Only class for Raid: play a DK

  • Vahrokh
    Vahrokh
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    TehMagnus wrote: »
    And I explained to you that the most played class is DK which is why there are so many in leaderboards. It's just a fact, and it's problematic, if you don't see that, maybe you are blind.

    How did they became the most played class? Because they were inferior? Or because it's a year they rule?
  • olemanwinter
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    Nerf DK you say?

    I'd just settle for them NOT nerfing my NB.

    How the heck am I ever supposed to get a group healing with my NB when the nerf the damage mitigation from Veil of Blades?
  • Blud
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    TehMagnus wrote: »
    @Nijjion Wrong direction ???

    what I say ? what I ask ?
    What i say ? I just see, that for most the best time in AA, Hel-Ra, sanctum more than half of the team was DK... it's just a fact, and it's really problematic, if you don't see that, maybe you are blind.

    What I ask ? I just ask that any class and any build could have a DPS a little like DK now.

    you worry about a nerf, but are you asking for a big boost of DPS for templar or sorcerer magicka ? so please do it now.
    So before complaining... for the hypothetical nerf of DK, ask that all class can do same DPS and not 30-50 % less than DK magicka or NB stamina.

    And I explained to you that the most played class is DK which is why there are so many in leaderboards. It's just a fact, and it's problematic, if you don't see that, maybe you are blind.

    It's pretty much the same in pvp. The Kill Enemy DK quest is finished almost as quickly as the Kill Enemy Player, especially if you are fighting EP. Nobody likes to get the Sorcs or Templars quests in the current state of the game.

    I'm really hoping we will see balance in the sense that no one class will be so overly represented in 1.6. This game will be closer to reaching its potential with more diversity of "viable classes"* for pve and pvp.

    *I'm using this term very loosely, so please don't nitpick.
    Edited by Blud on January 28, 2015 11:37PM
  • f047ys3v3n
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    Nerf DK you say?

    I'd just settle for them NOT nerfing my NB.

    How the heck am I ever supposed to get a group healing with my NB when the nerf the damage mitigation from Veil of Blades?

    If what I hear from the guys on PTS is right you are wise to worry. Right now Nightblades in raids are something of a Swiss army knife. They are a little blunt at the end compared to DK's on DPS but they have fantastic toolbox including damage mitigation with veils which they can keep up with fast ult regen and they take pressure off healers because they provide a constant influx of heals while doing DPS with the siphoning line. If what I hear is true about the siphoning line's strength most will loose this utility because the damage is low. Obviously with veils being nerfed and slow to regen they will not be a major part of strategies in the way they currently are. What you are left with is a DPS class that does less dps than DK. In other words, it may be a welcome to the new Sorc situation. For my part I have a max level Sorc and NB. Boy did I choose wrong. I also unsubbed as I was hoping 1.6 would fix class balance problems. I thought that was the point. I now believe the point was to nerf end game gear and add a new XP system "Champion points" almost none of which will be rewarded to current endgame players. The sum effect of these changes is to set back current end game players so they are nearer to the new players who will be joining on console at launch. It was always all about console and they can't have people who port over their toons running amok in PVP at launch day.

    A word to the console players who will be coming. Roll a DK.... No, don't say but I this, but I that, just do it and thank me when your experienced enough to know better. If you really want a pet, equip a vanity pet. It will do almost as much damage and won't die, lol. If you want a stealth skill just put any skill on your bar, tell yourself its a cloak, and hit it when you want to stealth. It won't work, but neither would dark cloak so loooool. Seriously, my last raid was 2 NB's, 3 templars, and 8 DK's, an optimal speed run.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • DeLindsay
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    How the heck am I ever supposed to get a group healing with my NB when the nerf the damage mitigation from Veil of Blades?
    They didn't change anything in regards to it's damage mitigation for the Group, only for YOU if you are the one dropping it. On top of that they only reduced it by 1.2 seconds at Rank 4. Also, they added a HUGE Heal to it for Players below 50% Health. In my Healing gear on my VR14 NB, VoB's new Heal is 13,734 over 4 sec. With what we're seeing on PTS, that's more than half of a Tank's Health and 65-70% of a DPS/Healer's Health. My Healing gear has 23,812 Magicka and 1492 Spell Damage scaled to 1.6 on PTS (I changed nothing from Live). Now if I spammed Magicka like some are testing with on PTS I could probably get VoB Heal over 20K but at a cost too great to Health.

    With the change to Spell Damage scaling for Staves, NB's are even better Healers in 1.6 than we already are on Live. Also, for those good NB Healers that use Bone Shield, in 1.6 Bone Surge is getting a very nice +8% Healing done bonus added to it. There's literally no reason to be worrying about NB Healing, that's not even on the radar of 1.6 NB issues to complain about.

    If you just gotta have something to complain about as a NB Healer, get on PTS and check out what they did to Ring of Preservation. You'll understand what I mean the first time you use it and then have to Dodge Roll or Block an attack and have no Stamina left to do so ;)
    Edited by DeLindsay on February 2, 2015 10:44AM
  • florian.billeb16_ESO
    Interesting and GG, a new best time with only 9 DK on 12 on Sanctum... Evidently, if they are so many DK, in this raid, that's exclusively and only because the population of DK is so big, and not because DK for PVE are so OP.

    Waiting seriously the 1.6.
  • Alcast
    Alcast
    Class Representative
    The reason there are 9 DKs is because they do 3x AOE dmg than every other class. And if you are in a hurry you want to kill *** fast. Especially in SO lol
    Edited by Alcast on February 3, 2015 1:41PM
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  • florian.billeb16_ESO
    JuL1aN wrote: »
    Every Time would be even faster with Stamina Sorcs/NBs, so stop complaining about DKs.

    So it's not why Sorcs/NBs do bether DPS... ok, I begin to undestand... but maybe someone don't tell the truth

  • florian.billeb16_ESO
    TehMagnus wrote: »

    And I explained to you that the most played class is DK which is why there are so many in leaderboards. It's just a fact, and it's problematic, if you don't see that, maybe you are blind.

    And maybe it's not because the most played class is DK, but maybe it's just because DK can do 3 times more AOE, have a bether DPS...

    Again, someone don't tell me the truth

  • The_Saint
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    DK is most popular, because of his possible damage atm. And no other reason.

    No other class make this aoe damage. And thats why it is possible to do SO in this time. All mobs are dead before they can cast. So you dont need a negate etc. a 'little' bit healing and go...
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  • TehMagnus
    TehMagnus
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    Tripwyr wrote: »
    This thread is nostalgic. I remember back when Alacrity cleared AA in 9 minutes there was a massive outrage because we had no Nightblades. Players used this as evidence that Nightblades need a fix, when the reality was that we simply didn't have any Nightblades in our guild. This had nothing to do with the class, but merely random luck.

    Never assume that the raid layout is indicative of class strength in this game. This isn't WoW, Hodor and LP don't have thousands of players lining up to play with them. Raid makeups are based on who happens to be in the guild, not how good their class is.

    True. I mean, sorcs and tempalrs still are sadly subpar DPSers at equal skill level IMO, but still, mostly true. And any op sorc and templar DPS will pull more DPS than 95% of the player base in any case.
    Edited by TehMagnus on February 3, 2015 3:44PM
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