I actually don't mind the loading. It's a game and stopping me to load is expected. What I mind is leaving the Zonein one spot and being loaded on a completely different path where EVERYONE loads.
This one actually frustrated me because I was actually traveling along the shore of one zone... and was teleported BEHIND me, away from the direction I was traveling, across the bay, into a different zone.
THIS MAKES NO SENSE!
Morrowind AND Oblivion had you freezing in the middle of MANY area's while it loaded the area. if there was trouble doing it then, OBVIOUSLY, a game that is MUCH bigger, has a TON of players, and is better graphically is also going to need to load every so often.
This thread isn't about loading screens @traigusb14_ESO2
I even responded to someone else who mentioned Loading Screens by sayingI actually don't mind the loading. It's a game and stopping me to load is expected. What I mind is leaving the Zonein one spot and being loaded on a completely different path where EVERYONE loads.
This post illustrates my issue.This one actually frustrated me because I was actually traveling along the shore of one zone... and was teleported BEHIND me, away from the direction I was traveling, across the bay, into a different zone.
THIS MAKES NO SENSE!
It's the fact that we don't Zone IN where we Zone OUT we always zone in at the exact same spot. Places where the zone boarders are walls with doors or a mountain pass it's not so noticeable but sometimes it is jarring.
I fully expect that if any action is taken, it's the invisible wall route. Despite the fact that many of ESO players (me included) have railed about those ridiculous things.
If this ever gets addressed it'll be like 6 or 7 years from now. It's just a shame to see these kinds of shortcuts taken when designing the game.
I fully expect that if any action is taken, it's the invisible wall route. Despite the fact that many of ESO players (me included) have railed about those ridiculous things.
If this ever gets addressed it'll be like 6 or 7 years from now. It's just a shame to see these kinds of shortcuts taken when designing the game.
traigusb14_ESO2 wrote: »I fully expect that if any action is taken, it's the invisible wall route. Despite the fact that many of ESO players (me included) have railed about those ridiculous things.
If this ever gets addressed it'll be like 6 or 7 years from now. It's just a shame to see these kinds of shortcuts taken when designing the game.
Honestly. "floaty trees" bother me more. ESO has all sorts of levitating trees.
traigusb14_ESO2 wrote: »I fully expect that if any action is taken, it's the invisible wall route. Despite the fact that many of ESO players (me included) have railed about those ridiculous things.
If this ever gets addressed it'll be like 6 or 7 years from now. It's just a shame to see these kinds of shortcuts taken when designing the game.
Honestly. "floaty trees" bother me more. ESO has all sorts of levitating trees.
LOL... I have had to resist the urge to post about those.... that irritates me too.
there are always good solutions, imo