going to copy the NA characters over to the test server again before the 1.6 goes live, I can't test this for myself.

Can someone confirm that the horse inventory bug has been fixed? It wasn't as of the last time I checked it.

Specifically, this bug, where the game only updates the inventory spaces on the first character you log in, and subsequent characters are limited to their base inventory (without the horse) until they visit a stables (or feed a horse, or something that triggers it to realize that they should have 50-60 more inventory slots).

The issue was that any items that are on the character in excess of what can be held with the character's base inventory spaces get permanently dumped into non-existence, and do not reappear after the inventory space is updated to include the horse's available slots.

In addition to this obvious bug, there's also the separate but similar issue (perhaps intended?) discussed in this thread, where the extra 10 inventory spaces from a draft horse are not converted over at all, and items in a character's inventory in those last 10 spots can also be lost permanently to the void.

Since I've not seen anything mentioned in the patch notes for any of the PTS updates, I would just like confirmation from someone that these bugs have been fixed in the most recent version. If not, I'm going to have to reorganize all my characters' and mules' inventories prior to the go-live date to ensure that they aren't carrying anything more than they could hold without a horse.

I don't want to be one of the thousands of complaint tickets that ZOS will need to respond to if this isn't fixed before they push the update to the live servers. :)

tl;dr:

Is it still possible to lose items stored in horse inventories upon updating to 1.6.x?
  • dharbert
    dharbert
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    This needs an answer now before 1.6 hits. I don't want to lose a million in gold worth of inventory.

    @ZOS_GinaBruno @ZOS_GaryA

    [Moderator Note: Edited per our rules on Bumping]
    Edited by ZOS_ShannonM on February 25, 2015 2:25AM
  • LtCrunch
    LtCrunch
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    Another serious bug that we're unsure will be fixed or not before update 6 hits live. Could anyone provide us with some insight please @ZOS_MichelleA @ZOS_JessicaFolsom ?
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  • BergisMacBride
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    I too would like to know if this bug is still present. In any event, I'm going to probably clear my characters' inventories below the threshold before the patch just to be safe.
  • Divinius
    Divinius
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    Any EU player that has not yet tried out the test server should be able to log in and find out, provided they have multiple characters with horses that have upgraded inventory.

    An answer from ZOS would also be nice... :smile:
  • Slurg
    Slurg
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    When they did the second NA character copy in 1.6.3 my items appeared to be intact (I didn't lose 47 inventory items from bag space on normal horse like I did in the 1.6.1 NA copy) but I did not have a character with maxed draft horse with max inventory to test the +10 issue with. (Or was is 1.6.0 and 1.6.2, they all blur together now.)

    I am hoping the lack of complaints from EU players means they didn't have the same problems and it's fixed, but I also would like official confirmation of this.

    Hopefully if it is fixed now the version that goes live will not revert to the old bug.
    Edited by Slurg on February 25, 2015 3:23PM
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  • ZOS_GaryA
    ZOS_GaryA
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    Hey there @Divinius,

    A fix was pushed for this issue in 1.6.2, however it appears the patch note was left out by mistake. If anyone notices they are losing inventory to this issue after 1.6.2 was released (Feb 10/2015), please first /bug it immediately when it occurs and then update us here.
    Edited by ZOS_GaryA on February 25, 2015 3:34PM
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  • Divinius
    Divinius
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    ZOS_GaryA wrote: »
    Hey there @Divinius,

    A fix was pushed for this issue in 1.6.2, however it appears the patch note was left out by mistake. If anyone notices they are losing inventory to this issue after 1.6.2 was released (Feb 10/2015), please first /bug it immediately when it occurs and then update us here.

    Awesome. Thanks for the response! :smile:
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