starkerealm wrote: »AshySamurai wrote: »Yep. They not totally abandoned it, but I wouldn't expect it in any time soon.
Yes. And when we blow away those mists of palliation and sweet talk, Spellcrafting will never make it into ESO.
Eh, cryptic managed to get off their collective ass and cram the DOff system into STO. I wouldn't give up hope on seeing Spellcrafting again. Even this year.
we'll never see it this year or early next year.
RainfeatherUK wrote: »I sincerely doubt they've invested resources in something they have zero intention of implementing.
RainfeatherUK wrote: »I sincerely doubt they've invested resources in something they have zero intention of implementing.
That's why they don't want to get rid of the horrible VR, right?
I think every developer put time in something that was scrapped later. It's how it works. I really would love to see Spellcrafting, but we didn't saw anything from it to be honest and there are a handful of other things in the making.
That it was put on hold just shows how far away Spellcrafting really is, if it's still a topic.
ZOS_GinaBruno wrote: »Yep, this is basically correct. Spellcrafting isn't actively being worked on, it's just on the back burner for now.AshySamurai wrote: »Yep. They not totally abandoned it, but I wouldn't expect it in any time soon.
WraithAzraiel wrote: »It just seems to me that what was described and showcased in the QuakeCon video, is a bit too big to chew for the coders and devs and has many many many possibilities for exploitation or other gamebreaking bugginess.
Just my thoughts on the matter
starkerealm wrote: »Spellcrafting could be in raw concept, or in a functional feature complete state for testing. Either way, it's on ice while things that cannot be ignored are worked on.
starkerealm wrote: »Spellcrafting could be in raw concept, or in a functional feature complete state for testing. Either way, it's on ice while things that cannot be ignored are worked on.
I think you are a bit delusional.
Where is Orsinium? Where is the Imperial City? Murkmire? They work on these things for over half a year now and we haven't seen ANYTHING about it. Some impressions, that's it.
They started working on those things long before the announced B2P transition, those things were announced when, June, July? That's 8 months ago.
So, within 8 months they couldn't give us a glimpse on any of that?
They are working on things that can't be ignored... yeah, sure about that. The B2P transition and the console launch are the silver lining on the horizon, but they announced things long before that and we got NOTHING out of those things, not even some detailed information.
So excuse me when I am pessimistic, but to be optimistic when you think about the past is just impossible for me.
starkerealm wrote: »starkerealm wrote: »Spellcrafting could be in raw concept, or in a functional feature complete state for testing. Either way, it's on ice while things that cannot be ignored are worked on.
I think you are a bit delusional.
Where is Orsinium? Where is the Imperial City? Murkmire? They work on these things for over half a year now and we haven't seen ANYTHING about it. Some impressions, that's it.
They started working on those things long before the announced B2P transition, those things were announced when, June, July? That's 8 months ago.
So, within 8 months they couldn't give us a glimpse on any of that?
They are working on things that can't be ignored... yeah, sure about that. The B2P transition and the console launch are the silver lining on the horizon, but they announced things long before that and we got NOTHING out of those things, not even some detailed information.
So excuse me when I am pessimistic, but to be optimistic when you think about the past is just impossible for me.
Just a suspicion, but this is your first MMO, isn't it?
Patience ... got any? You have the freedom to explore other gaming options until such a time nurturing words leave the lips of ZOS to serenade you back.
I do not defend the decisions from ZOS. I merely deal with facts as they are presented to me. I find no reason to stress over things I have no control over.
starkerealm wrote: »starkerealm wrote: »Spellcrafting could be in raw concept, or in a functional feature complete state for testing. Either way, it's on ice while things that cannot be ignored are worked on.
I think you are a bit delusional.
Where is Orsinium? Where is the Imperial City? Murkmire? They work on these things for over half a year now and we haven't seen ANYTHING about it. Some impressions, that's it.
They started working on those things long before the announced B2P transition, those things were announced when, June, July? That's 8 months ago.
So, within 8 months they couldn't give us a glimpse on any of that?
They are working on things that can't be ignored... yeah, sure about that. The B2P transition and the console launch are the silver lining on the horizon, but they announced things long before that and we got NOTHING out of those things, not even some detailed information.
So excuse me when I am pessimistic, but to be optimistic when you think about the past is just impossible for me.
Just a suspicion, but this is your first MMO, isn't it?
No, it's... I don't know. The 10-15th within 10 years maybe?
Then maybe you should think back on the content development cycles for those games a little more carefully.
Then maybe you should think back on the content development cycles for those games a little more carefully.
I am totally aware of them, but I tend to be realistic nowadays and have a much more realistic approach - having in mind what Zenimax said and (didn't) deliver in the last 11 months - on things. Right now it's more likely that Spellcrafting will never make it into the game than we will see it in the "near" future.
starkerealm wrote: »WraithAzraiel wrote: »It just seems to me that what was described and showcased in the QuakeCon video, is a bit too big to chew for the coders and devs and has many many many possibilities for exploitation or other gamebreaking bugginess.
Just my thoughts on the matter
For what it's worth, I do really hope you're wrong about that, Wraith.
starkerealm wrote: »Then maybe you should think back on the content development cycles for those games a little more carefully.
I am totally aware of them, but I tend to be realistic nowadays and have a much more realistic approach - having in mind what Zenimax said and (didn't) deliver in the last 11 months - on things. Right now it's more likely that Spellcrafting will never make it into the game than we will see it in the "near" future.
Because if the massive layoffs that never happened? Right, gotcha. Cool story "bro."
ZOS_GinaBruno wrote: »Yep, this is basically correct. Spellcrafting isn't actively being worked on, it's just on the back burner for now.AshySamurai wrote: »Yep. They not totally abandoned it, but I wouldn't expect it in any time soon.
WraithAzraiel wrote: »starkerealm wrote: »WraithAzraiel wrote: »It just seems to me that what was described and showcased in the QuakeCon video, is a bit too big to chew for the coders and devs and has many many many possibilities for exploitation or other gamebreaking bugginess.
Just my thoughts on the matter
For what it's worth, I do really hope you're wrong about that, Wraith.
So do I, but aside from trying to figure out a way to make it profitable or save it for a later DLC what other reason would they have to put it in drydock?
starkerealm wrote: »starkerealm wrote: »Spellcrafting could be in raw concept, or in a functional feature complete state for testing. Either way, it's on ice while things that cannot be ignored are worked on.
I think you are a bit delusional.
Where is Orsinium? Where is the Imperial City? Murkmire? They work on these things for over half a year now and we haven't seen ANYTHING about it. Some impressions, that's it.
They started working on those things long before the announced B2P transition, those things were announced when, June, July? That's 8 months ago.
So, within 8 months they couldn't give us a glimpse on any of that?
They are working on things that can't be ignored... yeah, sure about that. The B2P transition and the console launch are the silver lining on the horizon, but they announced things long before that and we got NOTHING out of those things, not even some detailed information.
So excuse me when I am pessimistic, but to be optimistic when you think about the past is just impossible for me.
Just a suspicion, but this is your first MMO, isn't it?
No, it's... I don't know. The 10-15th within 10 years maybe?Patience ... got any? You have the freedom to explore other gaming options until such a time nurturing words leave the lips of ZOS to serenade you back.
I do not defend the decisions from ZOS. I merely deal with facts as they are presented to me. I find no reason to stress over things I have no control over.
And again:
Long before this transition those things were announced. What exactly hindered them on finishing them? Are 4-5 months not enough time? Sorry, no excuse at all.
starkerealm wrote: »Consoles are launching early in June, figure, what? Six weeks for cert from gold. So that's people getting back to their normal jobs in mid April or early May. At that point, top priority has got to be to get the vet system out of the game as fast as possible, before too many of the console players hit the vet ranks and grow attached to gold vet 14 sets.
What hindered them was ZOS' decision to change their model for the game, more pointedly the decision to go B2P. I'm going to take a stab in the dark and say that Sleeping Giant started talks with ZOS AFTER the QuakeCon video.
RainfeatherUK wrote: »I sincerely doubt they've invested resources in something they have zero intention of implementing.
That's why they don't want to get rid of the horrible VR, right?
I think every developer put time in something that was scrapped later. It's how it works. I really would love to see Spellcrafting, but we didn't saw anything from it to be honest and there are a handful of other things in the making.
That it was put on hold just shows how far away Spellcrafting really is, if it's still a topic.
ZOS_GinaBruno wrote: »Yep, this is basically correct. Spellcrafting isn't actively being worked on, it's just on the back burner for now.AshySamurai wrote: »Yep. They not totally abandoned it, but I wouldn't expect it in any time soon.
starkerealm wrote: »What hindered them was ZOS' decision to change their model for the game, more pointedly the decision to go B2P. I'm going to take a stab in the dark and say that Sleeping Giant started talks with ZOS AFTER the QuakeCon video.
The reasonable bet here was Microsoft. Bethesda's managed to leverage them around in the past, and the sticking point with ESO was the XBL Gold requirement, and (apparently) Microsoft demanding a cut of the XBone sub fees on top of that. By last October, they managed to convince Sony to wave the Playstation Plus (?) subscription fee, for ESO users. But, it seems that Microsoft held out.
In part, this might actually be the single reason the console launch was delayed so long.
In that light, it's quite possible the buy to play contingency was in place before the game even launched.
But, moving people around? I can't prove anything, but this smells like executive fiat to me. There really are CEOs out there that think if you hire nine women you can make a baby in a month.