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Sorc 1.6.2 changes ... still nothing for stamina
Sorcerer
- Daedric Summoning
- Summon Storm Atronach: Fixed an issue where this ability was only scaling off your magicka stats, but not your stamina stats. It will now correctly pick the largest value.
- Dark Magic
- Exploitation: Removed the graphical effects from this passive due to it being too difficult to notice and causing performance issues.
ZOS .... why no stamina fixes for Sorc? I'm sorry but Bound Armaments (a weak toggle) and Dark Channel (melee players can not rely on a channel for stamina managemtn!!!!) are not sufficient stamina morphs for a Sorcerer. THE ONLY thing stamina sorc had going for it was being able to stack weapon dmg buffs higher than other classes and now that is gone so we have nothing. It is imperative that you give sorc some stamina love, please. I suggest Crystal Blast be changed to a stamina version of Crystal Frag. It has to be instant procced and perhaps have it be melee range only.
You earned the 500 LOLs badge.
You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points