I feel it is a very horrible idea to give werewolves more time for being hit. Why would you want to be hit? Thought the idea was to do damage, not be hit? If that is the point to be hit, then their armor should be greatly increased to go with this new (not making sense) Blood Rage. As an Ultimate, its is the weakest for the points that you spend. So this would really make this worthless in pvp. Why would I want the enemy to do damage to me? Why cant you get rid of timer? Its not like in pvp you have time to devour people who instantly go back to there keeps to respawn. Werewolf is not viable for pvp.