Its unlikely that ZOS will change surge to increase spell power, if they did that Crystal Fragments would be on the same level as the Nightblade's Soul Harvest. They may change it in some other way but spell power is out of the question.
Aett_Thorn wrote: »Its unlikely that ZOS will change surge to increase spell power, if they did that Crystal Fragments would be on the same level as the Nightblade's Soul Harvest. They may change it in some other way but spell power is out of the question.
Well, you could always make it buff spell power at a lower amount.
Although, if it did buff spell power, would it buff further castings of itself? That could be...problematic.
ZOS_GinaBruno wrote: »Hey everyone. While we aren’t quite ready to discuss all the changes and improvements going into Update 6, we can tell you that many of these changes will specifically address the concerns brought up in this thread. Our primary goal is that regardless of your class and build, you can feel like you can be competitive in the archetype you want to play as.
IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
killedbyping wrote: »IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
Do you even realize that Surge was never intended to be used as buff for spell caster builds ?
It works perfect with Bow or DW stamina builds sorcs. And i mean it, we run few stamina builds in Sanctum trial runs and they usualy able to do 900-1000 dps no problem.
P.S. One of the other rumors is that most if not all skills of all classess gonna be reworked. So im not even sure sorcs will have Surge at all (atleast i dont understand why in the world Surge is skill of a Sorc, not NightBlade).
killedbyping wrote: »IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
Do you even realize that Surge was never intended to be used as buff for spell caster builds ?
It works perfect with Bow or DW stamina builds sorcs. And i mean it, we run few stamina builds in Sanctum trial runs and they usualy able to do 900-1000 dps no problem.
P.S. One of the other rumors is that most if not all skills of all classess gonna be reworked. So im not even sure sorcs will have Surge at all (atleast i dont understand why in the world Surge is skill of a Sorc, not NightBlade).
killedbyping wrote: »IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
Do you even realize that Surge was never intended to be used as buff for spell caster builds ?
It works perfect with Bow or DW stamina builds sorcs. And i mean it, we run few stamina builds in Sanctum trial runs and they usualy able to do 900-1000 dps no problem.
P.S. One of the other rumors is that most if not all skills of all classess gonna be reworked. So im not even sure sorcs will have Surge at all (atleast i dont understand why in the world Surge is skill of a Sorc, not NightBlade).
Aett_Thorn wrote: »Changing it to just spell damage would hurt bow and Melee weapon sorcs, though. I am hoping that they're smart enough to make it boost both.
Merlin13KAGL wrote: »killedbyping wrote: »IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
Do you even realize that Surge was never intended to be used as buff for spell caster builds ?
It works perfect with Bow or DW stamina builds sorcs. And i mean it, we run few stamina builds in Sanctum trial runs and they usualy able to do 900-1000 dps no problem.
P.S. One of the other rumors is that most if not all skills of all classess gonna be reworked. So im not even sure sorcs will have Surge at all (atleast i dont understand why in the world Surge is skill of a Sorc, not NightBlade).
Uh...is that why it's under a spellcaster skill line?
They could fix this a couple ways:
- They could change it to increase both WP and SP by lesser amounts.
- They could split the morph, one for WP, the other for SP. (Does anyone use Power Surge, honestly?)
DPS by casting alone is not on par with staff use. Further, it's not terribly intuitive that weapons that are intrinsically magic based (staves) are based on weapon power not spell damage.
How bass-ackwards is it to have to increase weapon power to get higher damage with Force Shock vs increasing spell power to get higher damage with anything Magicka based?
It would be different if there were actual staff melee attacks available beyond bash. They're missing by not having melee options for staff users.
IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
On the other hand it's (surge) the only sorc skill I as a stam sorc have any use for...
dodgehopper_ESO wrote: »IF (key word if) staff and its abilities will be based off of spell damage instead of weapon damage which is rumored to happen, I sure hope ZOS also changes surge (both critical and power) to increase spell damage instead of weapon damage. As a pure staff wielding sorc, our main dps output is highly dependent on crit/power surge. We are already lagging behind in the dps category, and not changing both would be an even greater hit on our dps potential. IF staves are truly going to be based off of spell damage, but surge is kept as a weapon damage skill, this would render it useless for us pure casters, and significantly diminish our dps role and play style. Now I know this is all speculation and many other changes could happen, but what are your thoughts?
On the other hand it's (surge) the only sorc skill I as a stam sorc have any use for...
Jitterbug makes a good point, this is why I'm not comfortable with the notion of making sorcerer completely pigeonholed as a Robe wearing mage damage dealer.