Maintenance for the week of December 2:
• PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Really nice work Zos

sput4ueb17_ESO
sput4ueb17_ESO
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I am impressed from the look of the game so far .
Animation and movement is cool
Pick pocketing - justice system looks very interesting and fun to play
The starting quest sequence is more easy to understand -play and runs smoothly

In vet lvl eng game :
Champion looks ok although it does not advance to higher then lvl10 required perks
There must be adjustment to damage output and damage receiving I am dying more frequently now then before -maybe because i don't have my skills morphed yet - but still mobs are doing crazy damage now
Dungeons will be interesting to see trials also
played a templar v14 so far and a nb from start
  • Lionxoft
    Lionxoft
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    The new Redguard and Orc styles are looking really great. The new key art is fantastic as well. Sadly the bugs and new ability changes kind of hurt the excitement. Hopefully the reports are read and they are fixed.
  • Ilawynde
    Ilawynde
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    I have to say that I like the changes I have seen so far.

    Provisioning looks fresh and the drinks and food names are really cool.
    My existing drinks food and mats seemed to convert as well.
    Glad to see pepper and tomatoes go by by!

    The one dwemer delve i visited gave me dwarven gears and dwarven scraps in the containers which on the live I only got from killing spiders. That is nice

    The new hireling system will take some getting used to.

    For cloth wood and ore it seems raw versions will be at a premium.

    Back to testing!
  • Navaya
    Navaya
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    I agree, so far everything looks great! And I must say that I love to steal things, I haven't found a locked house yet though.
    The new bow animation looks crazy amazing.

    I just hope they will balance the racials really soon, because with the hardcap gone the race stats passive is gonna be even stronger...
  • j.frank.nicholsb14_ESO
    I want to chime in and say the opening sequence looks and plays great!

    I also would like to be able to decide whether to sell or use the stolen items.
  • fougerec99b16_ESO
    fougerec99b16_ESO
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    I also would like to be able to decide whether to sell or use the stolen items.

    Isn't that what laundering is for? Paying a fee and then the item is no longer "stolen"? Must get home to test!! :)

  • Chrlynsch
    Chrlynsch
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    ✭✭
    I am impressed from the look of the game so far .
    Animation and movement is cool
    Pick pocketing - justice system looks very interesting and fun to play
    The starting quest sequence is more easy to understand -play and runs smoothly

    In vet lvl eng game :
    Champion looks ok although it does not advance to higher then lvl10 required perks
    There must be adjustment to damage output and damage receiving I am dying more frequently now then before -maybe because i don't have my skills morphed yet - but still mobs are doing crazy damage now
    Dungeons will be interesting to see trials also
    played a templar v14 so far and a nb from start

    You most likely are running low health now as it was nerfed from 1.5x stat to 1.1x. Example where you used to be granted 150 health you will now only be granted 110. Adds up quickly against you and makes you very squishy unless you adapt.
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Roechacca
    Roechacca
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    They did a great job with the new animations . Some of the two handed abilities don't have the brutal feel but the animation is smoother . The justice system is surprisingly fun despite some bugs . If I can just get use to the new calculations this might actually be a great update for me .
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