That we even have to discuss this stuff should be proof in and by itself that something is fundamentally wrong with how skills and effects are presented in this game.
A punches B in the face - melee attack.
A throws a rock and hits B in the face - ranged attack.
Valen_Byte wrote: »Taditionaly, a 'melee' attack is a light or heavy attack with a dagger, sword (one or two hand), mace, hammer, ax. I would assume this is what they mean by 'melee'
lolo_01b16_ESO wrote: »As I'm also interessted in the Ravager set I did some testing on pts. Thats what I found out:
Skills that cost magicka don't proc the set even when they are melee range (like the magicka morph of nb surprise attack).
Ranged skills from close distance don't proc the set.
Light / Heavy attacks with anything other than staves or bow can proc the set.
Charging to a target can proc the set.
Steel tornado doesn't proc the set even though the unmorphed version does, might be a bug.
Skills with multiple hits like rapid strikes just have 8% chance to proc every time you use them, not 8% chance on hit.
C0pp3rhead wrote: »Valen_Byte wrote: »Taditionaly, a 'melee' attack is a light or heavy attack with a dagger, sword (one or two hand), mace, hammer, ax. I would assume this is what they mean by 'melee'
Assume is the key word here. I can summon a glowing spear and stab you with it. It requires magicka, but uses weapon crit. It happens within melee range, and I'm sticking you with a spear, but it is a magical spear. Is that a melee attack? If I hit you with my sword, that's a melee attack, definitely. If I use an ability from the 2h sword line, is that a melee attack? It looks like one, and it uses the same stats as a melee attack. Is it a melee attack? What if I use my fire staff to smack you in the face and knock you back? it happens in melee range, and I make physical contact with you using my staff. This last one's a stretch, but considering the strange way that other abilities function, it's not outside the realm of possibility. My point is this:
We can't assume what is and isn't a melee attack here given ESO's wonky combat mechanics and ZOS' tendency to keep us in the dark.
WraithAzraiel wrote: »
Close enough to do damage with a light/heavy attack with a non-bow non-stave weapon. I'm assuming that's ESO's definition of melee.
david.haypreub18_ESO wrote: »onlinegamer1 wrote: »ZoS laziness strikes again.
Each skill (and its morphs) should have, as part of the skill description:
"Attack Type: Melee"
"Attack Type: Missile"
"Attack Type: Magic"
Melee is melee. Missile is reflectable. Magic is not reflectable.
Examples:
- Surprise Attack: Melee
- Lethal Arrow: Missile
- Velocious Curse: Magic
Simple.
Totally agree.
The tooltips need to give more information. How is someone new to the game supposed to figure these things out?
A punches B in the face - melee attack.
A throws a rock and hits B in the face - ranged attack.
A punches B in the face from 8 meters - Melee attack?
A punches B in the face from 11 meters - Ranged attack?
A throws a rock 8 meters and hits B in the face - Melee attack?
A throws a rock 11 meters and hits B in the face - Ranged attack?
Flame Lash from 8 meters - Melee or Spell attack? It costs magicka, so it should be a spell, but the tooltip says it's an attack, so that sounds like melee.
Dark Talons from 8 meters - Melee or Spell attack? It costs magicka, but it deals physical damage, so I'm somewhat confused, partly because the range is so short as well.
Critical Charge from 22 meters - Melee or Spell attack? I assume it's a melee attack, but the range is way over 8 meters.
Assassin's Blade from 5 meters - Melee or Spell attack? It costs magicka and deals magic damage, but since when is something called Assassin's Blade not a melee attack? I assume it's a magicka scaling melee attack, but you can also morph it into a 15 meter range ability, so does that still count as a melee attack in that case?
Destructive Touch from 7 meters - Melee or Spell attack? I assume it's a spell, but it has a range of 7 meters.
Which category an ability belongs to should be stated in the tooltip.
Valen_Byte wrote: »Traditionaly, a 'melee' attack is a light or heavy attack with a dagger, sword (one or two hand), mace, hammer, ax. I would assume this is what they mean by 'melee'
C0pp3rhead wrote: »Hand to hand close ranged attacks . Not ranged attacks
I think what he wants to know is this: does this apply to only light/heavy attacks? Or does it include any sort of close-range attack? Does it include abilities from the weapon skill trees? Does it include class skills that use magicka? For example, a templar's biting jabs used weapon crit instead of spellcrit for a long time (I think it still does). Is this considered a melee attack even though it uses magicka?
ZOS needs to get consistent with its terminology. The tooltips in this game are confusing.
AshySamurai wrote: »It's pretty clear. Only spells that have cast/channel time.C0pp3rhead wrote: »This makes me think of the Soulshine 5 set bonus: +xx Spell Damage when casting or channeling a spell.
WTF does that mean? Is that any spell? Or just ones that have a cast/channel time?
My initial intention of the post was just trying to clarify skills to help my build. However I think this points to a larger issue within ESO and it's lack of information to its players.
As an example I have some simple challenges. Plesae don't use the forums for these challenges, those are user created content.
Can someone, anyone, please direct me to a link/url on the official eso website (elderscrollsonline.com) that shows what classes are available in the game?
Can someone direct me to a link on the official eso website that shows what the racial passives are for the breton race?
Can someone direct me to a link on the official eso website that shows how many traits are required to craft the hundings rage set?
I'm not sure if this lack of information is intentional on the part of ZOS because they want this information to be user generated. However if I was a brand new player I would at the very minimum like to know what the classes are like in the game
AshySamurai wrote: »My initial intention of the post was just trying to clarify skills to help my build. However I think this points to a larger issue within ESO and it's lack of information to its players.
As an example I have some simple challenges. Plesae don't use the forums for these challenges, those are user created content.
Can someone, anyone, please direct me to a link/url on the official eso website (elderscrollsonline.com) that shows what classes are available in the game?
Can someone direct me to a link on the official eso website that shows what the racial passives are for the breton race?
Can someone direct me to a link on the official eso website that shows how many traits are required to craft the hundings rage set?
I'm not sure if this lack of information is intentional on the part of ZOS because they want this information to be user generated. However if I was a brand new player I would at the very minimum like to know what the classes are like in the game
Cmon, you're beating a dead horse. No, we don't have official armory or skill calculator. Yes, it was already asked. You may to write your own and share it with others.
AshySamurai wrote: »My initial intention of the post was just trying to clarify skills to help my build. However I think this points to a larger issue within ESO and it's lack of information to its players.
As an example I have some simple challenges. Plesae don't use the forums for these challenges, those are user created content.
Can someone, anyone, please direct me to a link/url on the official eso website (elderscrollsonline.com) that shows what classes are available in the game?
Can someone direct me to a link on the official eso website that shows what the racial passives are for the breton race?
Can someone direct me to a link on the official eso website that shows how many traits are required to craft the hundings rage set?
I'm not sure if this lack of information is intentional on the part of ZOS because they want this information to be user generated. However if I was a brand new player I would at the very minimum like to know what the classes are like in the game
Cmon, you're beating a dead horse. No, we don't have official armory or skill calculator. Yes, it was already asked. You may to write your own and share it with others.
Not asking for complex calculators or massive libraries of available items. Something extremely simple like what are the classes available? You think there would be something available wouldn't you?
AshySamurai wrote: »Well, afaik all attack which range less than 8 meters is a melee. Not sure about Impulse and some 11 and 24 meters attacks.
Hypertionb14_ESO wrote: »anything that does not leave your person that is use as an attack or in an attack, is generally considered "melee"..
in general, anything that leaves direct contact with you can be considered "ranged"
the lines are mostly only blurred when a connecting system is used, like a rope on a spear or a arrow... in which case the projectile is still considered "ranged"
A punches B in the face - melee attack.
A throws a rock and hits B in the face - ranged attack.
Valen_Byte wrote: »Taditionaly, a 'melee' attack is a light or heavy attack with a dagger, sword (one or two hand), mace, hammer, ax. I would assume this is what they mean by 'melee'
Valen_Byte wrote: »Melee attack is a light or heavy attack from a melee weapon...thats it.
I think ZOS considers all physical attacks melee... Sometimes.
Merlin13KAGL wrote: »It's based on the weapon. If it's not a stave or a bow, it's considered a melee attack (talking light's and heavy's). Distance does not matter.
As a player, you just have to test. It's like mark target...it simply does next to nothing in PvE other than get myself killed.
Valen_Byte wrote: »
Look you guys are making this much to hard.
Melee attack is a light or heavy attack from a melee weapon...thats it.
lolo_01b16_ESO wrote: »Skills that cost magicka don't proc the set even when they are melee range (like the magicka morph of nb surprise attack).
Ranged skills from close distance don't proc the set.
Light / Heavy attacks with anything other than staves or bow can proc the set.
Charging to a target can proc the set.
Steel tornado doesn't proc the set even though the unmorphed version does, might be a bug.
Skills with multiple hits like rapid strikes just have 8% chance to proc every time you use them, not 8% chance on hit.
A melee attack is a weapon attack that is not ranged, it is held in your hand and you are hitting someone with it. that means any spell or spell like ability would not be melee. Smacking someone with your sword like puncture or simple white hits/ heavy hits would count.
As a player, you just have to test. It's like mark target...it simply does next to nothing in PvE other than get myself killed.
I bought this game to play it. Not to level every class up to 50 to spend days on trying out skills and effects to figure out which class and build I want to play for real. The lack of information from skills and effects are fundamentally lacking.