I haven't thoroughly looked into this myself, but apparently CC break costs a % of your base stamina, which is entirely dependent on your level and nothing else. If true, which I think it is, that means stamina and magicka builds spend the exact same amount for a CC break.
runkorkoeb17_ESO wrote: »Make CC break stamina cost flat amount. Magicka users keep their stamina mostly for cc break and with higher stam regen they are literally cc imune and it cost them nothing because of % to use and small stamina pool.I see no reason why cc break cost more to players runing with stamina builds. I agree is hard to balance because if you do it this will turn the positions but something must be done. Thanks.
runkorkoeb17_ESO wrote: »Make CC break stamina cost flat amount. Magicka users keep their stamina mostly for cc break and with higher stam regen they are literally cc imune and it cost them nothing because of % to use and small stamina pool.I see no reason why cc break cost more to players runing with stamina builds. I agree is hard to balance because if you do it this will turn the positions but something must be done. Thanks.
runkorkoeb17_ESO wrote: »Make CC break stamina cost flat amount. Magicka users keep their stamina mostly for cc break and with higher stam regen they are literally cc imune and it cost them nothing because of % to use and small stamina pool.I see no reason why cc break cost more to players runing with stamina builds. I agree is hard to balance because if you do it this will turn the positions but something must be done. Thanks.