Actually, Harness magicka absorbs damages from melee abilities magicka based (whip, concelead weapon etc). @ZOS_GinaBruno , is it a bug or intended? I hope itsa bug, because if its intended, magicka melee specs are dead : there is no advantages but only incovenients compare to magicka ranged. And Harness was OP and got nerfed few months ago... now its even better than before the nerf.
Not at all, it was at the beggining, but few months ago, they nerfed harness because it was too strong. Now its even stronger.It has always absorbed SPELL damage, melee or ranged.
Those abilities already scaled on magicka/spell damages, but physical crit and armor. For me, those abilities unabsorbed by harness would be the only advantage to be melee magicka and not ranged. On the actual version of 1.6, except for style, give me a reason to go melee magicka, while ranged got better damages/cost of spells, better HPS and less risks agaisnt melee stamina or sorc using daedric mines.mike.gaziotisb16_ESO wrote: »Actually, Harness magicka absorbs damages from melee abilities magicka based (whip, concelead weapon etc). @ZOS_GinaBruno , is it a bug or intended? I hope itsa bug, because if its intended, magicka melee specs are dead : there is no advantages but only incovenients compare to magicka ranged. And Harness was OP and got nerfed few months ago... now its even better than before the nerf.
Yep they said they would do that. That also brings balance imo.
Why would one magicka ability feed the harness and another bypass it? Both are spells, both scale off Max Magicka and Spell Dmg.
That was not a change on Harness that was a change on the skills that happened. They also crit with spell crit instead of weapon crit now.
It was a major complain for Sorcs in duels. You'd fight a DK with his awesome Reflective Scales and GDB and all your attacks would feed his harness while the Flame Whips would completely ignore yours.
Not at all, it was at the beggining, but few months ago, they nerfed harness because it was too strong. Now its even stronger.It has always absorbed SPELL damage, melee or ranged.Those abilities already scaled on magicka/spell damages, but physical crit and armor. For me, it would be the only advantage to be melee magicka and not ranged. On the actual version of 1.6, except for style, give me a reason to go melee magicka, while ranged got better damages/cost of spells, better HPS and less risks agaisnt melee stamina or sorc using daedric mines.mike.gaziotisb16_ESO wrote: »Actually, Harness magicka absorbs damages from melee abilities magicka based (whip, concelead weapon etc). @ZOS_GinaBruno , is it a bug or intended? I hope itsa bug, because if its intended, magicka melee specs are dead : there is no advantages but only incovenients compare to magicka ranged. And Harness was OP and got nerfed few months ago... now its even better than before the nerf.
Yep they said they would do that. That also brings balance imo.
Why would one magicka ability feed the harness and another bypass it? Both are spells, both scale off Max Magicka and Spell Dmg.
That was not a change on Harness that was a change on the skills that happened. They also crit with spell crit instead of weapon crit now.
It was a major complain for Sorcs in duels. You'd fight a DK with his awesome Reflective Scales and GDB and all your attacks would feed his harness while the Flame Whips would completely ignore yours.
And still... Harness absorbed those damages few month ago.. why do you think they nerf it? Because it was too strong. And what is the point by make it even stronger now?
.
I'm talking for NBs mostly, even if I guess its same for DKs melee caster : I made a lot of tests about the NB melee caster, and my conclusion is harness is the real problem for it actually. In my eyes, a magic dagger shouldnt be absorbed by harness.I hope, this is intended. Because DKs should gain no special treatment. A fire lash is magic in my eyes and should be absorbed by harness Magicka.
mike.gaziotisb16_ESO wrote: »Not at all, it was at the beggining, but few months ago, they nerfed harness because it was too strong. Now its even stronger.It has always absorbed SPELL damage, melee or ranged.Those abilities already scaled on magicka/spell damages, but physical crit and armor. For me, it would be the only advantage to be melee magicka and not ranged. On the actual version of 1.6, except for style, give me a reason to go melee magicka, while ranged got better damages/cost of spells, better HPS and less risks agaisnt melee stamina or sorc using daedric mines.mike.gaziotisb16_ESO wrote: »Actually, Harness magicka absorbs damages from melee abilities magicka based (whip, concelead weapon etc). @ZOS_GinaBruno , is it a bug or intended? I hope itsa bug, because if its intended, magicka melee specs are dead : there is no advantages but only incovenients compare to magicka ranged. And Harness was OP and got nerfed few months ago... now its even better than before the nerf.
Yep they said they would do that. That also brings balance imo.
Why would one magicka ability feed the harness and another bypass it? Both are spells, both scale off Max Magicka and Spell Dmg.
That was not a change on Harness that was a change on the skills that happened. They also crit with spell crit instead of weapon crit now.
It was a major complain for Sorcs in duels. You'd fight a DK with his awesome Reflective Scales and GDB and all your attacks would feed his harness while the Flame Whips would completely ignore yours.
And still... Harness absorbed those damages few month ago.. why do you think they nerf it? Because it was too strong. And what is the point by make it even stronger now?
.
I'm not sure what confuses you. Spells that cost magicka but are mitigated by Armor and crit with weapon crit was completely out of whack. Everyone and their dog complained about that so they fixed it. If you want to hit armor you use stamina, if you use spells you hit spell res.
And no, they nerfed Harness because it kept giving magicka back for every DoT and because it mititgated weapon hits (2H,Bow etc). Not because it was too strong against melee spells.
Before the change, if you put Unstable Flame on somebody, he would get back about twice the Magicka the shield cost him in the first place. Thus DoTs had become a no-no against Harness as you'd give your opponent infinite magicka to keep himself shielded and healed.
The major advantage of melee spells as opposed to ranged are:
a) They are not reflectable
b) They have less mititgation from S&B (S&B passive blocks 15% extra damage from projectiles)
If that's not enough reason for you to go melee caster, then don't go melee caster.
The reflect dont stun when it hit a shield, you can reflect the reflect...mike.gaziotisb16_ESO wrote: »You're making a lot of assumptions some based on limited information about 1.6 and some that are completely wrong.
Dropping a S&B reflect with a light attack means you get a 4" stun. It's how I get my kills 9/10 times. And how exactly do you kite a DK with Scales as a ranged caster NB, please tell me I'm curious to know. I have a v14 NB and if I don't go melee I can do nothing against Scales.
Also S&B mitigation can be a life saver for light armor builds (after the nerfs to LA mitigation) and the stamina cost can get mitigated by CP passives. Have you tried putting passives on that? Cause when I tested yesterday, with 40+ champion points on that I could block in spellscar forever with my light armor Sorc.
Funnel Health cost is focked atm. That's a bug that's been reported, not a comparison on the Concealed Weapon cost. On live there is more cost balance
On your last two questions:
- Not many. The reason is cause they focked up Ambush making it stamina only. If that was made to be magicka you'd be fine. Cause Ambush + Death Stroke would have been immense
- I'm a Sorc not running Harness. Whether I'm good enough to pass your test I don't know. Dracane that posted above is another one i believe. Harness is overrated.
cschwingeb14_ESO wrote: »To answer the original question, they do intend this behavior (abilities that cost magicka go against spell resist, are affected by magicka harness, use spell crit, increase in damage with spell power and magicka). It's part of simplifying their combat system, so people don't need to refer to spreadsheets to see whats going on with specific abilities
And at no point was ranged vs melee a consideration for what harness absorbs.
cschwingeb14_ESO wrote: »To answer the original question, they do intend this behavior (abilities that cost magicka go against spell resist, are affected by magicka harness, use spell crit, increase in damage with spell power and magicka). It's part of simplifying their combat system, so people don't need to refer to spreadsheets to see whats going on with specific abilities
And at no point was ranged vs melee a consideration for what harness absorbs.
So yes, they destroyed magicka melee...
Trayyacakes wrote: »cschwingeb14_ESO wrote: »To answer the original question, they do intend this behavior (abilities that cost magicka go against spell resist, are affected by magicka harness, use spell crit, increase in damage with spell power and magicka). It's part of simplifying their combat system, so people don't need to refer to spreadsheets to see whats going on with specific abilities
And at no point was ranged vs melee a consideration for what harness absorbs.
So yes, they destroyed magicka melee...
The simple solution is to just give all melee class skills a stamina morph. I really don't know how whip didn't get one...
on PTS yes.Harness magicka is overrated. I don't even use it against melee's, only against casters. ( does it really absorb things like flame lash and the NB teleport strike )
Sounds good to me actually. I'm not going to use it, until it is confirmed to stay.
I would love that. Because even I (an enemy of shield stacking) must come to recognize, that surviving against the op melee's is impossible without at least 2 shields.
Maybe not at the beginning. But the 3600 CP is making melee sooo freaking op, mage's are so dead.
Actually, Harness magicka absorbs damages from melee abilities magicka based (whip, concelead weapon etc). @ZOS_GinaBruno , is it a bug or intended? I hope itsa bug, because if its intended, magicka melee specs are dead : there is no advantages but only incovenients compare to magicka ranged. And Harness was OP and got nerfed few months ago... now its even better than before the nerf.