geoffreyb14_ESO wrote: »It would be very convenient if i could buy a set of Warlock rings. What do you say...500 crowns each?
This is what I'm getting at. The day those exp boosters hit the Crown Store is the day the game goes down the p2w road.
Btw, @ZOS_TristanK (I believe ninja edited name of the thread), that was uncalled for.
Design an awesome game, I'll throw my money at you. Design a game to milk me of money, I'll be bitter about every cent you get.
Their whole point is that it's only a shortcut. Whether you pay for experience boosts and reach the level cap sooner, or play it slowly and reach it later, you're still going to end up at the exact same level, with the exact same strength weapons and armor - you'll just get there sooner.
But of course this isn't going to affect you as you've been posting every dayt for the last two weeks you see no point in playing after your stats got nerfed and you'll be 'leaving' like so many others you claim will do.you dont pay a sub your 10% behind
you dont spend money on these in the crown store, your behind.
But seriously guys, please shut up about "pay-to-win"! No item in the crown store could even be CONSIDERED P2W, so I don't know why there's so much fuss about it.
geoffreyb14_ESO wrote: »It would be very convenient if i could buy a set of Warlock rings. What do you say...500 crowns each?
But of course this isn't going to affect you as you've been posting every dayt for the last two weeks you see no point in playing after your stats got nerfed and you'll be 'leaving' like so many others you claim will do.you dont pay a sub your 10% behind
you dont spend money on these in the crown store, your behind.
BlueIllyrian wrote: »
wOOOOt_of_SD wrote: »So what?
You are not left behind - behind in what? Leveling.
Leveling is not a race you can Loose, its just your own time spent in the PVE part of the game.
Leveling up fast to get ahead in the endgame is only an issue in the very beginning of a MMO release. There you can have a slight advantage.
But now 1 year later, 10, 20 or 30% xp boost has no other effect than you getting to max level a Little faster. It has no relevance in comparison to others, since there are already tons of players at max level.
XP boost is not a win button in any way, its only nice to have, not need to have.
There is no way you can get behind if you dont use it. So stop the pointless whining.
The pay2win'ness of this will be determined by the balance between gold, crowns, real money, and amount of crowns per month.
Example, if they add an xp potion that lasts an hour, and you can't possibly make enough gold in an hour to cover that, then I would consider it p2w. But then the line gets even more blurred with the monthly subscription free crowns. If you have enough monthly crowns to cover the xp potions, people might not consider it p2w. Subscribers are going to need something to spend extra crowns on, xp potions are there, but then it comes down to possibly not buying new mounts and costumes because you're having to spend whatever % of your monthly crowns on xp potions.
As a player from per-release, this doesn't really affect me as much as a new player. But, it seems like exactly the opposite of what I look for in a game. I don't like it when game developers are part of the money making process. Design an awesome game, I'll throw my money at you. Design a game to milk me of money, I'll be bitter about every cent you get.
Frenkthevile wrote: »