Bloodystab wrote: »Press F1 in game, there is a lot of info.
Aett_Thorn wrote: »Red bar = Health
Blue bar = Magika
Green bar = Stamina
....
I am at a loss how one can not figure out what each status bar represents after spending even just a short amount of time in the game. Especially someone who, by his/her own admission, has played other similar games. Is this thread a jab at the decision to not include a physical manual? No obvious help menu in the game? Or at the lack of UI options?
Shadowshire wrote: »Aett_Thorn wrote: »Red bar = Health
Blue bar = Magika
Green bar = Stamina
....
Thank-you for your reply. Unfortunately, I am red/green colorblind. (Usually "green" appears to be red, orange, or yellow to me.)
So, in which order are they displayed ? Is it top-to-bottom or left-to-right?
I'm not sure of their location on the screen, and everything changes when my character engages in combat. During a fight, there appears to be one bar for the opponent at the top and just one bar for my character at the bottom, under him. .....
I have installed the add-on "Foundry Tactical Combat" but I have not played the game with it yet. .... Later this evening, I hope.
nerevarine1138 wrote: »Bloodystab wrote: »Press F1 in game, there is a lot of info.
This. I'd also add that when a tutorial window comes up, read it. Most of your questions are answered in the first few windows that appear during the tutorial.
Bloodystab wrote: »Press F1 in game, there is a lot of info.
Red is in the middle. This is the health bar. It empties toward the middle. Resource bars are on the left and right. They empty toward the middle of the screen. So bar on left empties right, and vice versa. .... Also, the bars are shaped differently. Health bar has points on either end, resource bars have points in the direction they face and are flat in the center. ....
There are a couple of things you can do under your settings.
Firstly from memory the Health/Stamina/Magicka and abilities are all set to auto hide when you are out of combat. You can set this to always show if it is confusing to you to have it suddenly pop up once in combat.
Magicka is displayed on the left, Health in the middle and Stamina on the right. These are the three horizontal bars above your ability slots.
Shadowshire wrote: »nerevarine1138 wrote: »Bloodystab wrote: »Press F1 in game, there is a lot of info.
This. I'd also add that when a tutorial window comes up, read it. Most of your questions are answered in the first few windows that appear during the tutorial.
FWIW, I have read every "tutorial" displayed so far, and not one of them has offered any "tips" about the UI. Maybe things have changed since you last saw them.
What little they say has yet to be actually applicable to the initial quest to get out of Cold Harbour. Since it is irrelevant to the context, I have no idea how much of it I will remember and recognize whenever it might become relevant in the future.
Occasionally a message does appear to press some particular key(s) or a combination of mouse buttons to do something, such as get out of a trap or an AoE. Often there is nothing apparent on the display that would signify that he is in a trap or receiving AoE damage, i.e., nothing that I can recognize as such. So the message leaves me wondering why it was shown.
In that context, when the instruction seems to have probably done something in one situation, it might not evidently have any effect in another one. After a while, a player has the unavoidable impression that either something is missing from the display screen or that the software is unreliable.
In my experience, the "Help" is rarely updated simultaneously with the software, and instructions posted on websites and online .PDF files are neglected as well. Only about 25% of the users for any given piece of software are likely to RTFM (Read The Friendly Manual), so many publishers provide the minimum, if any at all. Frequently Asked Questions usually aren't. I don't suppose that TESO will be any different in that respect.
What is obvious to some people will seldom be obvious to everyone, and those who think it is obvious may be entirely mistaken in their perceptions nonetheless.
@Shadowshire I'm afraid I can't do a diagram right now, but hopefully the following will help:
- Top-center: Compass. Rotates with the camera to show you what direction you're facing, has cardinal points marked by N, E, S, W. Locations and quest givers you are close to are marked on there with their respective icons.
....- There are add-ons, such as "MiniMap by Fyrakin", which replace the compass with a mini-map in the top-right corner.
- Bottom-center: Skill bar. This lists the skills that you have in your current set up, as seen on the K screen.
- Lower left area: Chat box. If minimised, appears as three icons with numbers (envelope - unread mail, two people - friends online, speech bubble - notifications) and a triangle. Click the triangle to open the chat box.
- Just below the top right corner: Quest tracker. Change tracked quest in the journal (J) or by pressing T.
- Dead-center: Reticule. Crosshair '+' by standard, changes to eye shape when sneaking/disguised (flat line when hidden).
nerevarine1138 wrote: »Shadowshire wrote: »
FWIW, I have read every "tutorial" displayed so far, and not one of them has offered any "tips" about the UI. Maybe things have changed since you last saw them.
What little they say has yet to be actually applicable to the initial quest to get out of Cold Harbour. Since it is irrelevant to the context, I have no idea how much of it I will remember and recognize whenever it might become relevant in the future.
Occasionally a message does appear to press some particular key(s) or a combination of mouse buttons to do something, such as get out of a trap or an AoE. Often there is nothing apparent on the display that would signify that he is in a trap or receiving AoE damage, i.e., nothing that I can recognize as such. So the message leaves me wondering why it was shown.
....
I assure you (having had my tutorials come back after the most recent big patch) that the tutorials in Coldharbour are absolutely relevant to the rest of the game. Every single one of those windows would answer the questions you've had.
That said, the reason you're not seeing AoE damage is likely because of your colorblindness. AoE damage appears as a red area on the ground.
... the reason you'll only see one bar during a given fight is if only one resource is being affected. If you aren't using magicka or stamina, those bars stay hidden by default.
Shadowshire wrote: »@Shadowshire I'm afraid I can't do a diagram right now, but hopefully the following will help:
Thank-you for the list. It has been more than two years since I played Skyrim, but I found the manual. Apparently the default onscreen display for TESO is roughly the same as the default Skyrim display (as well as according to your description) -- perhaps with ability boxes (?) displayed along the bottom.
What has baffled me so far is that I have not seen most parts of it at all, such as the crosshairs reticule. Perhaps that is absent while the "mouse cursor" is toggled off, so I need to check it at the start of my next session.
The Magicka, Health and Stamina bars can also be configured to display only during combat, so I need to check that.
During the fights with "Child of Bones" the only bar that I can recall seeing was what I now know is the Health Bar. Perhaps the Magicka and Stamina bars were not displayed because my character had none remaining of them. If that was the case, then the UI designer's decision to omit them makes the learning curve much steeper than it needs to be for no particular benefit that I can perceive. What may be a feature looks like a bug.
- Top-center: Compass. Rotates with the camera to show you what direction you're facing, has cardinal points marked by N, E, S, W. Locations and quest givers you are close to are marked on there with their respective icons.
....- There are add-ons, such as "MiniMap by Fyrakin", which replace the compass with a mini-map in the top-right corner.
Since I have installed Zr Minimap, I suppose that the default edge-on "Compass" will not be displayed. But if I have to use it, then I need to find out what each of the icons signifies. There should be documentation for this, perhaps by using <F1>. I will keep "MiniMap by Fyrakin" in mind as an alternative if I don't like Zr.
.....
- Bottom-center: Skill bar. This lists the skills that you have in your current set up, as seen on the K screen.
Again, this is something that I have not seen. I don't know whether a character has any skills by default, other than (if memory serves) racial skills. At this point my character should have some Skill Points but I have not attempted to access the Skills panel and allocate them.
....
- Lower left area: Chat box. If minimised, appears as three icons with numbers (envelope - unread mail, two people - friends online, speech bubble - notifications) and a triangle. Click the triangle to open the chat box.
Got it. Thanks for describing the respective icons.
- Just below the top right corner: Quest tracker. Change tracked quest in the journal (J) or by pressing T.
That could be toggled off, or maybe configured to not be displayed. Dunno whether I need it for most questing, but there are circumstances in which it could be useful.
- Dead-center: Reticule. Crosshair '+' by standard, changes to eye shape when sneaking/disguised (flat line when hidden).
Again, since I've never seen it, it is probably toggled off. If there is a "flat line" anywhere on the display screen then I probably have not recognized it to signify anything in particular. Most likely I would simply assume that it is a flaw in the graphics output data or the display card.
Again, thank-you for your time and effort. I appreciate it very much.
Circuitous wrote: »The crosshair should look a bit like this.
Aett_Thorn wrote: »@Shadowshire, if you got to the fight against the bone golem at the end of the tutorial, and did not have a skill to use to help you out, then I have got to say that it doesn't appear as if you have been reading the tutorials as closely as you say that you have. This is because after the second fight (the one with the archer skeleton), you would have leveled up. The game would have told you to give yourself and attribute point (a point in either health, magika, or stamina) as well as choosing a skill point. When choosing to allocate the skill point, it would have told you how to place it on your skill bar to use.
I am going to go through the tutorial again, but I'm fairly sure that most of your questions are addressed before you leave Coldharbour.
.....Shadowshire wrote: »....
During the fights with "Child of Bones" the only bar that I can recall seeing was what I now know is the Health Bar. Perhaps the Magicka and Stamina bars were not displayed because my character had none remaining of them. If that was the case, then the UI designer's decision to omit them makes the learning curve much steeper than it needs to be for no particular benefit that I can perceive. What may be a feature looks like a bug.
- Bottom-center: Skill bar. This lists the skills that you have in your current set up, as seen on the K screen.
Again, the Skill Bar is something that I have not seen. I don't know whether a character has any skills by default, other than (if memory serves) racial skills. At this point my character should have some Skill Points but I have not attempted to access the Skills panel and allocate them.
....
- Found this in your other thread, may help:
Circuitous wrote: »The crosshair should look a bit like this.
[*] Health, Magicka and Stamina bars are only not displayed if they are full. (If they are empty, the bar shows up as empty.)
[*] ZrMiniMap is considered discontinued; Fyrakin's is seen as the spiritual successor, as it was originally based on the same code and is continually updated.
[*] If you have not allocated any skills through the K screen yet, this is indeed why you have not seen the skill bar. It is also likely why you have not seen the Magicka and Stamina bars, as skills are the primary drains of those attributes.
[*] Check out the "Interface" menu in the Settings, as that has the display options for the Skill Bar, the Quest Tracker and the Resource Bars.