Experience boost potion announced today.

  • xaraan
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    lol, they "announced" these long ago when they first talked about the crown store (you can still find the post in the forums from a zos staffer), so it's not really a new thing, just no one really noticed it.

    Also, the fact you can buy them with in game gold I think evens things out a bit.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Flaminir
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    @Xaraan They have now stated that you may not be able to buy them in game for gold.... see the quote I posted on the previous page from ZoS this afternoon... they have now amended the article to say that they haven't decided what will be purchasable in-game.
    GM of the Unholy Legacy
    PC/EU/EP
  • xaraan
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    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Joejudas
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    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".
  • Rioht
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    Has it been clarified if the xp potions increase xp and cp? Or just xp?
  • EölMPK
    EölMPK
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    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    Funny, all the posts here and in reddit I read about this, states the oposite. Just a very large difference of CPs can make a real difference...
    Eöl[MPK]
    PS4
    Grungebr - Altmer magicka templar
    Eölbr - Dunmer magicka necro
    Drizztbr - Khajiit stamina nb
    "In my thoughts and in my dreams, they're always in my mind
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    "


  • Gemseed
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    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    What are you talking about? No it isn't.

    "The way the system is set up" is actually opposed to that.
  • Flaminir
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    I agree... I don't see it as a massive difference.... maybe a bit more initially when we are all relatively new to the CP system and don't have many points... so every point counts, but even then I can't see it being huge.

    & @Rioht they haven't clarified anything yet, but XP gain is directly linked to Champion points earned, so I would think it would be impossible for it not to. But again.... not by much!

    This is all assuming the XP boost potions are a sensible level (Circa 10%) and not some crazy 100% gain nonsense.

    The other key point... actual Number of champion points probably isn't as important as what you've put them in!.... I could be a top level flowerpicker / crafting node harvester but put nothing into my DPS/Survivability.
    Edited by Flaminir on February 13, 2015 8:35PM
    GM of the Unholy Legacy
    PC/EU/EP
  • Joejudas
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    Grunge wrote: »
    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    Funny, all the posts here and in reddit I read about this, states the oposite. Just a very large difference of CPs can make a real difference...

    So haviing 90 cp unlocks the passives that gives you 12 percent spell crit, 12 percent weapon crit, etc etc. Thats a huge difference
  • xaraan
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    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    That's about it. Once you get past 90, there is less must have stuff, everyone will just want that crit. Not saying it's not good, but you won't have very many saying "you need 500 CP for this raid, it will just be powers that are great to have. I don't think anyone will have trouble getting above 90 pretty quickly if they care, potion boost or not, but your example is more a flaw in the way they designed the champion system than a problem with xp boosts.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • wraith808
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    Joejudas wrote: »
    Grunge wrote: »
    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    Funny, all the posts here and in reddit I read about this, states the oposite. Just a very large difference of CPs can make a real difference...

    So haviing 90 cp unlocks the passives that gives you 12 percent spell crit, 12 percent weapon crit, etc etc. Thats a huge difference

    Hey there "texas sharpshooter". If you're going to debate, keep the logical fallacies out of it.

    There are a few cumulative bonuses, but that's a special case. In general, a 5CP difference is not that big. And that's what's being discussed- not particular thresholds. And 10% doesn't make a big difference in most cases- only if one of you has passed the threshold and the other hasn't.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
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    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Joejudas
    Joejudas
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    xaraan wrote: »
    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    That's about it. Once you get past 90, there is less must have stuff, everyone will just want that crit. Not saying it's not good, but you won't have very many saying "you need 500 CP for this raid, it will just be powers that are great to have. I don't think anyone will have trouble getting above 90 pretty quickly if they care, potion boost or not, but your example is more a flaw in the way they designed the champion system than a problem with xp boosts.
    I think the system is absolutely flawed. I think the exp boosters are a worrisome change that tells us how badly the game is doing.
  • EölMPK
    EölMPK
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    Joejudas wrote: »
    Grunge wrote: »
    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    Funny, all the posts here and in reddit I read about this, states the oposite. Just a very large difference of CPs can make a real difference...

    So haviing 90 cp unlocks the passives that gives you 12 percent spell crit, 12 percent weapon crit, etc etc. Thats a huge difference

    Thats was not what you said. You said little difference in points, 0 to 90 is not a little difference.

    Please, be logical and stop talking with your heart. Chill man, the sky is not falling, everything will be ok.

    If they "cross the line" and really begin to add p2w items in the cash shop, every player will leave.
    Just see Archeage, it had millions of players in the first 2 months, now its a desert.
    You dont need to worry, if they do that, they are literally shotting at their own heads ;)

    Now, crack a beer and take a hit on the bong :D
    Edited by EölMPK on February 13, 2015 8:46PM
    Eöl[MPK]
    PS4
    Grungebr - Altmer magicka templar
    Eölbr - Dunmer magicka necro
    Drizztbr - Khajiit stamina nb
    "In my thoughts and in my dreams, they're always in my mind
    These songs of hobbits, dwarves and men, and elves
    Come close your eyes, you can see them too...
    "


  • xaraan
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    Joejudas wrote: »
    xaraan wrote: »
    Joejudas wrote: »
    xaraan wrote: »
    ooo, that does change things a bit

    Although with that said, I still don't care that much. It's not P2W, someone having 10% more xp than me isn't going to win 1v1 b/c of that I promise you, nor will they win anything else.

    The way the system is set up 10% makes a huge difference. the difference between 85 cp and 90 is a massive power difference. I guarantee your going to hear " 90 cp needed for this raid".

    That's about it. Once you get past 90, there is less must have stuff, everyone will just want that crit. Not saying it's not good, but you won't have very many saying "you need 500 CP for this raid, it will just be powers that are great to have. I don't think anyone will have trouble getting above 90 pretty quickly if they care, potion boost or not, but your example is more a flaw in the way they designed the champion system than a problem with xp boosts.
    I think the system is absolutely flawed. I think the exp boosters are a worrisome change that tells us how badly the game is doing.


    eh, I don't know about all that. Can't argue with assumptions really.

    Fact is, someone that grinds a lot for that stuff will advance faster with or without potion boosts. And those that don't will get inspiration to catch up to those people more often. If we are that concerned with leveling the field, why not just have ESO open the servers for two hours every day so nobody can play more often than anyone else? Crazy example I know, but was simply pointing out there are a lot more variables that go into how fast someone levels than having 10% more xp. (you get a sub bonus, you can get a group bonus, you can grind - which some view as unfair, you can have more quests available through all your accounts than me as I've done all the silver/gold for 5.5 characters - which some of us view as an unfair advantage, even with the change to CP starting out, maybe you PvP with a great guild that earns points much faster than a PuG would, etc.)

    Also, there is a lot to be said for how stupid some requirements for raids can be, so using that as an example is also a bit weak. I mean, I remember people saying stupid crap like no nightblades, then it was oh, you can come if you are a magical nightblade, etc. while I'm doing better dps with a stamina NB than most of the guys they would end up taking. As long as raids are about breaking mechanics and stacking and burning, you'll always have people that lack the skill to work outside the box and ask for unnecessary requirements. If you are a good player, that 12% crit will be great, but you'll still be good without it if you know what you are doing.

    Edit; I also want to add that the XP potion in the store is smart business IMO, not worrisome. Without it ZoS really doesn't have any expendable stuff in the store for people to spend points on consistently (you can only roll out so much cosmetic stuff) and the healing, magicka potions and gems don't cut it for that need. I was wondering what sort of things they would be putting in the store along those lines to be smart business-wise, especially when they have skipped some highly requested possible purchases like changing names, appearance, etc. Anyway, having things like that can keep people spending money on the store without them having to rely on pumping out a new costume every other week.
    Edited by xaraan on February 13, 2015 8:56PM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Joejudas
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    they need to clarify the exp for cp thing with the boosters. Like right now
  • jcasini222ub17_ESO
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    I've posted this elsewhere but the most worrisome thing to me is being able to distribute points to under 50 characters. Just think a you have a vr1, vr3, and a vr9 and you use boosts and such accumlating xp, maxing out each character (vr14) with whatever amount of cp comes with that.

    Well you've done your grind thing and you're bored so you creare a new toon, yet this new toon can distribute maybe upwards of 200 (300?) cp. So that's all distributed and you level up to 10 and head to cyro. Unless your squaring off against other fellow vr people with sub level 50 characters I feel like your switching on god mode.

    This creates a dangerous problem where someone, many people, who just bought the game and want to try out cyro are immediately turned off because of demi-gods running around the map. I am fully aware there will always be better players, that gear makes a difference but someone with 200 cp's squaring off in cyro against someone with 0 or even 50 sub level 50 will faceroll that person. They have more mitigation, regen, crit, power.
  • Joejudas
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    I like how games director says exp boosts can be bought with in game gold and a community manager responds with " he didn't mean that we are looking into it " -___-
  • jamesharv2005ub17_ESO
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    Joejudas wrote: »
    I like how games director says exp boosts can be bought with in game gold and a community manager responds with " he didn't mean that we are looking into it " -___-

    The game director is like the CEO. I dont expect him to know every little detail.
  • Joejudas
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    Actually he should know this....like absolutely.
  • NadiusMaximus
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    I wonder if this is why they didn't track it and give us all the xp we built up after hitting v14. If they did, we wouldn't need potions. My tinfoil hat is on now.
  • Tintinabula
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    My question is..where are we to get this xp from?..at Vet 14 already..PvP quests?
  • NadiusMaximus
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    My question is..where are we to get this xp from?..at Vet 14 already..PvP quests?

    All the new great content that is going to be released in September, or next year, or something
  • Tintinabula
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    My question is..where are we to get this xp from?..at Vet 14 already..PvP quests?

    All the new great content that is going to be released in September, or next year, or something
    This is what confuzzles me a tad..if some level ten can powerlevel themselves with xp potions and wind up getting more champ points than me at vet 14.(I mean theyre only handing out 70 to vet 14 peeps..and that's not alot considering 100 points can be poured into one specialty from one star sign.)
  • phairdon
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    Every person playing this game would have access to the xp potions if paid for with in game gold. This of course means all players have the opportunity to gain this miniscule advantage.
    Find it amusing how the sky seems to be falling for some people because a xp potion might be available, yet conveniently fail to mention the permanent boosts for players choosing to continue paying subs.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • bosmern_ESO
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    Good, hopefully grinding will be what it used to be so I can go V1-V14 quickly now.
    ~Thallen~
  • Joejudas
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    I watched the new ESO live and got as fair as " crown store won't be in 1.6"...got so mad I turned it off. Not because I will spend money toward this game in that shop, because I'm tired of them holding back new content until TU launches. I'm glad this will be free for me after March.
  • LtCrunch
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    Joejudas wrote: »
    I watched the new ESO live and got as fair as " crown store won't be in 1.6"...got so mad I turned it off. Not because I will spend money toward this game in that shop, because I'm tired of them holding back new content until TU launches. I'm glad this will be free for me after March.
    We have known this since the moment they announced TU and the Crown Store. Also what does it matter to you? You're the most anti Crown Store guy on these forums.
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  • Exstazik
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    Can someone explain:
    1) Does Exp Potion add up with another xp boosters?(mara rings and subscriber boost)?
    2) How much enlightenment boost exp gaining?
    3)Does enlightenment can accumulate indefinitely?
    4) How much enlightenment accumulated per 1 hour?
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