ZOS_GinaBruno!! please read
The one thing i noticed so far is that the new AOE alliance assault skill is COMPLETELY OP. Everyone in Cyrodill on the PTS is SPAMMING this. Needs mosr than a cast time needs a cool down as well IMHO. You try to test new class skills in a battle and get 4 people hitting you with this new AOE bomb just obliterating everything. I got killed and it was 5 different people hitting me with the new AOE bomb. Not mad cause i got killed lol just reporting on the new changes. PvP will likely now just be spamming this skill in skirmish formation . With a skill that powerful there has t be some kind of cool down. PLEASE do Something to make it NOT be the only skill that has to be used. Its such a powerful skill that you have to have limits to how many times you can use it. And possibly drawbacks
On the CP system: First, This is really messed up BTW, You nerf our skills when you introduce the CP system but dont give us enough CP to compensate for the changes? One would think since i worked so hard to get my character to this level, that Any points I spend from the inception of the new program should make my character stronger not fight to get it back to where it was. You should not have made us weaker to feel like we get a benefit out of the CP system!
IMO you are not giving enough CP to people who have put in more time than everyone else. People that have only been playing two months grinding toons up to v14 should NOT be getting the same CP as someone like myself who had been here since early release. Coming into the game this late people cant expect to be as good or have characters as strong as people who have worked on them for months. Grinding quests, dungeons etc.....
My suggestion is every account should be awarded CP based on how long their account has been consecutively active. Since you cannot accurately track the XP as you said, I think you should find some way to reward players for how much time we have put in to the game. Say 10 CP for every month a player has been subscribed. This would at least make players feel like they have wasted their time.
Wit the current system someone who came in two months ago and hasn't put half the time into the game as others is going to be at an equal level. That just doesn't seem fair.
My take on the NB: My main Class
PLEASE change some of the NB skills.
Many of the single target skills are fine. Could use a bit of tweaking but are OK.
Examples: Ultimate-Veil of Blades is ok but NBs lack a Real Powerful game breaking ult. IMO Every other class has a more damaging or effective ult's than NBs.
Siphoning strikes: Replace with
Agony - Remove and replace with viable skill
Suggestion:
Give NBs a powerful single target ranged attack that siphons stamina alone. A morph that allows to switch to siphoning mana. Other morph siphons both but at reduced damage.
Siphoning attacks- Remove the damage reduction(NO other class has skills that replenish their resources, that have drawbacks to them. And it doesn't even restore resources with every attack that's penalty enough already already )
Funnel health & swallow soul- Should return more health . NBs dont have any shields, or strong self heals like other classes. We need something! Also another problem is that the spell is not a projectile, however DK reflective scales reflect our ONLY real self heal. Correct me please if I'm wrong but the funnel health is not a projectile. At least the animation looks as though there is no solid form to it. A Projectile Is a solid object propelled at a target. As apposed to Crystal frags>magic skill that forms magic solid projectiles that can be reflected.
Sap essence/power extraction- Should be more powerful in its base form. Considering it is the ONLY good AOE a NB has that's worth anything. IMHO the rest of that skill is awesome!
Path Of Darkness-Replace with a better AOE. Pretty much a useless skill
Suggestion: A CC root with moderate damage that gives a synergy to the group to siphon speed.
I am sure there are others will update as i think of them.
Last : PLEASE FIX the current state of Stealth. This is horrible! There might as well be no stealth anymore! I do not understand why it was changed. You added a new skill in the alliance tree to deal with stealthy players. Why change how stealth works then?
I love the way cyrodill looks now. Everything looks more crisp.
Many things seem smoother such as setting up siege, and attack animations.
I have not gotten into any large scale battles yet however all i have seen in battles are people spamming that new AOE bomb. I hope something is done about this. Please do something to prevent this skill from being the ONLY skill needed to play the game.
One other thing that IMHO would help the game is making a separate bar for CC break and Roll dodge called Adrenaline. This would possibly allow stam builds to actually start to be viable in PvP. Making them able to focus there stam management for blocking and using stam based abilities.
Please change these things while you have the chance. As it stands, Everyone I have talked to and play with is disappointed so far with new patch and feel cheated. And most of my guild has been paying members since early release.
PLEASE do not get me wrong it shows great promise!! Some, many improvements I think have been for the better.
My Other issues with CP system :
1. Just make sure loyal players feel rewarded (with the amount of CP Earned for someone who has been here longer and is V14 should be more than someone who has only been here 2 months and has a V14 character. In that time difference there is NO possible way someone who has only been here for 2 months with a V14 could have earned as much equivalent CP As others.)
3. Fix stamina balance issue
4. Dont nerf our characters so it makes it feel like the CP sytem works.( You ALMOST had a good character balance worked out! not perfect but was on the right track, this new system again IMHO is a set back in terms of class balance
5. Make CP skills more important. Some look like they are pretty useless.(will post list as to which IMHO could be changed.)
Not Trying to be rude or diminish your(ZOS) efforts. Just hoping to offer positive, well thought out suggestions to the areas i have noticed could need some work.
Edited by nukeemstudiosub17_ESO on February 1, 2015 10:57PM