tonyglissonb14_ESO wrote: »An auction house would allow players to control market. Manipulating supply and prices
Tinkering with the present guild trading system for the convenience of buyers isn't addressing the main issue, which is the lack of an effective selling system other than through a restrictive guild system.
Getting rid of guild traders would not only open up the economy to all players at all levels, it would also return guilds to their proper role which would be a great enhancement to the community.
tonyglissonb14_ESO wrote: »Keep the vendors as they are now just add/allow ability for players to sell at those vendors at prices set buy the trading guilds connected to that Guild store, maybe have buy orders listed at same.
I would like to see a system that halts the would-be robber barons from tinkering with the economy too much.
Was their an east empire trading company during Reman's reign? Because EETC was a Septim era creation from my understanding.
But I do agree that there needs to be a central place where players can trade and all guilds who have a AH vendor have one vendor to help consolidate where you can browse.
tonyglissonb14_ESO wrote: »A single player should not be able to browse the entire world listing of guild store items from one location.
This is the kind of information that allows people to corner the market on items(buy low sell high).