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Day 1 PTS

Rylana
Rylana
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Today was DK PvP day. Did about a half hour small skirmish testing. Three things became glaringly obvious within that short half hour.

Radiant Destruction needs a nerf, badly. Death recaps of over 24k damage from a skill that can be chain cast. Not even soul assault does this much damage, and thats an ultimate.

Crashing to desktop is a major issue, I crashed four times in that half hour for seemingly no reason. I dont crash this often on the live server and my settings are identical.

DK doesnt feel weak, it still stands up well vs anything solo, group diving is tougher, but a lot of this is skewed by point 1 because a certain templar decided chain casting soul assaults and radiant destruction was the new i-win build, and apparently that is the case.


Summary - from early testing the new templar skill is over the top and needs brought down in base damage by 25-50% to be in line with other damage dealers and executes of the same category and class.
@rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Ethona
    Ethona
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    Rylana wrote: »
    Today was DK PvP day. Did about a half hour small skirmish testing. Three things became glaringly obvious within that short half hour.

    Radiant Destruction needs a nerf, badly. Death recaps of over 24k damage from a skill that can be chain cast. Not even soul assault does this much damage, and thats an ultimate.

    Crashing to desktop is a major issue, I crashed four times in that half hour for seemingly no reason. I dont crash this often on the live server and my settings are identical.

    DK doesnt feel weak, it still stands up well vs anything solo, group diving is tougher, but a lot of this is skewed by point 1 because a certain templar decided chain casting soul assaults and radiant destruction was the new i-win build, and apparently that is the case.


    Summary - from early testing the new templar skill is over the top and needs brought down in base damage by 25-50% to be in line with other damage dealers and executes of the same category and class.

    I can't speak for DK testing just yet, but I will speak about the crashing. I notice that whenever I go into battle with NPC in towns that I stand a high chance of crashing soon after. I also notice that I crash after fighting a bunch of normal mobs although it takes a lot of mobs before the game crashes compare to town NPCs. I'm going to keep a eye on the RAM use to see if engaging in combat triggers a memory leak. This game would easily fail on memory leaks because of it being 32bit instead of 64bit. The one major thing this game always needed and I'm sure it would even help out those PvP folks would be 64bit client. 32bit does not cut it anymore for these kinds of games!
  • Kyuumu
    Kyuumu
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    Sorry about the off topic but the crashing is happening on regular server too. I've been crashed out over 20 times in the last hour alone. :(
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