filmoretub17_ESO wrote: »I'm sure its been said and discussed but now its my turn. I don't know how many times we are in the middle of a keep fight with a full zerg fighting for the capture and im dead. Then I look at my damage and behold most of the damage comes from keep guards. I've been hit at v1 for 2900 damage before from a mage and the archers hit me all the time for 900. I can understand they are trying to keep 5 man groups from capturing keeps but man this damage is a little extreme.
With guards this strong it is required that one side outnumbers the other in order to cap anything. The guards should be for protection when players aren't around.
filmoretub17_ESO wrote: »I'm sure its been said and discussed but now its my turn. I don't know how many times we are in the middle of a keep fight with a full zerg fighting for the capture and im dead. Then I look at my damage and behold most of the damage comes from keep guards. I've been hit at v1 for 2900 damage before from a mage and the archers hit me all the time for 900. I can understand they are trying to keep 5 man groups from capturing keeps but man this damage is a little extreme.
With guards this strong it is required that one side outnumbers the other in order to cap anything. The guards should be for protection when players aren't around.
I swear, if you aren't constantly on the lookout for those monsters, they will murder you in no time. Why the hell we ever had to kill Molag Bal when Cyrodiil is full of these guys is beyond me.Only thing that *** me is archer guards really, they can beeline on you or just randa switch when you don't expect it and shoot you through the grate/off the keep.
Lava_Croft wrote: »I swear, if you aren't constantly on the lookout for those monsters, they will murder you in no time. Why the hell we ever had to kill Molag Bal when Cyrodiil is full of these guys is beyond me.Only thing that *** me is archer guards really, they can beeline on you or just randa switch when you don't expect it and shoot you through the grate/off the keep.
Eh? I make a joke and I get this... Are you sure you aren't the one having a *** day?Lava_Croft wrote: »I swear, if you aren't constantly on the lookout for those monsters, they will murder you in no time. Why the hell we ever had to kill Molag Bal when Cyrodiil is full of these guys is beyond me.Only thing that *** me is archer guards really, they can beeline on you or just randa switch when you don't expect it and shoot you through the grate/off the keep.
Really out of all the posts on this forum you had to make your "I'm having a *** day post" about mine?
lighten the *** up dude can't remember the last time I saw you post something remotely cheery or upbeat. Also it's a valid point they shouldn't be able to shoot you through the grate!
Lava_Croft wrote: »Eh? I make a joke and I get this... Are you sure you aren't the one having a *** day?Lava_Croft wrote: »I swear, if you aren't constantly on the lookout for those monsters, they will murder you in no time. Why the hell we ever had to kill Molag Bal when Cyrodiil is full of these guys is beyond me.Only thing that *** me is archer guards really, they can beeline on you or just randa switch when you don't expect it and shoot you through the grate/off the keep.
Really out of all the posts on this forum you had to make your "I'm having a *** day post" about mine?
lighten the *** up dude can't remember the last time I saw you post something remotely cheery or upbeat. Also it's a valid point they shouldn't be able to shoot you through the grate!
Lava_Croft wrote: »
Video or no proof! Good luck!Princess_Asgari wrote: »Lava_Croft wrote: »
I will do this.
Only thing that *** me is archer guards really, they can beeline on you or just randa switch when you don't expect it and shoot you through the grate/off the keep.
Lava_Croft wrote: »
LonePirate wrote: »Instead of complaining about guards, you should focus your anger and protests on the real demon in Cyrodiil - fall damage. Gravity is more powerful than any guard, archer or mage.
Lava_Croft wrote: »If it were up to me, I'd buff the guards to at least double their strength. It's still way too easy to capture a resource solo or a keep with just a few people.