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Suggestion: Bound Aegis now also inceases healing done.

Digiman
Digiman
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Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.
  • Dracane
    Dracane
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    Good idea. I really don't like the armor of bound armor, it's simply too low and the low spell resistance on bound aegis is not so good in my opinion.

    Would be so cool, to see a healing buff on it.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • madangrypally
    madangrypally
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    Change it to look like this:

    Bound Armor: Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants minor resolve and minor ward, increasing your Armor and Spell resistance by 960.

    The armor also increases your Max Magicka by 8%.

    Bound Aegis: New effect: Increasing healing done by 15% and give 1950 spell penetration. (Not sure if 15% is to high or not)

    Bound Armaments: New Effect: Increases damage with light/heavy attacks by 11% and gives 2600 physical penetration. Max Stamina by 8% instead of Max Magicka.
    Edited by madangrypally on February 21, 2015 2:47PM
  • LtCrunch
    LtCrunch
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    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.
    I think this is an interesting idea, but is basically ally just asking for the same buffs igneous shield gives but active at all times as long as bound aegis is toggled on. ZOS can do a better job to make the Sorcerer feel like a unique healer.

    However saying DK= tank shows me your outlook of the classes as a whole is very limited. Every class should be able to be effective at any role. That's what ZOS has always strived for and with update 6 they're closer than ever. Sorc's needs some tweaks/buffs and every class will be in a really good spot for update 6.
    Edited by LtCrunch on February 21, 2015 2:52PM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • GreyRanger
    GreyRanger
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    Adding the same passive healing boost DKs get would be progress. It doesn't reflect much creativity in making the Sroc unique, but at this point I would take competitive and derivative with unique coming maybe.
  • ToRelax
    ToRelax
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    Change it to look like this:

    Bound Armor: Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants minor resolve and minor ward, increasing your Armor and Spell resistance by 960.

    The armor also increases your Max Magicka by 8%.

    Bound Aegis: New effect: Increasing healing done by 15% and give 1950 spell penetration. (Not sure if 15% is to high or not)

    Bound Armaments: New Effect: Increases damage with light/heavy attacks by 11% and gives 2600 physical penetration. Max Stamina by 8% instead of Max Magicka.

    I think spell penetration + max magicka + increased healing (well and those completely useless mitigation) is a bit to much :) .
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Digiman
    Digiman
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    Brandalf wrote: »
    However saying DK= tank shows me your outlook of the classes as a whole is very limited. Every class should be able to be effective at any role. That's what ZOS has always strived for and with update 6 they're closer than ever. Sorc's needs some tweaks/buffs and every class will be in a really good spot for update 6.

    I agree that players should play the way they want with classes they make. But you can't deny the overwhelming potency that the DK abilities have with the role of tanking.

    My point wasn't to say "DK should stick to tanking and nothing more" but to point out why a class with one ability morph is now effective in healing roles like other classes except for the pure ranged magicka one that is literally called Sorcerer for mastery of magical spells.

    When it comes to Bound Aegis, it just literally doesn't fit that well or is desirable for the cost it asks to remain active and Sorcerers need help when it comes to healing like other classes have received.
  • LtCrunch
    LtCrunch
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    Digiman wrote: »
    Brandalf wrote: »
    However saying DK= tank shows me your outlook of the classes as a whole is very limited. Every class should be able to be effective at any role. That's what ZOS has always strived for and with update 6 they're closer than ever. Sorc's needs some tweaks/buffs and every class will be in a really good spot for update 6.

    I agree that players should play the way they want with classes they make. But you can't deny the overwhelming potency that the DK abilities have with the role of tanking.

    My point wasn't to say "DK should stick to tanking and nothing more" but to point out why a class with one ability morph is now effective in healing roles like other classes except for the pure ranged magicka one that is literally called Sorcerer for mastery of magical spells.

    When it comes to Bound Aegis, it just literally doesn't fit that well or is desirable for the cost it asks to remain active and Sorcerers need help when it comes to healing like other classes have received.

    As I said in another thread no matter how much people with it to be so Sorcs in the TES universe are not simple pure magicka ranged casters and balancing the class solely around that is a poor decision. The class as a whole is close to being well off in comparison to others classes, ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Lhorion
    Lhorion
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    Digiman wrote: »
    Quite frankly the change to Igneous shield to give a 30% healing buff

    You know when this change came?
  • LtCrunch
    LtCrunch
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    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.
    Edited by LtCrunch on February 21, 2015 4:41PM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • madangrypally
    madangrypally
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    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?

    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.


    Sorcerers are no where near as bad as many are making them out to be. They could use a few stamina tweaks and other minor tweaks though. I also think the other classes need to be tweaked a little bit also and not just Sorcerers.

    If ZoS over-reacts and overbuffs then it will cause greater future problems imo.

    My mains are Sorcerer and Templar. Ill be playing my Sorcerer in PvP and switching my Templar out with a Nightblade. Ill be killing Templars and DKs without to much trouble.

    (I just want a morph of overload that allows me to use my weapon abilities with it. then ill be happy lol)
    Edited by madangrypally on February 21, 2015 4:49PM
  • Erock25
    Erock25
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    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    You're basically saying what we're all saying, but you have to admit that if any class is BELOW others in any category they will be almost completely left out of that role in focused guilds. I do belive that Sorcs in 1.6 will be bottom of the barrel for stamina DPS, heals, and tanking is too early to tell for me but I think they'll be in last place again. I get what you're saying in that overbuffing should be avoided, but I can't see anyone making a rational argument that Sorc excel in anything other than ranged DPS and that is a problem.
    You earned the 500 LOLs badge.
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  • DeLindsay
    DeLindsay
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    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.
    As said in another thread about this very issue, how the fook are people just NOW realizing that Igneous Shield has had a Healing buff for MONTHS. It's 33% on Live for 6 seconds (30% on PTS for 7 seconds) and has been available to DK's since no later than August and probably many months before that.

  • Seraphyel
    Seraphyel
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    DeLindsay wrote: »
    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.
    As said in another thread about this very issue, how the fook are people just NOW realizing that Igneous Shield has had a Healing buff for MONTHS. It's 33% on Live for 6 seconds (30% on PTS for 7 seconds) and has been available to DK's since no later than August and probably many months before that.

    This. The (Sorc) enrage about the healing buff is just hilarious.

    Nevertheless I think OP is right, 15% buff would be good.
    Edited by Seraphyel on February 21, 2015 4:51PM
  • LtCrunch
    LtCrunch
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    Erock25 wrote: »
    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    You're basically saying what we're all saying, but you have to admit that if any class is BELOW others in any category they will be almost completely left out of that role in focused guilds. I do believe that Sorcs in 1.6 will be bottom of the barrel for stamina DPS, heals, and tanking is too early to tell for me but I think they'll be in last place again. I get what you're saying in that overbuffing should be avoided, but I can't see anyone making a rational argument that Sorc excel in anything other than ranged DPS and that is a problem.

    Do not make the mistake of underestimating the potential of Sorc tanking in update 6, mark my words. As I've said in other threads after my experience on the PTS with the Sorc I am currently working on leveling one up. It's an extremely uncoventional build but it's extremely effective and it's not a build that would be possible or viable pre-1.6.

    Sorcs as they are currently don't need a lot. They need some stamina love in the form of some class morphs. They need a "filler" ability to weave with light attacks that isn't force shock. They also need a relatively reliable in-combat self-heal. Outside of that the class is in a good position IMO.



    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • Erock25
    Erock25
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    Brandalf wrote: »
    Erock25 wrote: »
    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    You're basically saying what we're all saying, but you have to admit that if any class is BELOW others in any category they will be almost completely left out of that role in focused guilds. I do believe that Sorcs in 1.6 will be bottom of the barrel for stamina DPS, heals, and tanking is too early to tell for me but I think they'll be in last place again. I get what you're saying in that overbuffing should be avoided, but I can't see anyone making a rational argument that Sorc excel in anything other than ranged DPS and that is a problem.

    Do not make the mistake of underestimating the potential of Sorc tanking in update 6, mark my words. As I've said in other threads after my experience on the PTS with the Sorc I am currently working on leveling one up. It's an extremely uncoventional build but it's extremely effective and it's not a build that would be possible or viable pre-1.6.

    Sorcs as they are currently don't need a lot. They need some stamina love in the form of some class morphs. They need a "filler" ability to weave with light attacks that isn't force shock. They also need a relatively reliable in-combat self-heal. Outside of that the class is in a good position IMO.



    If your tanking build is based on unstable clannfear, you're gonna have a bad time (in 6 or so months when they get around to correcting it). If it isn't based on clannfear then it isn't something everyone else hasn't tried before and come to the conclusion that, while doable, it is still only the fourth best tank out of four.

    You say sorcs don't need a lot besides stamina love, filler dps ability, and in combat self heal. I say sorcs do need a lot and that is stamina love, filler dps ability, in combat self heal, AND something to boost their healing so they aren't fourth out of four on that as well.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Tonnopesce
    Tonnopesce
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    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.


    Wut?
    Igneous shield is not changed it provides the + 30% healing buff since beta......

    And how woul you call it balance since the dk buff is provided for 6 seconds and cast it evry time to refresh the buff will kill your magika pool in no time while the bound armor is a toggle PERMANENT option that requires very little magika?

    I do belive that healers sorcerers need a buff but what you are asking is totally unbalanced
    Edited by Tonnopesce on February 21, 2015 5:12PM
    Signature


  • LtCrunch
    LtCrunch
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    Erock25 wrote: »
    Brandalf wrote: »
    Erock25 wrote: »
    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    You're basically saying what we're all saying, but you have to admit that if any class is BELOW others in any category they will be almost completely left out of that role in focused guilds. I do believe that Sorcs in 1.6 will be bottom of the barrel for stamina DPS, heals, and tanking is too early to tell for me but I think they'll be in last place again. I get what you're saying in that overbuffing should be avoided, but I can't see anyone making a rational argument that Sorc excel in anything other than ranged DPS and that is a problem.

    Do not make the mistake of underestimating the potential of Sorc tanking in update 6, mark my words. As I've said in other threads after my experience on the PTS with the Sorc I am currently working on leveling one up. It's an extremely uncoventional build but it's extremely effective and it's not a build that would be possible or viable pre-1.6.

    Sorcs as they are currently don't need a lot. They need some stamina love in the form of some class morphs. They need a "filler" ability to weave with light attacks that isn't force shock. They also need a relatively reliable in-combat self-heal. Outside of that the class is in a good position IMO.



    If your tanking build is based on unstable clannfear, you're gonna have a bad time (in 6 or so months when they get around to correcting it). If it isn't based on clannfear then it isn't something everyone else hasn't tried before and come to the conclusion that, while doable, it is still only the fourth best tank out of four.

    You say sorcs don't need a lot besides stamina love, filler dps ability, and in combat self heal. I say sorcs do need a lot and that is stamina love, filler dps ability, in combat self heal, AND something to boost their healing so they aren't fourth out of four on that as well.

    I've been a NB main tank since 5 day early access, people told me that NB tanking was gonna suck too, boy were they wrong. I see my Sorc build the same way, someone stuck in the current metagame would look at it and balk I'm sure. Those who are willing to think outside of the box and understand the metagame is going to be completely different with update 6 might see the potential. It doesn't effect me one way or the other, because I know how effective this build is. Also as a side note my build has absolutely no reliance on any pets, period.

    All that needs done are some ability and passive tweaks that's it. When it comes to Sorcs right now ZOS need to subscribe to the K.I.S.S mantra. No need to reinvent the wheel when all that needs to be done is tightening a few lug nuts and pumping a bit of air into it.

    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • AssaultLemming
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    Great idea and also make it not a toggle but a timed ability.
  • Domander
    Domander
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    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.

    Change to igneous shield?

    Igneous shield on live, right this very moment, gives 33% bonus healing for 6 seconds. I think maybe you should learn the different classes and abilities before having stuff "leave a bad taste in your mouth" and suggesting changes to other class abilities.

  • Digiman
    Digiman
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    Domander wrote: »
    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.

    Change to igneous shield?

    Igneous shield on live, right this very moment, gives 33% bonus healing for 6 seconds. I think maybe you should learn the different classes and abilities before having stuff "leave a bad taste in your mouth" and suggesting changes to other class abilities.

    Your right I misread the patch notes when they gave Igneous shield major mending. Didn't know it was already active on live. Still doesn't mean bound Aegis have a major mending would be a bad suggestion either.
    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    Actually most the concerns are coming from people who are PTS testing this on live including me. The only difference between now and before PTS build 1.6.2 is that the max champion points you get in the template dilutes a lot of the problems sorcerers will face in 1.6

    But with my PTS transfer I had increadible issues with survivability and sustained damage, especially in group PvE. My sorcerers is pure ranged magicka DPS with restoration staff abilities for healing. You seems to be a unique tanking build which I find outrageous and wonder how many sorcerer abilities you use out side of Empowered ward, Lighting splash, lightning form and mages fury in conjuction with you sword and shield defensive stance?
  • Nihil
    Nihil
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    Digiman wrote: »
    Domander wrote: »
    Digiman wrote: »
    Sorcerer healers have it tough for a pure magicka ranged class. Quite frankly the change to Igneous shield to give a 30% healing buff for a class originally designed to be tanks leaves a bad taste of neglect in my mouth.

    Bound Aegis... Bound Armor in general isn't that great, its a toggle THAT REQUIRES TO BE ON TWO ABILITY BARS TO BE ACTIVE and doesn't add much unless you morph it and want a stamina melee sorcerer.

    I actually think Bound Aegis should have a major mending buff to encourage more sorcerers to use it as well as help them out with healing to. Quite frankly I am surprised that this pure magicka ranged class has been left out in the rain when it comes to healing.

    Change to igneous shield?

    Igneous shield on live, right this very moment, gives 33% bonus healing for 6 seconds. I think maybe you should learn the different classes and abilities before having stuff "leave a bad taste in your mouth" and suggesting changes to other class abilities.

    Your right I misread the patch notes when they gave Igneous shield major mending. Didn't know it was already active on live. Still doesn't mean bound Aegis have a major mending would be a bad suggestion either.

    I actually think major mending would be to extreme for a skill you have to cast once and forget about, even for taking up 2 skill slots. Minor mending sounds like it would fall better in line (slightly higher consistent heals but have less spike then DK's). I personally would prefer it on surge, but on Aegis wouldn't be horrible.
  • Jaerlach
    Jaerlach
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    Erock25 wrote: »
    Brandalf wrote: »
    Erock25 wrote: »
    Brandalf wrote: »
    GreyBrow wrote: »
    Brandalf wrote: »

    ZOS needs to be careful with upcoming changes/buffs because they could easily overbuff the class.



    LOL can I buy some of whatever drug you're on?
    Just because an opinion is popular does not mean that opinion is correct. Test things for yourself instead of following the forum hivemind. I can promise the majority of the Sorc whine is from people who haven't actually played on the PTS or people who refuse to adapt to a changing metagame.

    Do they need some tweaks/buffs? Yes. Are they as terrible and underpowered as these forums would have you believe? F*ck no.

    You're basically saying what we're all saying, but you have to admit that if any class is BELOW others in any category they will be almost completely left out of that role in focused guilds. I do believe that Sorcs in 1.6 will be bottom of the barrel for stamina DPS, heals, and tanking is too early to tell for me but I think they'll be in last place again. I get what you're saying in that overbuffing should be avoided, but I can't see anyone making a rational argument that Sorc excel in anything other than ranged DPS and that is a problem.

    Do not make the mistake of underestimating the potential of Sorc tanking in update 6, mark my words. As I've said in other threads after my experience on the PTS with the Sorc I am currently working on leveling one up. It's an extremely uncoventional build but it's extremely effective and it's not a build that would be possible or viable pre-1.6.

    Sorcs as they are currently don't need a lot. They need some stamina love in the form of some class morphs. They need a "filler" ability to weave with light attacks that isn't force shock. They also need a relatively reliable in-combat self-heal. Outside of that the class is in a good position IMO.



    If your tanking build is based on unstable clannfear, you're gonna have a bad time (in 6 or so months when they get around to correcting it). If it isn't based on clannfear then it isn't something everyone else hasn't tried before and come to the conclusion that, while doable, it is still only the fourth best tank out of four.

    You say sorcs don't need a lot besides stamina love, filler dps ability, and in combat self heal. I say sorcs do need a lot and that is stamina love, filler dps ability, in combat self heal, AND something to boost their healing so they aren't fourth out of four on that as well.

    Sorcs are currently 1st or 2nd best healer for 4 man speed runs - you will see sorc healers on a substantial amount of the best VDSA times.

    outside of templar being great at everything, each class is good at different healing tasks, Sorc included. For DKs that is short burst heals, for sorc its optimized speedrunning.

    Jaerlach Kesepton (DK)
    The 7th Vanguard
    DC - NA first SO speed run & first Hardmode Speedrun
    NA Record Vet DSA: 11519
  • florian.billeb16_ESO
    Jaerlach wrote: »

    Sorcs are currently 1st or 2nd best healer for 4 man speed runs - you will see sorc healers on a substantial amount of the best VDSA times.

    outside of templar being great at everything, each class is good at different healing tasks, Sorc included. For DKs that is short burst heals, for sorc its optimized speedrunning.

    in 1.5. sorcerer was the 1 or 2 best healer, it's was the "power" of critical surge...

    if you look at 1.6. sorcerer don't have the same buff with critical surge. Now critical surge the same buff as entropy, and sorcerers have no other specifical spell to boost heal.

    So, in 1.6. sorcerer for heal will be the WORST class... for healing

    again a big nerf
  • cschwingeb14_ESO
    cschwingeb14_ESO
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    The first problem with bound armor is the fact that it is a toggle. Sorcs have to many abilities that are toggles.

    The second problem is that compared to most buffs it's underpowered. 960 armor/spell damage (aka 1-2% mitigation), 8% stam/mag and a toggle.

    Compared to Evil Hunter, Degeneration, and a bunch of non-toggle abilities its just bad. Compared to inner light, same problem

    If it needs to stay a toggle, then maybe tie in some resource regen on getting hit. With the stam morph, getting hit restores x stam, 2 second cool down. Ditto for the magicka morph restoring magicka. This would make it a useful tanking ability
    Edited by cschwingeb14_ESO on February 23, 2015 10:49PM
  • Snit
    Snit
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    ToggleToggleToggle!
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • AssaultLemming
    AssaultLemming
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    Give it a 30 second timer with major mending for 10/15 seconds would work for me
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