1. Will we ever get optional temporary level scaling to lower levels? So that we could scale our level down to any given level (or at the very least, let us scale down to the group leader) and go to low level dungeons, do quests, kill world bosses, destroy anchors etc. together with lower level friends or guild mates without taking away the challenge for them?
2. Will we ever get cross-faction zones and/or options to quest and do dungeons together with people from other factions (outside Cyrodiil, obviously.) . Since the leaders already worked together and not everyone is that keen on the fight for the Ruby Throne, I don't think it would ruin the immersion. (Maybe it could be a toggle at LFG to allow cross-faction dungeons that we could set.)
3. Any chance we will ever be able to sit down to benches and chairs already in game?
4. Any plans on adding random events to the zones? Like, a group of bandits appears somewhere on the map and is closing in on a town. Anyone can see these on the map and join, kill enough and then perhaps a boss spawns, kill it and we get a treasure chest or a currency that we can spend on certain items. Or escort a caravan from one town to another while enemies spawn, or clear out a hagraven hideout etc. (level scaling would also be useful here to avoid events to be nuked by high level people).
5. Do you plan to, at some point, add NPC companions or mercenaries that we could summon/hire and help us quest? They could be scattered around Tamriel, like in Skyrim, and join us if we do a quest for them or hire them. It would help many people and also make Craglorn a better place in my opinion.
I know, a lot of questions and not quite short but an answer to any of these would be appreciated!
autumnrheaub17_ESO wrote: »Why...why...why??? Why did you create such caos with update6?....there are thieves and killers everywhere.!! What prompted you to create a game where innocent people are victims and are viciously attacked, stolen from, and unarmed only to be killed for rewards to a player? The rewards of provisioning was hard work and time consuming, so you turned that into a player having to steal? It makes absolutely no sense...I could uderstand having a thief guild where players could work toward a criminal game play or criminal quests, but to unleash total havoc and insanity has made the gameplay ridiculous, there is no reward for those with integrity, just massive amounts of goons crouched, pickpocketing, and killing townspeople, then running so they don't get caught...guards running after running thieves??? What were you thinking? or maybe not realizing there were alot more important issues within the game that should have been addressed instead...such as grouping issues for dungeons, Cyrodil wayshrine travel issues, ranking combat issues in Cyrodil..... you've seriously unleashed a whole lower level of human behaviour lacking the integrity and honor that first made the game the best ever.... it's very disturbing~
They likely had 3-month recurring subs, meaning they have 48 days remaining on ESO Plus and got 3000 Crowns for that, while you and I had 1-month subs which have 18 days of ESO Plus, giving 1500 Crowns. This is in addition to the 1700 Crowns that everyone has got for being subbed since beta (1000 for 10 months' sub time, 500 for owning the game, and 200 for IDK what).Greeniewolfub17_ESO wrote: »2) why is it most people that have played since beta got 4700-5000 crowns and I got 3200?