I hope you didn't take it as an insult. I just think it's funny that my post got 10 LOL's like it was the craziest thing people heard, only to find out that it was in fact 100% true two days later. I really don't see how at this point this game can be successful. At the very least I just don't see how it in any way resembles an Elder Scrolls game. Sure on the surface it has the lore and some of the controls, but it's not going to take most people very long to see it's really just like every other MMO, except not the ways that are good. Here's an example:lordrichter wrote: »@eventide03b14a_ESO
I quoted you and replied because that would have surprised me. Mostly due to your predicted timing and the fact that you said "F2P".
They announced a Premium B2P at a Console Announcement in the last half of January. This was the highest probability outcome, venue, and time frame.
I was not willing to discuss any business model rumors that I considered true, however, I had no qualms about shooting down any rumors I felt were not strictly true.
I decided in early January to not feed the hysteria, mostly because any business model change would be fait accompli, so why fret about it. I tried to hide it, but looking back it was pretty clear I was thinking B2P plus subscription before mid year, even as I appeared to say otherwise.
I can see from our comment history that you are still angry. I am much more calm about it now than I was 2 weeks ago. It was very hard to hold my counsel.
So, I am well beyond raging and blaming. I accepted the change before they even announced it, so all confirmation did was make me sad. Now I am free to discuss what this all means and how to proceed.
heroofnoneb14_ESO wrote: »eventide03b14a_ESO wrote: »Don't blame Microsoft for ESO's bad decisions.heroofnoneb14_ESO wrote: »I suspected something like this would happen due to one company alone: Microsoft.
The X-Box console has never allowed an online game to skip out of their gold membership, at least to my knowledge. This means that folks would have to pay for gold membership as well as the sub fee.
With Sony, if they made ESO an exclusive title like FF14 did, the may have gotten away with no online fee in addition to subscription, but being cross platform means Sony is going to want it's due, and are not going to let Microsoft get the more profitable deal.
So, at the point you know that there is going to be a 15 dollar a month charge on either before your subscription fee, how can you get people to sign up and make a profit? A B2P model is one of the few viable options.
This is coming to us on PC first though due to "fairness", they don't want to lose more players because the console is getting a different model than us. I feel the announcement was a bit rushed, but hearing the console date at the same time makes me feel the two were connected.
Blame is a strong word, but ZOS is absolutely dancing to the tune of what Microsoft would offer. It was ZOS's choice to offer ESO on all consoles and to go with the B2P model, but those choices are largely colored by the restrictions Microsoft places on its online access.
grimjim398 wrote: »heroofnoneb14_ESO wrote: »eventide03b14a_ESO wrote: »Don't blame Microsoft for ESO's bad decisions.heroofnoneb14_ESO wrote: »I suspected something like this would happen due to one company alone: Microsoft.
The X-Box console has never allowed an online game to skip out of their gold membership, at least to my knowledge. This means that folks would have to pay for gold membership as well as the sub fee.
With Sony, if they made ESO an exclusive title like FF14 did, the may have gotten away with no online fee in addition to subscription, but being cross platform means Sony is going to want it's due, and are not going to let Microsoft get the more profitable deal.
So, at the point you know that there is going to be a 15 dollar a month charge on either before your subscription fee, how can you get people to sign up and make a profit? A B2P model is one of the few viable options.
This is coming to us on PC first though due to "fairness", they don't want to lose more players because the console is getting a different model than us. I feel the announcement was a bit rushed, but hearing the console date at the same time makes me feel the two were connected.
Blame is a strong word, but ZOS is absolutely dancing to the tune of what Microsoft would offer. It was ZOS's choice to offer ESO on all consoles and to go with the B2P model, but those choices are largely colored by the restrictions Microsoft places on its online access.
The galling part of this is that ZOS had to have known this from the beginning and still carried on this charade. This means all the naysayers and skeptics who've been criticizing ZOS from the beginning were right. I thought I was too old to be this naive. Oh well, live and learn.
Just after this game launched, I looted or received as a quest reward what I believed was a placeholder xp potion. With hindsight, I can see that b2p or f2p was planned from that time. Also, having the Palomino mount was the initial set up of the cash shop.
Here is what I wrote back in May of June of last year:
XP Potion Placeholder for future CS? I got this item as a quest reward. Tonic of Accelerated Time. When I got it, the name sounded like something that might give an xp boost. I couldn't use it. Here is a thread in the official forum. http://forums.elderscrollsonline.com/discussion/82790/tonic-of-accelerated-time
I didn't see why it would be necessary to get through the level 1-50 content, but after reaching VR 1, I can now see that a lot of people would be interested in this type of potion because of the game design making the VR levels much harder to get through.
Someone else posted in these forums at that time:
forums.elderscrollsonline.com/discussion/82790/tonic-of-accelerated-time
This makes me think there was some amount of deception. What else could a tonic of accelerated time have been?
Nazon_Katts wrote: »If you take a close look at soul gems, enchantments and the revive mechanic, at transportation costs, including horses, at inventory and bank management, you can already see a groundwork lending itself quite easily towards a F2P model. IF they change from P2P it's gonna be a freemium model and I'm certain - at least in the beginning - we won't even notice much of a difference. That one thing, they got right.