eventide03b14a_ESO wrote: »ZOS_GinaBruno wrote: »The store offers consumables you can use to save time on in-game activities (like experience and crafting boosters, for example) along with new customization options including costumes, exotic pets, and mounts.
Does this sound like the start of a pay to win model to anyone else?
*Edit: I think it's disgusting that they are considering offering XP boosts even for crafting.
Moar customization:
Extra animations - Like some NPCs do that flashy animation when they sheat their weapon?
Or extra instrument to play on, or extra music you can get when using a lute etc.
I'd love ride customization too: Like warpaint on guars?
WhiskeyRiver.AZub17_ESO wrote: »One small request:
How about putting a bottle home in the crown store.Looks like a Genie's bottle.It goes into your inventory till you need it.Click on it and poof your in it.Goto the tiny crystal on a shelf inside,click on that and your back out.No land is cluttered up or anything.It's like a solo place,kinda like the Harborage. Lotsa mannequins for armor,storage containers,etc. You could have it so that people in friends lists could go in and visit too.
Pleeeze?
Ability to add shields and maybe weapons to the dye system.
I hate have a crafted shield not match my current gear load out.
Changing weapon dye would just be a plus.
2handed spear weapon
1 handed chain maces
Adding more races/class choices
Class ideas:
A "ice" orientated class (harnesses the powers of ice to conjure protection, and deal damage to foes)
Necromancer (uses poison, raising dead, and foul magic)
More group orientated events (raids, dungeons)
- I would love, love, love to see backpacks, satchels, et al. Not cloaks, not capes. No one goes to fight with a cloak billowing on his back, take this from a veteran, lol. But you could add backpacks/satchels. For starters, they have no physics, so should be easier for you to implement, and apart from that, they too add a "realistic" touch to our appearance, which i believe you too are striving for.