Alphashado wrote: »ZoS doesn't seem to give 2 turds about a viable, sustainable Bow rotation right now. They seem to want all their DPS to be melee. As it stands right now, based on my own testing with a NB on the PTS, there isn't anything even remotely competitive with the Bow atm. Burst dmg in PvP is fine, but sustainable, competitive dps for dungeons and trials, the Bow isn't even on par with any of the ranged casting builds.
There have been multiple attempts to start a conversation about it here on this forum, and it's generally met with criticism from people who think the only dps that matters is melee and they think that melee should be 50% stronger than ranged. Right now, 8k-9k DPS is the best sustainable DPS I've seen posted or discussed, while almost every class is getting 12k-15k with DW or a 2H rotation.
If something doesn't change, Bow builds will not even be welcome in trial runs. I hope I am wrong. I keep hoping I am missing something and someone will figure out a way to make the Bow viable in 1.6, but I haven't seen any proof yet.
My personal opinion is it's because ZoS doesn't want to make the Bow too strong in PvP. It's a shame that PvP effects PvE like that, but it's the sad truth. And it will always be like that in games where both co exist. PvP will ALWAYS trump PvE, and that is just the sad truth about developmental changes because dungeon bosses can't appeal to the developers about how they want everything nerfed, but PvP players certainly can, and do.
Stalwart385 wrote: »Hard to test dps without a pts testing group.
Alphashado wrote: »ZoS doesn't seem to give 2 turds about a viable, sustainable Bow rotation right now. They seem to want all their DPS to be melee. As it stands right now, based on my own testing with a NB on the PTS, there isn't anything even remotely competitive with the Bow atm. Burst dmg in PvP is fine, but sustainable, competitive dps for dungeons and trials, the Bow isn't even on par with any of the ranged casting builds.
There have been multiple attempts to start a conversation about it here on this forum, and it's generally met with criticism from people who think the only dps that matters is melee and they think that melee should be 50% stronger than ranged. Right now, 8k-9k DPS is the best sustainable DPS I've seen posted or discussed, while almost every class is getting 12k-15k with DW or a 2H rotation.
If something doesn't change, Bow builds will not even be welcome in trial runs. I hope I am wrong. I keep hoping I am missing something and someone will figure out a way to make the Bow viable in 1.6, but I haven't seen any proof yet.
My personal opinion is it's because ZoS doesn't want to make the Bow too strong in PvP. It's a shame that PvP effects PvE like that, but it's the sad truth. And it will always be like that in games where both co exist. PvP will ALWAYS trump PvE, and that is just the sad truth about developmental changes because dungeon bosses can't appeal to the developers about how they want everything nerfed, but PvP players certainly can, and do.
It is especially sad, because Bow has never been "OP" in PvP. In fact, it became worse after 1.5 & the nerf to stealth damage.
The only thing it was, was popular. I doubt that'll be the case after 1.6, and I'm quite certain that would've been the case even without nerfing Bow.
Ehh... whatever. I'm going DW/DW anyhow.
Still, makes me sad that there won't be free AP in form of snipers anymore.
Princess_Asgari wrote: »Alphashado wrote: »ZoS doesn't seem to give 2 turds about a viable, sustainable Bow rotation right now. They seem to want all their DPS to be melee. As it stands right now, based on my own testing with a NB on the PTS, there isn't anything even remotely competitive with the Bow atm. Burst dmg in PvP is fine, but sustainable, competitive dps for dungeons and trials, the Bow isn't even on par with any of the ranged casting builds.
There have been multiple attempts to start a conversation about it here on this forum, and it's generally met with criticism from people who think the only dps that matters is melee and they think that melee should be 50% stronger than ranged. Right now, 8k-9k DPS is the best sustainable DPS I've seen posted or discussed, while almost every class is getting 12k-15k with DW or a 2H rotation.
If something doesn't change, Bow builds will not even be welcome in trial runs. I hope I am wrong. I keep hoping I am missing something and someone will figure out a way to make the Bow viable in 1.6, but I haven't seen any proof yet.
My personal opinion is it's because ZoS doesn't want to make the Bow too strong in PvP. It's a shame that PvP effects PvE like that, but it's the sad truth. And it will always be like that in games where both co exist. PvP will ALWAYS trump PvE, and that is just the sad truth about developmental changes because dungeon bosses can't appeal to the developers about how they want everything nerfed, but PvP players certainly can, and do.
It is especially sad, because Bow has never been "OP" in PvP. In fact, it became worse after 1.5 & the nerf to stealth damage.
The only thing it was, was popular. I doubt that'll be the case after 1.6, and I'm quite certain that would've been the case even without nerfing Bow.
Ehh... whatever. I'm going DW/DW anyhow.
Still, makes me sad that there won't be free AP in form of snipers anymore.
How is bow useless in PvP? it actually got more popular after the nerf to stealth and the buff to snipe with reduced cast time.
Bows aren't in a very good place in 1.6.
Plus, when people want good DPS to run with them, they don't care if you are at range or melee, all they care about is the number. So if the number is low, then that weapon build is excluded from content just for that reason.
Bow is dead. Just imagine that the only weapons available are 1H&S, DW, 2H, Destro and Resto. There is no Bow anymore.
At least I've tried to feedback this multiple times in game and on the forums as well as report the bugged animations, but there has been no response so it seems safe to assume it's going to stay this way for a few months.
Edit: Not that it matters much to me anyway, I'll just never bring my Stamina build to a ranged fight I mostly feel sorry for those who don't have that option.