badmojo0777b14_ESO wrote: »factions exist for a reason. ive explained this more times than I can count going back to 6 months before ESO was even released and no. the factions are at war. Darth Vader doesn't slaughter the Rebels during the week, and hang out with his Jedi buddies on the weekend having a beer. Factions are created to SEPERATE and create animosity between faction players. communication between factions of any kind ruins that in all MMOS. playing WOW for 7 years i never heard the ALLIANCe players say"hey it would be cool if we could run dungeons with the HOrde players". it destroys faction pride and for those new to MMOS I understand the confusion but its a core element of most MMOs.
xMovingTarget wrote: »I support this idea. Would like that DPS Race with @TehMagnus without damn leveling an alt
I dont care about the ESO factions at war. I just want to play with my friends that are in another Alliance as me.
Sorry but this isn't WoW. Also Rift does it just fine. The concept is that the Factions are putting their differences aside to defeat greater foes, in that it doesn't matter if they hate each other if there's nobody left on the world to hate because the stronger foes wipe them all out. This is very easily explainable and perfectly doable. Also, sorry to burst your bubble, but Paul Sage said the week Craglorn came out that they are working on this very thing, that is making instanced content cross faction. It's obviously low on their priorities or we'd already have it.badmojo0777b14_ESO wrote: »factions exist for a reason. ive explained this more times than I can count going back to 6 months before ESO was even released and no. the factions are at war. Darth Vader doesn't slaughter the Rebels during the week, and hang out with his Jedi buddies on the weekend having a beer. Factions are created to SEPERATE and create animosity between faction players. communication between factions of any kind ruins that in all MMOS. playing WOW for 7 years i never heard the ALLIANCe players say"hey it would be cool if we could run dungeons with the HOrde players". it destroys faction pride and for those new to MMOS I understand the confusion but its a core element of most MMOs.
badmojo0777b14_ESO wrote: »factions exist for a reason. ive explained this more times than I can count going back to 6 months before ESO was even released and no. the factions are at war. Darth Vader doesn't slaughter the Rebels during the week, and hang out with his Jedi buddies on the weekend having a beer. Factions are created to SEPERATE and create animosity between faction players. communication between factions of any kind ruins that in all MMOS. playing WOW for 7 years i never heard the ALLIANCe players say"hey it would be cool if we could run dungeons with the HOrde players". it destroys faction pride and for those new to MMOS I understand the confusion but its a core element of most MMOs.
Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't do dungeons cross faction. It would make finding groups MUCH faster, would allow friends and guildies to play with each other much easier, and would be an interesting experience to play with one of your sworn enemies:D
It would also be nice if craglorn was made cross-faction. Its a group only zone, finding groups for the quests there would likely be much quicker if we could do cross-faction grouping.
I couldn't choose which analogy to use. Had even more than 2..Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't kill with one button/have jetpacks and fly. It would make killing enemies/getting to places MUCH faster, would allow friends and guildies to kill each other much easier/to have jetpack races, and would be an interesting experience to kill/win one of your sworn enemies just by pressing one button/in a race like that:D
It would also be nice if craglorn was made to have a gas station where we can fuel our jet packs and rocket boots. Its a large zone, moving between places so that group members can all rally would be much quicker if we had jet packs and rocket boots.
Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't do dungeons cross faction. It would make finding groups MUCH faster, would allow friends and guildies to play with each other much easier, and would be an interesting experience to play with one of your sworn enemies:D
It would also be nice if craglorn was made cross-faction. Its a group only zone, finding groups for the quests there would likely be much quicker if we could do cross-faction grouping.
But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
What you're saying is kinda like...I couldn't choose which analogy to use. Had even more than 2..Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't kill with one button/have jetpacks and fly. It would make killing enemies/getting to places MUCH faster, would allow friends and guildies to kill each other much easier/to have jetpack races, and would be an interesting experience to kill/win one of your sworn enemies just by pressing one button/in a race like that:D
It would also be nice if craglorn was made to have a gas station where we can fuel our jet packs and rocket boots. Its a large zone, moving between places so that group members can all rally would be much quicker if we had jet packs and rocket boots.
Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't do dungeons cross faction. It would make finding groups MUCH faster, would allow friends and guildies to play with each other much easier, and would be an interesting experience to play with one of your sworn enemies:D
It would also be nice if craglorn was made cross-faction. Its a group only zone, finding groups for the quests there would likely be much quicker if we could do cross-faction grouping.
But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
What you're saying is kinda like...I couldn't choose which analogy to use. Had even more than 2..Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't kill with one button/have jetpacks and fly. It would make killing enemies/getting to places MUCH faster, would allow friends and guildies to kill each other much easier/to have jetpack races, and would be an interesting experience to kill/win one of your sworn enemies just by pressing one button/in a race like that:D
It would also be nice if craglorn was made to have a gas station where we can fuel our jet packs and rocket boots. Its a large zone, moving between places so that group members can all rally would be much quicker if we had jet packs and rocket boots.
badmojo0777b14_ESO wrote: »factions exist for a reason. ive explained this more times than I can count going back to 6 months before ESO was even released and no. the factions are at war. Darth Vader doesn't slaughter the Rebels during the week, and hang out with his Jedi buddies on the weekend having a beer. Factions are created to SEPERATE and create animosity between faction players. communication between factions of any kind ruins that in all MMOS. playing WOW for 7 years i never heard the ALLIANCe players say"hey it would be cool if we could run dungeons with the HOrde players". it destroys faction pride and for those new to MMOS I understand the confusion but its a core element of most MMOs.
alright. enjoy seven hour searches then
alright. enjoy seven hour searches then
oh, I'm not against this change. I'm just trying to say, that there are reasons why it shouldn't be done. It is good and makes sense for you and some others..And I respect that and understand you. Others don't want alliances to interact - and I understand them too. (Besides, how's it gonna be? Why can't they see each other in zones, but can - in dungeons.. It kinda doesn't make sense.) And there are also players who would love having rocket boots or god mode available. Because it's more fun and save time for them.
Also, let's not forget, that when you go to other fractions' zones you kinda go in the past. (before you complete them at least).
Also, 7 hour searches take place because LFG tool doesn't seem to work, not because there're not enough players.
Yeah, because it's not like the 3 guilds are considered neutral in the alliance war or anything. And we all know that the rulers of the alliances are executing every single mages guild, fighters guild, and undaunted member they can get their hands on for daring to work with members of their guild across Tamriel. You're right, it totally makes sense that you can't work with other members of the undaunted from other alliances... In fact, it makes a lot of sense that High King Emeric is perfectly fine with you wandering off and taking care of a problem for his enemy Queen Ayrenn over at Tempest Island. Just don't you dare join up with any of Queen Ayrenn's subjects to do it! If you're helping out another alliance, that's fine, just no fraternizing!But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah, because it's not like the 3 guilds are considered neutral in the alliance war or anything. And we all know that the rulers of the alliances are executing every single mages guild, fighters guild, and undaunted member they can get their hands on for daring to work with members of their guild across Tamriel. You're right, it totally makes sense that you can't work with other members of the undaunted from other alliances... In fact, it makes a lot of sense that High King Emeric is perfectly fine with you wandering off and taking care of a problem for his enemy Queen Ayrenn over at Tempest Island. Just don't you dare join up with any of Queen Ayrenn's subjects to do it! If you're helping out another alliance, that's fine, just no fraternizing!But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
and its honestly unfair of you to compare my request to someone wanting god mode and invincibility: I want this change to find groups faster, not to make me a beast at the game
Yeah, because it's not like the 3 guilds are considered neutral in the alliance war or anything. And we all know that the rulers of the alliances are executing every single mages guild, fighters guild, and undaunted member they can get their hands on for daring to work with members of their guild across Tamriel. You're right, it totally makes sense that you can't work with other members of the undaunted from other alliances... In fact, it makes a lot of sense that High King Emeric is perfectly fine with you wandering off and taking care of a problem for his enemy Queen Ayrenn over at Tempest Island. Just don't you dare join up with any of Queen Ayrenn's subjects to do it! If you're helping out another alliance, that's fine, just no fraternizing!But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
and its honestly unfair of you to compare my request to someone wanting god mode and invincibility: I want this change to find groups faster, not to make me a beast at the game
And someone wants rocket boots and a jet pack just to move around faster or god mode to farm AP faster I'm just saying, that some things make the game more comfortable for you but seem unfair to others.
What if I don't want others to find groups faster because I feel like I deserve to have the advantage of fast grouping since I'm the part of a good guild?
What I'm saying is there is a plenty of players out there to group with. Find a guild You can find 3 or 11 more people in ONE faction and don't need that cross-faction feature, do you?Yeah, because it's not like the 3 guilds are considered neutral in the alliance war or anything. And we all know that the rulers of the alliances are executing every single mages guild, fighters guild, and undaunted member they can get their hands on for daring to work with members of their guild across Tamriel. You're right, it totally makes sense that you can't work with other members of the undaunted from other alliances... In fact, it makes a lot of sense that High King Emeric is perfectly fine with you wandering off and taking care of a problem for his enemy Queen Ayrenn over at Tempest Island. Just don't you dare join up with any of Queen Ayrenn's subjects to do it! If you're helping out another alliance, that's fine, just no fraternizing!But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
Ok but we are not only in those guilds. As a member of DC I also am a personal agent of King Emeric and kill AD scouts. In AD I am the part of that secret organization working on Queen Ayrenn. EP members have a large-scaled war with DC in Stonefalls.
The point is, the guilds are neutral, the players ARE NOT.
The guilds are neutral which means they don't take part in war and don't force their members to do it(it's not one of the things your membership there implies), but they can't and they don't forbid you supporting your alliance, and your alliance is at war. It doesn't matter that you are a member of the fighters/mages/undaunted, you are a part of your alliance as well. And you alliance is NOT neutral.
Doesn't it make sense?
and its honestly unfair of you to compare my request to someone wanting god mode and invincibility: I want this change to find groups faster, not to make me a beast at the game
And someone wants rocket boots and a jet pack just to move around faster or god mode to farm AP faster I'm just saying, that some things make the game more comfortable for you but seem unfair to others.
What if I don't want others to find groups faster because I feel like I deserve to have the advantage of fast grouping since I'm the part of a good guild?
What I'm saying is there is a plenty of players out there to group with. Find a guild You can find 3 or 11 more people in ONE faction and don't need that cross-faction feature, do you?Yeah, because it's not like the 3 guilds are considered neutral in the alliance war or anything. And we all know that the rulers of the alliances are executing every single mages guild, fighters guild, and undaunted member they can get their hands on for daring to work with members of their guild across Tamriel. You're right, it totally makes sense that you can't work with other members of the undaunted from other alliances... In fact, it makes a lot of sense that High King Emeric is perfectly fine with you wandering off and taking care of a problem for his enemy Queen Ayrenn over at Tempest Island. Just don't you dare join up with any of Queen Ayrenn's subjects to do it! If you're helping out another alliance, that's fine, just no fraternizing!But there are good reasons. The first comment has them. It makes sense that ppl of opposing factions can't group. Say, if they did, they would be executed by their kings.
Ok but we are not only in those guilds. As a member of DC I also am a personal agent of King Emeric and kill AD scouts. In AD I am the part of that secret organization working on Queen Ayrenn. EP members have a large-scaled war with DC in Stonefalls.
The point is, the guilds are neutral, the players ARE NOT.
The guilds are neutral which means they don't take part in war and don't force their members to do it(it's not one of the things your membership there implies), but they can't and they don't forbid you supporting your alliance, and your alliance is at war. It doesn't matter that you are a member of the fighters/mages/undaunted, you are a part of your alliance as well. And you alliance is NOT neutral.
Doesn't it make sense?
Ah, so you've never done any of the group dungeons aside from those in your own alliance's zone, and you haven't done Cadwell's Silver or Cadwell's Gold right? Otherwise your argument doesn't hold water.Ok but we are not only in those guilds. As a member of DC I also am a personal agent of King Emeric and kill AD scouts. In AD I am the part of that secret organization working on Queen Ayrenn. EP members have a large-scaled war with DC in Stonefalls.
The point is, the guilds are neutral, the players ARE NOT.
The guilds are neutral which means they don't take part in war and don't force their members to do it(it's not one of the things your membership there implies), but they can't and they don't forbid you supporting your alliance, and your alliance is at war. It doesn't matter that you are a member of the fighters/mages/undaunted, you are a part of your alliance as well. And you alliance is NOT neutral.
Doesn't it make sense?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Many threads may have already been made; but I want to make this anyway.
There is absolutely no good reason why we can't do dungeons cross faction. It would make finding groups MUCH faster, would allow friends and guildies to play with each other much easier, and would be an interesting experience to play with one of your sworn enemies:D
It would also be nice if craglorn was made cross-faction. Its a group only zone, finding groups for the quests there would likely be much quicker if we could do cross-faction grouping.
Yeah, just to potentially kill those people in Cyrodiil 10 minutes afterwards. Lore-"friendly".It's more lore-friendly than lore-breaking to allow cross-faction. And here are the reasons:
- Group Dungeons: You are not working for your alliance; you are joining in with a group of like-minded adventurers, who are the Undaunted.