AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
ItsRejectz wrote: »Wow people, seriously read back what Gina wrote! She said there would be no further patches patches on PTS before it goes live. That does not mean that the live version will be the same as the one currently on PTS... Shheesshhh.
So they're going to release to live a completely untested build of the game? Jesus Christ.
AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
They have hard deadlines that is why sorcs crying over their class is something they do not have time for. They have promised to look at it.
Get the patch out so we can get feedback on live. I am on test and I hardly see players. Yet I see sorc post all over the place, oh btw DK stamina whip, why does a stamins dk need it, i believe it was to balance the choice of mana vs stamina DK, and if you do get the whip then take out the heal
ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
Yes, but... is 1.6 live going to be the same version as 1.6.4 on PTS? Because there are an alarmingly high number of bugs/balance issues remaining...
AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
jamesharv2005ub17_ESO wrote: »AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
At some point you have to publish it to live. They have a hard date of March 17th all these people are coming back. They cant publish 1.6 then and cross their fingers. You need a couple weeks at least. That means whatever shape its in on March 2nd we will get 1.6 published to the live servers. That gives them a couple weeks to emergency fix any game stoppers. Remember talking a LOT of people who wont have VR level characters.
kelly.medleyb14_ESO wrote: »You are assuming its March 2nd it could just as easily be March 9th.
jamesharv2005ub17_ESO wrote: »AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
At some point you have to publish it to live. They have a hard date of March 17th all these people are coming back. They cant publish 1.6 then and cross their fingers. You need a couple weeks at least. That means whatever shape its in on March 2nd we will get 1.6 published to the live servers. That gives them a couple weeks to emergency fix any game stoppers. Remember talking a LOT of people who wont have VR level characters.
The problem of bringing the Patch to Live now is that the balance issues are still very much present, not only between different classes but also between Stamina and Magicka builds. These is the sort of thing that won't get mended with bug fixes, so come the release of Tamriel Unlimited (ESO's so called clean slate or re-release), when not only all those new players, but also all the critics will come check the game out and guess what they will find?
- Two progression systems that are clearly not meant to work together. We all know the Veteran System failed and should have been removed before this relaunch.
- Classes that clearly dominate the game. Previously the best Trial timers were obtained with groups containing about 7 Dragonknights, come 1.6, Templars are the new OP of the month. Sorcerers and Nightblades are second class citizens, but at least Nightblades still have Veil. Sorcerers, I mean Togglemancers have pets...
- Still no balance between Magicka and Stamina builds and even less freedom to create (viable) mixed builds.
- Bugs, lots of bugs, because knowing Zenimax they won't manage to fix all of them. I mean, have you played on the PTS lately? Every new patch adds new bugs and fails to fix bugs from the previous patch.
- On the good side, critics will find an engaging and fun story, awesome graphics and animations, but then again, everyone knows those were never problems with ESO.
1.6 is not ready to go to Live because the Live servers are not an extended PTS or Beta testing grounds. Tamriel Unlimited should be postponed at least until Zenimax can actually come up with descent numbers and balance out the game both for PvP and PvE.
Unfortunately there is no fixing the total failure of not removing the Veteran ranks before this relaunch. It is too late for that already, there is no erasing the bad experience new players will be facing not only on PC but also on Console.
Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Holycannoli wrote: »So this is it? No more class balancing?
Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
At this point I'm hoping for exactly the same thing, in fact I'm not reporting any more bugs or giving any more feedback as it all gets ignored anyway. The fact that they can't be bothered to give NA one more 6 day "test" on PTS shows how much they care about us, lets give them reciprocating respect.A resentful part of me wishes they don´t get a grasp on the majority of the inevitable bugs in 1.6.5 until they go b2p and within the first week of returning players it blows up into their faces big time.
jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
ESO's PTS is a joke to begin with. We can't properly test things and the whole flip-flop of NA/EU is just an excuse for ZoS not giving us a real PTS where we could copy our Characters as needed. Also there should be a vendor in each Faction's capitol city that has everything in the game for sale (already Legendary for gear) for 1g/ea that scales either to max rank or the level of the Character. They also need Target Dummies and Player Duels, at least on PTS. These are basic staples of most MMO's that ESO is lacking. ZoS wants us to test things but doesn't give us the proper tools to do so. No NA copy this week is a slap in the face since 1.6.2 was a disaster plagued with bugs.
jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
Yes, Zenimax proved that by releasing ESO with Nighblades having 50% of their abilities completely bugged.
Now they relaunch the game with Sorcerers completely useless. We lack any form of Utility, our damage is extremely reliant on Toggled Pets that can easily cause your Raid to wipe, we can't heal well, we can't tank at all... But hey, release the game.
I mean, ESO's image with the general gaming scene was actually recovering, so why not tarnish it again by proving once more that Zenimax just doesn't care.
Cynical as that is .. and I'm a major cynic too .. it's hard to argue with that if you consider the game released on 9th June is massively different in some core mechanics from that release last April.pmn100b16_ESO wrote: »AssaultLemming wrote: »lordrichter wrote: »Uh.
They are not taking 1.6.4 to Live, folks.
They will be putting 1.6.5 on Live and it will contain changes (bug fixes) from 1.6.4.
We will have to wait for the 1.6.5 patch notes to find out all of what they did after 1.6.4
Worst idea ever. That's just using live to do testing. If I proposed ideas like that at my work I would be shown the door pretty fast. You don't roll out untested software versions to your live environment without testing first!
PTS = alpha
Live = beta
9th June = release
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
Yes, Zenimax proved that by releasing ESO with Nighblades having 50% of their abilities completely bugged.
Now they relaunch the game with Sorcerers completely useless. We lack any form of Utility, our damage is extremely reliant on Toggled Pets that can easily cause your Raid to wipe, we can't heal well, we can't tank at all... But hey, release the game.
I mean, ESO's image with the general gaming scene was actually recovering, so why not tarnish it again by proving once more that Zenimax just doesn't care.
I have a VR10 sorc. I dont find him useless. I was soloing on lvl dolmens and world bosses on PTS as well as on live. I think the whole hyperbole with people claiming things like they are completely useless etc does not help matters. People coming into the game wont be running trials with all the latest gear and 3600 CP. Balance is something they will be working on for years and years. how long do they hold this up trying to get it exactly right?
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
Yes, Zenimax proved that by releasing ESO with Nighblades having 50% of their abilities completely bugged.
Now they relaunch the game with Sorcerers completely useless. We lack any form of Utility, our damage is extremely reliant on Toggled Pets that can easily cause your Raid to wipe, we can't heal well, we can't tank at all... But hey, release the game.
I mean, ESO's image with the general gaming scene was actually recovering, so why not tarnish it again by proving once more that Zenimax just doesn't care.
I have a VR10 sorc. I dont find him useless. I was soloing on lvl dolmens and world bosses on PTS as well as on live. I think the whole hyperbole with people claiming things like they are completely useless etc does not help matters. People coming into the game wont be running trials with all the latest gear and 3600 CP. Balance is something they will be working on for years and years. how long do they hold this up trying to get it exactly right?
Oh, you are a leveling sorcerer...
You really should reserve your opinion to when it actually become relevant. When you reach vr14 and no one wants to take you into a serious trial run because you don't have enough DPS, then you will understand.
Again, Sorcerers have NO utility for a raid since Negate was mangled in 1.6 - Templars still have Nova, Nightblades still have Veil, DKs still have Corrosive Armor and Chains.
Sorcerers are the worst DPS in 1.5 closely followed by Magicka Nightblades. 1.6 is not changing that as pet builds will be banned from raids until Zenimax decides to keep pets from chaining boss attacks and stealing heals from the tank.
When you experience that and not just "oh, I am leveling fine through the nerfed veteran content", then you can talk about how useful sorcerers actually are.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
Yes, Zenimax proved that by releasing ESO with Nighblades having 50% of their abilities completely bugged.
Now they relaunch the game with Sorcerers completely useless. We lack any form of Utility, our damage is extremely reliant on Toggled Pets that can easily cause your Raid to wipe, we can't heal well, we can't tank at all... But hey, release the game.
I mean, ESO's image with the general gaming scene was actually recovering, so why not tarnish it again by proving once more that Zenimax just doesn't care.
I have a VR10 sorc. I dont find him useless. I was soloing on lvl dolmens and world bosses on PTS as well as on live. I think the whole hyperbole with people claiming things like they are completely useless etc does not help matters. People coming into the game wont be running trials with all the latest gear and 3600 CP. Balance is something they will be working on for years and years. how long do they hold this up trying to get it exactly right?
Oh, you are a leveling sorcerer...
You really should reserve your opinion to when it actually become relevant. When you reach vr14 and no one wants to take you into a serious trial run because you don't have enough DPS, then you will understand.
Again, Sorcerers have NO utility for a raid since Negate was mangled in 1.6 - Templars still have Nova, Nightblades still have Veil, DKs still have Corrosive Armor and Chains.
Sorcerers are the worst DPS in 1.5 closely followed by Magicka Nightblades. 1.6 is not changing that as pet builds will be banned from raids until Zenimax decides to keep pets from chaining boss attacks and stealing heals from the tank.
When you experience that and not just "oh, I am leveling fine through the nerfed veteran content", then you can talk about how useful sorcerers actually are.
Hmm so only VR14 sorcerers count? I didnt know that. My bad.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Seriously, did you expect any change to what we have now?ZOS_GinaBruno wrote: »We're not currently planning on releasing any additional patches or doing another character copy for the PTS before Update 6 is released.
So... What happened to your previous post saying Eric was reading our suggestions and you'd soon have news for us Sorcerers? You are really planning to release your "rebalanced" game with a class feeling wronged, cheated and completely powerless?
Well played...
All I expected was Eric to rebut our views with some non-specific comments, he's clearly set on his path and it seems facts aren't going to sway him, he's entirely focused on PVP (like he was in the 'Live' stream) and seemingly couldn't get a damn about the PVE side.
I did expect changes, yes. Currently our only Magicka DPS alternative is the "Togglemancer" which in it self is a problem as it offers no flexibility at all, but more importantly, will be banished from all serious Trial runs as the pets cause problems.
I've mentioned it before here, in ESO Live (Eric even responded to my question) and in the meeting my guild had with @ZOS_JessicaFolsom, pets drain the healers resources and serve as channel for bosses attacks such as chain lightening on The Mage. So sorcerers bring no utility, rely on pets that may wipe your raid just to produce mediocre DPS... Why would anyone with half a brain allow a sorcerer into trials or even dungeon runs?
So yes, I expected changes to sorcerers, but I guess Zenimax just wants us to leave or roll Templars, the new OP of the month.
Why not start your own group to do those runs?
Because I do have half a brain and know how useless Sorcerers will be on 1.6.
They cant hold up the entire game trying to please one class.
Yes, Zenimax proved that by releasing ESO with Nighblades having 50% of their abilities completely bugged.
Now they relaunch the game with Sorcerers completely useless. We lack any form of Utility, our damage is extremely reliant on Toggled Pets that can easily cause your Raid to wipe, we can't heal well, we can't tank at all... But hey, release the game.
I mean, ESO's image with the general gaming scene was actually recovering, so why not tarnish it again by proving once more that Zenimax just doesn't care.
I have a VR10 sorc. I dont find him useless. I was soloing on lvl dolmens and world bosses on PTS as well as on live. I think the whole hyperbole with people claiming things like they are completely useless etc does not help matters. People coming into the game wont be running trials with all the latest gear and 3600 CP. Balance is something they will be working on for years and years. how long do they hold this up trying to get it exactly right?
Oh, you are a leveling sorcerer...
You really should reserve your opinion to when it actually become relevant. When you reach vr14 and no one wants to take you into a serious trial run because you don't have enough DPS, then you will understand.
Again, Sorcerers have NO utility for a raid since Negate was mangled in 1.6 - Templars still have Nova, Nightblades still have Veil, DKs still have Corrosive Armor and Chains.
Sorcerers are the worst DPS in 1.5 closely followed by Magicka Nightblades. 1.6 is not changing that as pet builds will be banned from raids until Zenimax decides to keep pets from chaining boss attacks and stealing heals from the tank.
When you experience that and not just "oh, I am leveling fine through the nerfed veteran content", then you can talk about how useful sorcerers actually are.
Hmm so only VR14 sorcerers count? I didnt know that. My bad.
To discuss end content balance? Yes, only vr14 count, I am sorry if it sounds cold, but it is true. You don't know how your DPS will be, you don't know how trials work and how useless a sorcerer can feel because none of their class ultimates are actually useful. You don't know how frustrating it is to regret your class choice so much.