Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Templar Skill - Rune Focus (Please update in 1.6)

 pvpaddict42
pvpaddict42
✭✭✭
I know a lot of skills are getting adjusted in 1.6. Obviously I don't have the list of what all is being changed and how, but I would like if the Rune Focus ability in the Templar Restoring Light line gets an update.

I'd like to see one of two things happen here. Either make it so that this buff works for all allies standing on it (currently its only the Templar) or make it so that it moves with the Templar if it's going to be self only. If the amount of armor and spell resist needed to be toned down a bit to accomplish this, it would be worth it. At the very least, if it's still going to be self only and non-mobile, double the radius of the buff to give the Templar more room to move around.
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    As an aside and somewhat comparable skill, the Circle of Protection ability in the Fighter skill line gives a non mobile armor/spell resist buff as well. It is only 500/500 for the armor and spell resist, BUT that doubles against undead and daedra, AND has a larger radius than Rune Focus AND all allies get the benefit while standing on it. Please make our class skill line ability not suck in comparison to a similar common pool ability.

    Also just throwing this out there, the Restoring Light line is full of support abilities, ones that support not only the Templar but also other players...EXCEPT for the deepest skill in the tree (Rune Focus) which is self only...huh?
  • leeux
    leeux
    ✭✭✭✭✭
    +1 Totally agreed.

    I still use it (as Channeled Focus) when the situation is appropriate for it. And when it's not I replace it with Syphon Spirit :)

    EDIT: You might want to post this in the Templar Updates thread in the Developer Section.
    Edited by leeux on January 14, 2015 7:18PM
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • Islyn
    Islyn
    ✭✭✭✭✭
    Ooh I will look up channeled focus. Some ringding told me to get rune focus - cannot recall why - but I never use it.
    Member of the Old Guard - Closed Betas 2013
  • leeux
    leeux
    ✭✭✭✭✭
    If you plan to go with Templar Tank, the other morph Restoring Focus is also useful too... but not sure if worth it.

    I mean, as there is also many other useful skills, and bar slot real state is so precious, it can be argued whether using it is worth losing the slot for other abilities.

    I never tried to do tank build yet... but I'm not really sure I'd use it if I did.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    leeux wrote: »
    +1 Totally agreed.

    I still use it (as Channeled Focus) when the situation is appropriate for it. And when it's not I replace it with Syphon Spirit :)

    EDIT: You might want to post this in the Templar Updates thread in the Developer Section.

    I will toss it in that thread as well in the hopes that someone in a position to make a difference gets a look at it.
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)
  • ThatHappyCat
    ThatHappyCat
    ✭✭✭✭✭
    I'm actually pretty happy with Channelled Focus. As a healer and tank it helps quite a bit with survivability and magicka management, and it's cheap so you can recast it without trouble (which also serves as an easy way to proc Engine Guardian). That said, it is a bit weak for what it does, particularly the morphed effects... here's hoping Channelled Focus will provide more magicka come 1.6.
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.
  • ThatHappyCat
    ThatHappyCat
    ✭✭✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    The tooltip is bugged, the magicka it restores is actually twice what it says. Which translates to 360 magicka over 18 seconds.

    It's the equivalent of 40 magicka regeneration not subject to soft capping. not bad at all.
    Edited by ThatHappyCat on January 15, 2015 12:06AM
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    You know the tooltip is bugged, right?

    Because it's significantly more than the cost of the spell. It's 20 magicka a second since it was hotfixed a few patches ago. Which over 16 seconds is significant, roughly 320 Magicka. But more importantly, this is about TANKING.

    Templar Tanking, when executed properly is potentially the only one in this game that can hit hard caps on armor, spell resistance, and then bypass the hardcap of 50% damage reduction through skillful usage of Empowering Sweep and Sun Shield.

    Granted, Sun Shield's shield acts as if you are naked, but it is going to be in the neighborhood of a value of around 1000-1200 for most VR14 tanks.

    I don't know about anybody else, but it's the primary tool on both of my tanking loadouts simply because the hits it can generate can be huge and it generates Ultimate for more Empowering Sweeps.

    It's cost is only slightly more than what the 16 second buff that Channeled Focus returns is. So that has to be kept in mind here. Because MP2 for Tanks is somewhere south of garbage for most of us.

  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    The tooltip is bugged, the magicka it restores is actually twice what it says. Which translates to 360 magicka over 18 seconds.

    It's the equivalent of 40 magicka regeneration not subject to soft capping. not bad at all.

    Even if it's bugged (and perhaps its not the tooltip that is bugged but the amount being returned that is) it still has a cost to cast the ability...so it's not the equivalent of 40 magicka regeneration. To cast Rune Focus it costs (me) 189 magicka...so even if it would generate 360 magicka over 18 seconds, I would only be getting 171 magicka back. This is 171 magicka every 18 seconds that I would not only need to keep casting (have to have the magicka on hand to cast it and would need to keep doing it over and over to keep the buff up) but also taking up space on my hot bar.

    Still don't see it being that great, especially for the deepest rung on the skill line, nor does it address the point that the ability is only useful for the Templar and not anyone else like the rest of the abilities in the line.
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    You know the tooltip is bugged, right?

    Because it's significantly more than the cost of the spell. It's 20 magicka a second since it was hotfixed a few patches ago. Which over 16 seconds is significant, roughly 320 Magicka. But more importantly, this is about TANKING.

    Templar Tanking, when executed properly is potentially the only one in this game that can hit hard caps on armor, spell resistance, and then bypass the hardcap of 50% damage reduction through skillful usage of Empowering Sweep and Sun Shield.

    Granted, Sun Shield's shield acts as if you are naked, but it is going to be in the neighborhood of a value of around 1000-1200 for most VR14 tanks.

    I don't know about anybody else, but it's the primary tool on both of my tanking loadouts simply because the hits it can generate can be huge and it generates Ultimate for more Empowering Sweeps.

    It's cost is only slightly more than what the 16 second buff that Channeled Focus returns is. So that has to be kept in mind here. Because MP2 for Tanks is somewhere south of garbage for most of us.

    Okay, so let's say you get 320 magicka...it still costs (me in this case) 189 magicka to cast, so effectively you aren't getting 320 magicka, you're getting 320 magicka - 189 magicka.

    As far as Tanking, goes, lets compare some numbers. I (actually playing as a tank primarily) have an unbuffed Armor value of 2205 (overcharged) and 2000 Spell Resistance. If I cast Rune Focus, this increases my Armor to 2787 and Spell Resistance to 2586 (both over charged). If I cast Circle of Protection, this increases my Armor to 2681 and Spell Resistance to 2482 (again both overcharged). As you can see, even though the base Rune Focus has a much higher value (1250) than Circle of Protection (500) I'm seeing barely any real difference in protection. My allies on the other hand see NOTHING from Rune Focus while they do gain the benefit of the protection value offered from Circle of Protection.

    Now if I wore light armor I'm sure I would see more return from Rune Focus since I wouldn't be as close to the soft cap, but why should I have to wear a certain type of armor to make the class ability be more useful than a common pool ability? Even if I did get more personally from the spell it could still easily be argued that the group benefit of CoP outweighs the single target benefit of RF. The Restoring Light line is about support abilities (as in supporting not only you but also your allies). Rune Focus is the only ability in the line that doesn't hold to this principle even though it's the deepest one in the tree.

    As far as Sun Shield and Empowering Sweep, they have no real bearing in this because we're discussing the usefulness of the the Rune Focus skill not the the value of other skills.

    In regards to cost to use the ability and magicka, let me throw out there that Rune Focus costs magicka to cast even if you get back more than it costs eventually with the Channeled Focus morph (though you don't with Restoring Focus). Circle of Protection costs stamina. Having magicka issues as a Templar tank, well here is a protection ability that is arguably better than Rune Focus and it doesn't even cost you that magicka you are so worried about. On top of that, it's quite easy to overcharge Stamina Recovery to cap if you are using Restoring Aura (or generate stamina via Repentance).
  • ThatHappyCat
    ThatHappyCat
    ✭✭✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    The tooltip is bugged, the magicka it restores is actually twice what it says. Which translates to 360 magicka over 18 seconds.

    It's the equivalent of 40 magicka regeneration not subject to soft capping. not bad at all.

    Even if it's bugged (and perhaps its not the tooltip that is bugged but the amount being returned that is) it still has a cost to cast the ability...so it's not the equivalent of 40 magicka regeneration. To cast Rune Focus it costs (me) 189 magicka...so even if it would generate 360 magicka over 18 seconds, I would only be getting 171 magicka back. This is 171 magicka every 18 seconds that I would not only need to keep casting (have to have the magicka on hand to cast it and would need to keep doing it over and over to keep the buff up) but also taking up space on my hot bar.

    Still don't see it being that great, especially for the deepest rung on the skill line, nor does it address the point that the ability is only useful for the Templar and not anyone else like the rest of the abilities in the line.

    For me it only costs 90 magicka, and as I have the Engine Guardian set I sometimes use it to force a proc. Since it costs so little and restores magicka it's essentially resource-free to use.

    It also makes me much more tanky (whether I be a tank or a healer), which is always welcome. As either role you simply can't afford to die.

    So all I'm saying is... it's pretty good. It's not a game-changer like Breath of Life is, but it is far from useless; and I find it very much worth the slot on my bar. I even use it in PvP and am surprised at how effective it is: as a healer people tend to focus you, but if you place down a Focus and make it clear you're not going down easy they tend to switch to someone else after a few seconds.

    As for the "not affecting allies" thing, I fail to see how that is a problem. Skill lines tend to be themed but it's hardly a concrete rule. The Dark Magic line for example is about CC, but it contains Dark Exchange which does no CC at all (unless you count CCing yourself as CC, heh).
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    The tooltip is bugged, the magicka it restores is actually twice what it says. Which translates to 360 magicka over 18 seconds.

    It's the equivalent of 40 magicka regeneration not subject to soft capping. not bad at all.

    Even if it's bugged (and perhaps its not the tooltip that is bugged but the amount being returned that is) it still has a cost to cast the ability...so it's not the equivalent of 40 magicka regeneration. To cast Rune Focus it costs (me) 189 magicka...so even if it would generate 360 magicka over 18 seconds, I would only be getting 171 magicka back. This is 171 magicka every 18 seconds that I would not only need to keep casting (have to have the magicka on hand to cast it and would need to keep doing it over and over to keep the buff up) but also taking up space on my hot bar.

    Still don't see it being that great, especially for the deepest rung on the skill line, nor does it address the point that the ability is only useful for the Templar and not anyone else like the rest of the abilities in the line.

    For me it only costs 90 magicka, and as I have the Engine Guardian set I sometimes use it to force a proc. Since it costs so little and restores magicka it's essentially resource-free to use.

    It also makes me much more tanky (whether I be a tank or a healer), which is always welcome. As either role you simply can't afford to die.

    So all I'm saying is... it's pretty good. It's not a game-changer like Breath of Life is, but it is far from useless; and I find it very much worth the slot on my bar. I even use it in PvP and am surprised at how effective it is: as a healer people tend to focus you, but if you place down a Focus and make it clear you're not going down easy they tend to switch to someone else after a few seconds.

    As for the "not affecting allies" thing, I fail to see how that is a problem. Skill lines tend to be themed but it's hardly a concrete rule. The Dark Magic line for example is about CC, but it contains Dark Exchange which does no CC at all (unless you count CCing yourself as CC, heh).

    I didn't say the ability was useless, I said it was lackluster, especially in comparison to a similar common pool ability (Circle of Protection). When a common pool ability is better or on par with a class skill, something needs to be changed. I'm happy that you have slightly more use out of the ability than I do, but should I really have to play with a specific type of armor or gear set up to make decent use of something which is supposed to be a class ability?

    If you read my previous post, I outlined the comparison between Rune Focus and Circle of Protection and hopefully understand where I am coming from. If not, well grats that you love the skill, but I feel differently and think there are a number of other Templars that do as well.
    Edited by pvpaddict42 on January 15, 2015 6:36PM
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    Pmarsico9 wrote: »
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    You know the tooltip is bugged, right?

    Because it's significantly more than the cost of the spell. It's 20 magicka a second since it was hotfixed a few patches ago. Which over 16 seconds is significant, roughly 320 Magicka. But more importantly, this is about TANKING.

    Templar Tanking, when executed properly is potentially the only one in this game that can hit hard caps on armor, spell resistance, and then bypass the hardcap of 50% damage reduction through skillful usage of Empowering Sweep and Sun Shield.

    Granted, Sun Shield's shield acts as if you are naked, but it is going to be in the neighborhood of a value of around 1000-1200 for most VR14 tanks.

    I don't know about anybody else, but it's the primary tool on both of my tanking loadouts simply because the hits it can generate can be huge and it generates Ultimate for more Empowering Sweeps.

    It's cost is only slightly more than what the 16 second buff that Channeled Focus returns is. So that has to be kept in mind here. Because MP2 for Tanks is somewhere south of garbage for most of us.

    Okay, so let's say you get 320 magicka...it still costs (me in this case) 189 magicka to cast, so effectively you aren't getting 320 magicka, you're getting 320 magicka - 189 magicka.

    As far as Tanking, goes, lets compare some numbers. I (actually playing as a tank primarily) have an unbuffed Armor value of 2205 (overcharged) and 2000 Spell Resistance. If I cast Rune Focus, this increases my Armor to 2787 and Spell Resistance to 2586 (both over charged). If I cast Circle of Protection, this increases my Armor to 2681 and Spell Resistance to 2482 (again both overcharged). As you can see, even though the base Rune Focus has a much higher value (1250) than Circle of Protection (500) I'm seeing barely any real difference in protection. My allies on the other hand see NOTHING from Rune Focus while they do gain the benefit of the protection value offered from Circle of Protection.

    Now if I wore light armor I'm sure I would see more return from Rune Focus since I wouldn't be as close to the soft cap, but why should I have to wear a certain type of armor to make the class ability be more useful than a common pool ability? Even if I did get more personally from the spell it could still easily be argued that the group benefit of CoP outweighs the single target benefit of RF. The Restoring Light line is about support abilities (as in supporting not only you but also your allies). Rune Focus is the only ability in the line that doesn't hold to this principle even though it's the deepest one in the tree.

    As far as Sun Shield and Empowering Sweep, they have no real bearing in this because we're discussing the usefulness of the the Rune Focus skill not the the value of other skills.

    In regards to cost to use the ability and magicka, let me throw out there that Rune Focus costs magicka to cast even if you get back more than it costs eventually with the Channeled Focus morph (though you don't with Restoring Focus). Circle of Protection costs stamina. Having magicka issues as a Templar tank, well here is a protection ability that is arguably better than Rune Focus and it doesn't even cost you that magicka you are so worried about. On top of that, it's quite easy to overcharge Stamina Recovery to cap if you are using Restoring Aura (or generate stamina via Repentance).

    The point is that Blazing Shield costs Magicka. If you don't use it to tank, fine.

    But heavy armor yields terrible magicka regen. It's about the magicka regeneration, not the armor or spell resistance.

    I don't know what your tanking loadout is. But to isolate one ability in a vacuum is not really applicable. It's a complementary ability. It is not good in and of itself. Nobody can dispute that.

    But if I ran around with a loadout of Molten Armaments and nothing else, I'd be bad there as well. It supports certain playstyles. If you don't use Blazing Shield, Purifying Ritual, Restoring Aura, or Breath of Life while you tank, then it's different from the majority of Templar Tanks that I know. Who generate the majority of their ultimate from healing and doing so requires Magicka.

    Which is how I know most of them tank:

    They try to keep Empowering Sweep's buff up as much as possible.
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    Pmarsico9 wrote: »
    Pmarsico9 wrote: »
    Honestly, I fined Channeled Focus the best for any situation considering Templar tanks have no issues with Stam. There are magicka issues.

    And OP, you know that Channeled Focus' magicka regen buff is cast on you on the cast and don't require you to stand in the circle.

    The armor and spell resistance require standing in the circle. Which could indicate that the ability needs a complete rework anyway since heavy armor is being heavily reworked in 1.6 (easily hitting damage reduction hard cap of 50% total.)

    The magicka regen buff doesn't scale and barely pays for the casting of the spell itself. Perhaps you find it viable to use up a slot on your hot bar to maybe (if you have good magicka cost reduction) get back 100 magicka every 20 seconds, but I certainly have things much more useful that can go on the bar.

    You know the tooltip is bugged, right?

    Because it's significantly more than the cost of the spell. It's 20 magicka a second since it was hotfixed a few patches ago. Which over 16 seconds is significant, roughly 320 Magicka. But more importantly, this is about TANKING.

    Templar Tanking, when executed properly is potentially the only one in this game that can hit hard caps on armor, spell resistance, and then bypass the hardcap of 50% damage reduction through skillful usage of Empowering Sweep and Sun Shield.

    Granted, Sun Shield's shield acts as if you are naked, but it is going to be in the neighborhood of a value of around 1000-1200 for most VR14 tanks.

    I don't know about anybody else, but it's the primary tool on both of my tanking loadouts simply because the hits it can generate can be huge and it generates Ultimate for more Empowering Sweeps.

    It's cost is only slightly more than what the 16 second buff that Channeled Focus returns is. So that has to be kept in mind here. Because MP2 for Tanks is somewhere south of garbage for most of us.

    Okay, so let's say you get 320 magicka...it still costs (me in this case) 189 magicka to cast, so effectively you aren't getting 320 magicka, you're getting 320 magicka - 189 magicka.

    As far as Tanking, goes, lets compare some numbers. I (actually playing as a tank primarily) have an unbuffed Armor value of 2205 (overcharged) and 2000 Spell Resistance. If I cast Rune Focus, this increases my Armor to 2787 and Spell Resistance to 2586 (both over charged). If I cast Circle of Protection, this increases my Armor to 2681 and Spell Resistance to 2482 (again both overcharged). As you can see, even though the base Rune Focus has a much higher value (1250) than Circle of Protection (500) I'm seeing barely any real difference in protection. My allies on the other hand see NOTHING from Rune Focus while they do gain the benefit of the protection value offered from Circle of Protection.

    Now if I wore light armor I'm sure I would see more return from Rune Focus since I wouldn't be as close to the soft cap, but why should I have to wear a certain type of armor to make the class ability be more useful than a common pool ability? Even if I did get more personally from the spell it could still easily be argued that the group benefit of CoP outweighs the single target benefit of RF. The Restoring Light line is about support abilities (as in supporting not only you but also your allies). Rune Focus is the only ability in the line that doesn't hold to this principle even though it's the deepest one in the tree.

    As far as Sun Shield and Empowering Sweep, they have no real bearing in this because we're discussing the usefulness of the the Rune Focus skill not the the value of other skills.

    In regards to cost to use the ability and magicka, let me throw out there that Rune Focus costs magicka to cast even if you get back more than it costs eventually with the Channeled Focus morph (though you don't with Restoring Focus). Circle of Protection costs stamina. Having magicka issues as a Templar tank, well here is a protection ability that is arguably better than Rune Focus and it doesn't even cost you that magicka you are so worried about. On top of that, it's quite easy to overcharge Stamina Recovery to cap if you are using Restoring Aura (or generate stamina via Repentance).

    The point is that Blazing Shield costs Magicka. If you don't use it to tank, fine.

    But heavy armor yields terrible magicka regen. It's about the magicka regeneration, not the armor or spell resistance.

    I don't know what your tanking loadout is. But to isolate one ability in a vacuum is not really applicable. It's a complementary ability. It is not good in and of itself. Nobody can dispute that.

    But if I ran around with a loadout of Molten Armaments and nothing else, I'd be bad there as well. It supports certain playstyles. If you don't use Blazing Shield, Purifying Ritual, Restoring Aura, or Breath of Life while you tank, then it's different from the majority of Templar Tanks that I know. Who generate the majority of their ultimate from healing and doing so requires Magicka.

    Which is how I know most of them tank:

    They try to keep Empowering Sweep's buff up as much as possible.

    You basically said it yourself, it's not about the armor or spell resistance, it's the magicka regen. That's the only thing you're pointing to as having value with the class skill, and that regen is a morph, it's not even the baseline part of the skill.

    I isolate one ability because we are looking at the value of a class skill in comparison to a common pool skill of similar nature. I know heavy armor yields terrible magicka regen, I wear it.

    Yes I use Blazing Shield and Restoring Aura and as needed Purifying Ritual and Breath of Life. But the funny thing is, I don't need to use the later two as much because my allies have higher defenses from standing on Circle of Protection. Those defenses can and do significantly decrease the amount of damage they take, thus saving me from having to expend magicka on heals. One Breath of Life is 457 magicka. If you got back 171 magicka for each casting and full waiting (18 seconds each) of Channeling Focus, you could generate enough magicka to cast One Breath of Life in about 48 seconds. I would argue that in that same 48 seconds, my allies standing on the Circle of Protection would get more than the equivalent amount of damage mitigation as that single Breath of Life would heal them for. If I was using the Circle of Preservation morph, it would be even more so as it would increase their Health Recovery stat as well by 25%. So with a common pool skill, I can do the equivalent or better than my class skill. That's the argument.
  • Pmarsico9
    Pmarsico9
    ✭✭✭✭
    You basically said it yourself, it's not about the armor or spell resistance, it's the magicka regen. That's the only thing you're pointing to as having value with the class skill, and that regen is a morph, it's not even the baseline part of the skill.

    I isolate one ability because we are looking at the value of a class skill in comparison to a common pool skill of similar nature. I know heavy armor yields terrible magicka regen, I wear it.

    I can't argue with you regarding Rune as a support ability. I guess I just view that it doesn't suck simply because Templars have zero magicka management aside from Spell Symm available.

    But do I think it needs changes more than say, Backlash or Solar Flare which are DPS losses to use?

    At least it has some use. At least it's not Eclipse or Focused Charge, right?
  •  pvpaddict42
    pvpaddict42
    ✭✭✭
    Pmarsico9 wrote: »
    You basically said it yourself, it's not about the armor or spell resistance, it's the magicka regen. That's the only thing you're pointing to as having value with the class skill, and that regen is a morph, it's not even the baseline part of the skill.

    I isolate one ability because we are looking at the value of a class skill in comparison to a common pool skill of similar nature. I know heavy armor yields terrible magicka regen, I wear it.

    I can't argue with you regarding Rune as a support ability. I guess I just view that it doesn't suck simply because Templars have zero magicka management aside from Spell Symm available.

    But do I think it needs changes more than say, Backlash or Solar Flare which are DPS losses to use?

    At least it has some use. At least it's not Eclipse or Focused Charge, right?

    We know that they are looking to improve dps for the Templar in 1.6, they've already said so in some interviews. They haven't released the details on what skills they've changed and how much, but the ones dealing with damage will presumably at least be getting looked at. Rune Focus doesn't fall in that category (with either morph) and has a directly correlating common skill that it can be compared to (unlike say Eclipse).

    I hope all the Templar skills get looked at closely, and I would be happy to list ones if they want all my opinions. Since I am pretty much 99% of the time a group tank however, I concentrate more on the skills that should be most important to my goal, thus why I am bringing Rune Focus into the spot light.

    I'm not invalidating that some people might find some use out of Rune Focus, I am saying it should be better than it is and made some suggestions of how it could be made so and thus made more relevant to more Templars.
Sign In or Register to comment.