Nazon_Katts wrote: »I'm in DC on the EU server [...]OrphanHelgen wrote: »[...] Im ebonhearth EU server. [...]GamerzElite wrote: »I am also in EP-EU,[...]If they would just implement cross-faction PvE now, we have a group!Nazon_Katts wrote: »AD/EU available for all of Craglorn, [...]
Even then cross faction play is a must,
As I understand it, and please correct me if I'm wrong, is that for Craglorn main (non-repeatable) quests, only people that have that quest can join you, otherwise if they don't have it, there are areas they are phased or locked out of???
I'm not sure I haven't tested this personally, I got lucky and found a good group to roll through them with. If this is the case, this is pure ____
Anyone should be able to help not just those with the quest... ya know, come along, get some loot, maybe merc fees, whatever
There were issues at the beginning where you had to be on the same step as other people when doing the quests.
This is no longer the case. I've helped friends with quests that I had already done with no issues.
There are also parts of several quests that are out in the world and you can do them by yourself (though some of those may be a bit too tough).
Some of the Lower Craglorn quests can be done with 3 players (probably 2 if you are really good).
If you do the main quest line, take your time to enjoy the story. :-)
As I understand it, and please correct me if I'm wrong, is that for Craglorn main (non-repeatable) quests, only people that have that quest can join you, otherwise if they don't have it, there are areas they are phased or locked out of???
I'm not sure I haven't tested this personally, I got lucky and found a good group to roll through them with. If this is the case, this is pure ____
Anyone should be able to help not just those with the quest... ya know, come along, get some loot, maybe merc fees, whatever
That used to be the case, but ZOS has been working on the issue over the last few updates.
The last outlier was The Missing Guardian, which you can only get after you've completed the 4 other quests in the quest line, but that was fixed in Update 5 and now anyone can join you for any of the main line quests, whether they have the quest or not.
I still need to do the Missing Guardian, but I've done the first 4 and repeated a couple of them helping friends catch up. They are fun to do with a friendly group. :-)
As for WOW, their problem was that almost anybody was max level making it hard to get somebody to do lower level world group content with. They has the dungeons and PvP.The issue is that we don't have any group related content until Craglorn, people are so used to solo that they just don't know about LFG tools or chats.
WOW made the same mistake with WOTLK, they removed all group content except in WOTLK and then people stood there and wondered how they could do anything that was harder.
I see Craglorn being turned into a solo zone very soon and if that new group zone will still come as one ... I don't know.
The removal of the VR 1-10 group content while opening Craglorn for VR1 was a big mistake, the biggest ZO could have done.
MMOs these days are all full on group once you are max level, ZO gave you a bone though with VR1-10, a bone other companies would not have givenIn the end we can all just hope that MMOs in a few years might be what MMOs were in the 90s, open worlds without any type of "party invite button". These buttons killed everything MMOs were known for one.
Either you are rejected for your gear, gender, race or nationality or you simply put have to spam chat to find others since nobody knows you and you f list is empty due the lack of encouragement of playing together from level 1 on.