ESO Confirms Content Development will slow down in 2015 after Tamriel Unlimited is Launched

  • Winnower
    Winnower
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    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    VR14 Templar, VR14 DK, VR8 DK, VR7 NB, VR1 Sorcerer;
    All 3 Alliances;
    2 Pre-order Imperial Accounts, yes that means 16 characters on NA alone
  • Romo
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    BoloBoffin wrote: »

    I don't think once or twice a year is in the cards. The slowest I expect is once a quarter. But I got to admit, the best I expect is once every two months. That makes the next DLC in August in the best case scenario. And that's saying the March 17 debut and the console release go relatively smoothly. Hands, everyone that thinks that!

    My subscription runs out May 4. I'm expecting 4500 crowns. That's got to be enough to buy the next DLC, maybe two. If it's two, then that would get me through a second DLC offering around October. Again, that's best case scenario on release of DLC. If it's a three month window, then June goes to September for the first DLC and December for the second. And those would be mine to play for good if I used my crowns. That's me playing ALL major content through the end of the year, probably into 2016.

    Why would I buy another six-month sub for $75 in May? Why would I pay even $15?

    Zenimax must not expect subscriptions to be a significant part of their revenue from here on out. How could they? This is all but saying subscriptions are over, we know it, thanks for being there, we all tried, here's the rest of the year for free on the PC/Mac servers, maybe see your credit card again in 2016. Sure, we'll port your characters to the console of your choice for $20 cash. But your free crowns stay on the PC server.

    Oop, getting bitter... Time to go to bed.

    Hmm..

    Don't think August for first DLC, more like November-December.

    And as for 4500 clowns worth 1-2 DLCs... think you should refigure that.

    With SWTOR their funny money was worth about $5 per month, and was 1500 also...

    DLC cost? $20?-$40???? who knows.

    Just don't buy that wedding dress.... :)
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.
  • Bouvin
    Bouvin
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    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.

    They'll make you pay for the expansion.

    Just like other games. LoTRO did.
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.

    "plus" members have access to all DLCs while they pay, but you know, an expansion is not a DLC and the community will ask to buy something larger.

    Sarcasm aside, the game was not supposed to have a cash shop, yet they came back on that. I don't see any reason why they wouldn't make some expansions to buy on top of the subscription.
  • TehMagnus
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    They could launch on PC first then adapt to console that way we can even test it so it's pristine on console. ;)
  • TehMagnus
    TehMagnus
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    It's begining to look more and more like those of us who have had subs since the begining, should keep our subs until right after Mar 19th. Get our bonus and time served crowns, then unsub until actual added content is released. When it's released then decide if it's worth subbing (ie renting) for the new content or just buying to own it permenatly. The +10% bonus to xp, gold, etc, means nothing to those of us who already have a crafter and a VR14 charactor.

    NOTE, this comes from someone who actually supports ESO, so I'll wait and see how this is going to work. But if new content, (new land, quests, dungeons), is slowed down to once or twice a year, I can't see it worth paying a $180 sub per year for it.

    100% my thoughts
  • Garwulf
    Garwulf
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    If they do less than 2014 they presumably are going to remove content ;)
    This game was to have regular content. Apart from some grinds(undaunted, trials and writs) and poorly thought out Craglorn that never happened as far as
    I am concerned. The champion system is not content just a levelling revamp as the original one was not very good.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Bouvin wrote: »
    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.

    They'll make you pay for the expansion.

    Just like other games. LoTRO did.

    LOTRO doesnt require you to buy the base game. They also dont promise you will get all the updates free like ESO is promising.
  • EsORising
    EsORising
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    I'm spoiled with all the major updates recently in 1.6. However i would settle theif and brotherhood guild and skills lines with ability to kill players with bounty would be a gerat next updates.
  • Darklord_Tiberius
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    Bouvin wrote: »
    Gidorick wrote: »
    Ugh.... I felt like the release schedule of 2014 was abysmal.

    Which is hilarious, because it was pretty much all done right on time.

    Honestly, folks. Figure out which hyperbolic whine-train to get on.

    LOL. Just updating the version number from 1.1 to 1.2 to 1.3 doesn't equate to new content.

    In the past year we've gotten Upper and Lower Craglorn.

    That's not new content every 4-6 weeks.

    Content in an MMO doesn't just refer to maps and exploreable zones. This is not Call of Duty or Star craft. Anything that adds any type of substance to the game is content. You can disagree with that, but you are wrong.
  • Razzak
    Razzak
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    Bouvin wrote: »
    Gidorick wrote: »
    Ugh.... I felt like the release schedule of 2014 was abysmal.

    Which is hilarious, because it was pretty much all done right on time.

    Honestly, folks. Figure out which hyperbolic whine-train to get on.

    LOL. Just updating the version number from 1.1 to 1.2 to 1.3 doesn't equate to new content.

    In the past year we've gotten Upper and Lower Craglorn.

    That's not new content every 4-6 weeks.

    Content in an MMO doesn't just refer to maps and exploreable zones. This is not Call of Duty or Star craft. Anything that adds any type of substance to the game is content. You can disagree with that, but you are wrong.

    You are correct. But please, refresh my memory. What substance has been added in the past?
  • Bouvin
    Bouvin
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    Razzak wrote: »
    Bouvin wrote: »
    Gidorick wrote: »
    Ugh.... I felt like the release schedule of 2014 was abysmal.

    Which is hilarious, because it was pretty much all done right on time.

    Honestly, folks. Figure out which hyperbolic whine-train to get on.

    LOL. Just updating the version number from 1.1 to 1.2 to 1.3 doesn't equate to new content.

    In the past year we've gotten Upper and Lower Craglorn.

    That's not new content every 4-6 weeks.

    Content in an MMO doesn't just refer to maps and exploreable zones. This is not Call of Duty or Star craft. Anything that adds any type of substance to the game is content. You can disagree with that, but you are wrong.

    You are correct. But please, refresh my memory. What substance has been added in the past?

    Crafting Writs
    Pledges (just a reason to run vet dungeons tho)
    Vet Dungeons
    DSA
    Trials
    Craglorn

    That's all I can think of that's been added in the last year.

    The problem is that the only thing you can do in there solo is Crafting Writs.

    For group stuff, it's really hard to get groups, even in guild, because so few people are running it. I expect that to only get worse in 1.6.

    I think what's really missing here is good, repeatable content that can be done solo. Once you grind through all of the quests there's no solo content left so all of your time is either spent in PvP or waiting for groups to do dungeons.

    Justice system will help a little.. but I'm thinking pickpocketing and stealing from crates in towns is going to get boring fast. And who knows when we'll even see the Enforcer part of the Justice system.

    I have to say, LoTRO did a fantastic thing when they added the little instanced zones that you got to level up your hireling in, that scaled based on number of people participating in it. They scaled from solo to like 16 players... very smart move on their part.

    I wish ZOS had the sense to do something similar because it would help keep people occupied instead of waiting around for groups.
  • Bouvin
    Bouvin
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    Bouvin wrote: »
    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.

    They'll make you pay for the expansion.

    Just like other games. LoTRO did.

    LOTRO doesnt require you to buy the base game. They also dont promise you will get all the updates free like ESO is promising.

    Well sorta.

    You can play the beginner zones, plus the 2nd zone, which isn't much at all, more of a free trial.

    And I suspect ZOS boxes will be super cheap within a month or two of console release, so the "buy" part will barely mean anything.

    As far as DLC.. what are they going to decide is DLC that subs get vs. an "EXpansion" that subs have to pay for? We will just have to wait and see I guess...but my prediction is that when Cash Shop + DLC isn't cutting it for cash flow they'll start making subs pay to buy "Expansions".
  • frosth.darkomenb16_ESO
    frosth.darkomenb16_ESO
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    Bouvin wrote: »
    Bouvin wrote: »
    Winnower wrote: »
    By the time console release gets here, the plans for TU will have morphed again; the box will cost $40, $10 on bargain weekends, and the subscriptions will be phased out.

    There will be a chance to buy crowns for extra bank space, boosters, and the eventual DLC, but the DLC will probably come once a year or so. The clown store will have a conversion so if you buy crowns, you can change that to gold if you don't want to buy other stuff in the store.

    I dont see how they will keep selling boxes either.

    Maybe once they'll do like GW2.
    Once see that their cash shop approach doesn't work, they'll release a physical expansion to sell more boxes.

    Hows that going to work when all the content is supposed to be free for "plus" members.

    They'll make you pay for the expansion.

    Just like other games. LoTRO did.

    LOTRO doesnt require you to buy the base game. They also dont promise you will get all the updates free like ESO is promising.

    Well sorta.

    You can play the beginner zones, plus the 2nd zone, which isn't much at all, more of a free trial.

    And I suspect ZOS boxes will be super cheap within a month or two of console release, so the "buy" part will barely mean anything.

    As far as DLC.. what are they going to decide is DLC that subs get vs. an "EXpansion" that subs have to pay for? We will just have to wait and see I guess...but my prediction is that when Cash Shop + DLC isn't cutting it for cash flow they'll start making subs pay to buy "Expansions".

    Exactly. If GW2 had to do it with a much larger player base, there is no reason to expect ESO not to.
  • Neryaz
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    Just hope they get in a new zone soon.. ppl are getting abit tierd of running craglorn. " atleast i am" i mean if they don't put up a new PvE zone and fix the PvP ppl will get tierd of the game. sadly, and with this i mean Quest Trials,Dungeons and DSA Arena once you've cleard it it start to get boring after a time.
    DK VR 16 Phixus Azura/Trueflame

    Templar VR 16 Trygor Azura/Trueflame.
  • SgtPepperUK
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    Bouvin wrote: »
    Gidorick wrote: »
    Ugh.... I felt like the release schedule of 2014 was abysmal.

    Which is hilarious, because it was pretty much all done right on time.

    Honestly, folks. Figure out which hyperbolic whine-train to get on.

    LOL. Just updating the version number from 1.1 to 1.2 to 1.3 doesn't equate to new content.

    In the past year we've gotten Upper and Lower Craglorn.

    That's not new content every 4-6 weeks.

    Content in an MMO doesn't just refer to maps and exploreable zones. This is not Call of Duty or Star craft. Anything that adds any type of substance to the game is content. You can disagree with that, but you are wrong.

    No.

    Updates/patches can include bug fixes, quality of life improvements, UI updates, system updates like the champion points system and additional content.

    Content itself adds new things that players can do, such as zones, dungeons, quests and so on, even things like adding player housing.

    So a patch may include things that improve the game, changes to existing things in the game and new playable content. Improvements are important (especially bug fixes), changes to existing things can vary in how essential they are (they can also make things worse, such as SWG new game experience or the skill tree changes LOTRO implemented a couple of years ago) but content updates are the lifeblood of MMOs. Without them even the most polished of MMOs will leave players bored.

    Additional content hasn't been added at an exactly stellar rate in ESO so far and, I'm sorry, an MMO that is not yet a year old does not need "time to breathe". You could get away with that with many years worth of content updates under your belt but not after a few months, even if ZOS had put in twice the amount of new content than they actually did.
  • Bouvin
    Bouvin
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    Bouvin wrote: »
    Gidorick wrote: »
    ...

    ...

    No.

    Updates/patches can include bug fixes, quality of life improvements, UI updates, system updates like the champion points system and additional content.

    Content itself adds new things that players can do, such as zones, dungeons, quests and so on, even things like adding player housing.

    So a patch may include things that improve the game, changes to existing things in the game and new playable content. Improvements are important (especially bug fixes), changes to existing things can vary in how essential they are (they can also make things worse, such as SWG new game experience or the skill tree changes LOTRO implemented a couple of years ago) but content updates are the lifeblood of MMOs. Without them even the most polished of MMOs will leave players bored.

    Additional content hasn't been added at an exactly stellar rate in ESO so far and, I'm sorry, an MMO that is not yet a year old does not need "time to breathe". You could get away with that with many years worth of content updates under your belt but not after a few months, even if ZOS had put in twice the amount of new content than they actually did.

    Couldn't agree more. I played Rift from release and even betaed it.

    IMO Rift is a great game. But I quit playing it long before it went F2P. Why?

    Lack of content updates. Running the same dungeons just got boring after a while. And while instanced, on-demand PvP is something I think would be good for ESO, that as well got boring after a while in Rift. Rifts also were awesome, but again...just got boring after a while.

    ESO is already at the point of boredom for PvE. It also doesn't help that all PvE content released has been group content. Yes, this is an MMO, but forced grouping greatly reduces content options for players who play on off-times or don't want to group all the time.

    Me personally? I like grouping, but there are many times when I just want to relax and play after work and don't feel like doing intense group content or PvP. Having no new soloable PvE zones since release, and having already played through Caldwell's Gold and Silver has made leveling alts almost painful.

    Wrothgar and Imperial City (PvPers need love too) can't come soon enough IMO.
    Edited by Bouvin on February 12, 2015 11:12PM
  • wraith808
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    Sarcasm aside, the game was not supposed to have a cash shop, yet they came back on that. I don't see any reason why they wouldn't make some expansions to buy on top of the subscription.

    The game already has a cash shop. There was never a time when it wouldn't have one... because it had one at launch. This is just a revamp and expansion of what's already there.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
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  • Xandryah
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    Rosveen wrote: »
    So we have at least 7 months (November-June) without a content update? Huh. But more importantly, is there any reason at all to keep subbing between March and June?

    this is my thinking too... maybe if... i better stop here :) lol not much can/will/may happen anyway... i think i will stop posting suggestions ... they all know the possibilities...

    Cheers :)

    Xandryah
  • Seraphyel
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    Their content development has always been at a sluggish pace. The whole content we got within one year is Craglorn and that's literally nothing. I doubt it will get better.
  • Naor_Sarethi
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    the game isnt fixable anymore imo. by the time they will have a content update or dlc out, i'll be long gone already. pretty sure of that.
  • Seraphyel
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    the game isnt fixable anymore imo. by the time they will have a content update or dlc out, i'll be long gone already. pretty sure of that.

    That's the thing with all those announced DLCs. We don't even have information about it but it's nearly one year after the announcement... what the hell is wrong there?
  • Sayun
    Sayun
    Soul Shriven
    Seraphyel wrote: »
    the game isnt fixable anymore imo. by the time they will have a content update or dlc out, i'll be long gone already. pretty sure of that.

    That's the thing with all those announced DLCs. We don't even have information about it but it's nearly one year after the announcement... what the hell is wrong there?

    For real.... why does every one need content? i mean yeah it´s great to play a new PVE Area, but you finished it in maybe 1-2 weeks and than? Yeah for sure they should make another one... and on... and on.. and on. That´s not Gaming, enjoying or even an MMO. We Players need always new things because we are used to get them on simply every game, maybe we players should change our minds and keep focusing on the RPG Point of a game, set straight signs of how proud we are to have that one sword we were playing for 1 month to get . Or even just sit in a round talking or exploring.
    I played WoW for 5 years after geting ripped off.... because every year there are new levels and areas, and everything i was playing for is now useless and i have to play the same like every content?

    Some Players like to do that, but me not.
    If someone really likes an MMORPG , he playes it. Not just for content.

    When they send slower content, you will stop and play again when it´s released.
    At all we play. Maybe more or less but we will play.

    Sorry for bad ass english it was a short time of school.
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