onlinegamer1 wrote: »1st week lost due to insane damage bug
2nd week lost due to same bug + loss of health bars
Wondering if ZoS will fix the bugs, give us more time to test and push back the release?
Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
onlinegamer1 wrote: »1st week lost due to insane damage bug
2nd week lost due to same bug + loss of health bars
Wondering if ZoS will fix the bugs, give us more time to test and push back the release?
Princess_Asgari wrote: »Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
That is a horrible mindset and because of that this game will always have negative responses when discussed by youtubers and gaming sites.
onlinegamer1 wrote: »1st week lost due to insane damage bug
2nd week lost due to same bug + loss of health bars
Wondering if ZoS will fix the bugs, give us more time to test and push back the release?
They will release the patch next week. Every patch was horribly bugged and it did not stop them from releasing it.
onlinegamer1 wrote: »1st week lost due to insane damage bug
2nd week lost due to same bug + loss of health bars
Wondering if ZoS will fix the bugs, give us more time to test and push back the release?
They will release the patch next week. Every patch was horribly bugged and it did not stop them from releasing it.
I am not aware of it but has any prior patch had some severe bugs like the +100k hits? Didn't think so.
If something like that hits live servers... yeah, we'll have an emergency maintenance. Or more than one.
Princess_Asgari wrote: »Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
That is a horrible mindset and because of that this game will always have negative responses when discussed by youtubers and gaming sites.
Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
Princess_Asgari wrote: »Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
That is a horrible mindset and because of that this game will always have negative responses when discussed by youtubers and gaming sites.
Why are you making more sense then everyone else these days ? Putting out a broken product is NEVER a good idea . Ever !
RoamingRiverElk wrote: »And what satisfaction is there in PvP for defeating, essentially, someone who never had a true chance to defeat you, no matter what their skill? Well, I suppose you can always take on more enemies at the same time... And on the other hand, grinders will rule over those who grind less in PvE trial times. The Champion system is supposed to be something that looks over the longterm, but its current implementation is shortsighted.
onlinegamer1 wrote: »1st week lost due to insane damage bug
2nd week lost due to same bug + loss of health bars
Wondering if ZoS will fix the bugs, give us more time to test and push back the release?
They said end of February so I would imagine no, and they'll fix bugs after release..... As that's what they usually do, but they may hold it back a week or two, who knows.
DisagreePrincess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
Rune_Relic wrote: »RoamingRiverElk wrote: »And what satisfaction is there in PvP for defeating, essentially, someone who never had a true chance to defeat you, no matter what their skill? Well, I suppose you can always take on more enemies at the same time... And on the other hand, grinders will rule over those who grind less in PvE trial times. The Champion system is supposed to be something that looks over the longterm, but its current implementation is shortsighted.
So my V10 NB was having an excellent fight with a V14 sorc...it looked as if this was going to take a while I was relishing the battle. Dps was sustained.....health was up and down but pretty constant. I am sure my opponent was too......right upto the point 4x V14 of his/her mates jumped me.
Evidently there is lots of satisfaction to be had
which will contain another patch.pmn100b16_ESO wrote: »Last patch Saturday, live Monday. Calling it.
OtarTheMad wrote: »Princess_Asgari wrote: »Pushing the release is a horrible idea. How about having some dignity and releasing a quality product and not using the "ill patch it later" mentality.
The game will always have thousands of bugs. Better to get it to live before F2P hits.
I disagree, not about the bugs because this game will always have bugs. However they need to fix the MAJOR bugs before it hits live. Not fixing them is how they got into this position in the first place. They spent so much time "fixing" the game and letting major bugs slip by and players unsubbed because of those bugs. Now imagine if past updates didn't have those one or two major bugs, and ZOS fixed those in PTS before it hit live. Would we have had those other minor bugs? Yes, would players have unsubbed? No.
That is the difference, tolerance level. If ZOS didn't spend so much time revamping the VR Zones, VR leveling system, basically the whole game would we have had Imperial City, Spellcrafting and maybe even Wrothgar by now? I'd say probably. They need to learn from past mistakes and leave this in PTS another week until they FIXED the major bugs. (Major bugs means bugs that will make a noticeable amount of people unsub)
NerZhulen89 wrote: »In my opinion the game is simply too complicated to be bug free...
It would take an army of employees to polish it properly.