MornaBaine wrote: »It's really unfortunate that with such a huge variety of ways you can build a character, only a few builds are optimal. I'm not sure what the answer is but I really wish ZOS would get to work on it!
MornaBaine wrote: »It's really unfortunate that with such a huge variety of ways you can build a character, only a few builds are optimal. I'm not sure what the answer is but I really wish ZOS would get to work on it!
MornaBaine wrote: »It's really unfortunate that with such a huge variety of ways you can build a character, only a few builds are optimal. I'm not sure what the answer is but I really wish ZOS would get to work on it!
The problem is people push so hard on the triangle (dps, tank, heal/support). This makes the game mechanics simple to fit into people's brains. It's familiar and comfortable.
What this game does is more like the triangle in the circle (like you see in char creation for face and body type). There are certain builds that make the best points of the triangle. To fit into those points you'll have to cookie cutter into it.
If you move away from the triad points, you lose some of the focus sure, but gain a little something as you are close to the other points.
Let's say you have 10 points. You can put them into DPS, Tank, or Support/Healer. Any combination you want. This gives you over 30 million combinations (if I calculated correctly, which admittedly I just used a combination calculator online).
So one char might be 10,0,0 the next 9,0,1 while another 5,3,2. The 9,0,1 won't do as much dps as the 10,0,0 but it'll have just a touch more heals.
People just don't like hybrids because it takes more effort to organize. If someone said "LFG I'm a mid DPS Sorcerer who can take a few hits and a couple of spells that heal" people would lose their mind. Really this is why organized groups do better generally.
You might pug a dungeon group and think you have 2 dps, a tank, and a healer when what you end up with is more like a dps with backup heals, a dps with a split between tank and heals, then a tank with almost as much dps as defense, and a healer who has a split between tank and dps also.
Sadly people never seem to get out of their own way on this issue. I've seen it in multiple "Play your own way" games, always the same. People want their cookie cutter builds, they want their class to be the best, all other classes are overpowered, their class needs to be buffed to be balanced.
MornaBaine wrote: »MornaBaine wrote: »It's really unfortunate that with such a huge variety of ways you can build a character, only a few builds are optimal. I'm not sure what the answer is but I really wish ZOS would get to work on it!
The problem is people push so hard on the triangle (dps, tank, heal/support). This makes the game mechanics simple to fit into people's brains. It's familiar and comfortable.
What this game does is more like the triangle in the circle (like you see in char creation for face and body type). There are certain builds that make the best points of the triangle. To fit into those points you'll have to cookie cutter into it.
If you move away from the triad points, you lose some of the focus sure, but gain a little something as you are close to the other points.
Let's say you have 10 points. You can put them into DPS, Tank, or Support/Healer. Any combination you want. This gives you over 30 million combinations (if I calculated correctly, which admittedly I just used a combination calculator online).
So one char might be 10,0,0 the next 9,0,1 while another 5,3,2. The 9,0,1 won't do as much dps as the 10,0,0 but it'll have just a touch more heals.
People just don't like hybrids because it takes more effort to organize. If someone said "LFG I'm a mid DPS Sorcerer who can take a few hits and a couple of spells that heal" people would lose their mind. Really this is why organized groups do better generally.
You might pug a dungeon group and think you have 2 dps, a tank, and a healer when what you end up with is more like a dps with backup heals, a dps with a split between tank and heals, then a tank with almost as much dps as defense, and a healer who has a split between tank and dps also.
Sadly people never seem to get out of their own way on this issue. I've seen it in multiple "Play your own way" games, always the same. People want their cookie cutter builds, they want their class to be the best, all other classes are overpowered, their class needs to be buffed to be balanced.
You make some really fantastic points. Thank you. My main is a "cookie cutter" Sorc Vampire in light armor. She is probably the only character I will ever PvP with. All the rest are my "crazy experiments" because I LOVE messing about with unconventional builds and I frankly have a lot of fun with them. Are they gimped? Some of them, probably. But they are CHARACTERS who are the way they are for RP reasons and that makes them fun to play regardless.
While it's nice that you have played well with sub-optimal builds in the past in other games, and are able to do so here, I think it's worth mentioning that with some of the competitive group functions that ZOS has put in, it's unfair to paint those that go for optimal routes in a light that makes it seem like they're sheep, or unoriginal, because of how they built their character.
stewhead2ub17_ESO wrote: »Saw a recent thread from someone complaining about too many magic users in the game and it just prompted me to say "I AM MY OWN TOON!" I don't use cookie cutter builds. I don't care about having the most dps. I don't care about how you have your toon specced to join my group. I'm an admitted altoholic and RP'er. I roll each toon according to what I believe their backstory is. I have warriors that only use 2h weapons and healers that are hestitant to heal certain races. I don't care about rushing to end game. I'm a mmo "glass is half full" kind of guy. I enjoy the ride and the moment. I like grouping with fun people, not automatons racing for the boss. I laugh at people who rush to end game and then complain they have nothing to do. It's your money, play the way you want, but I AM MY OWN TOON! *takes off glasses, rolls up the scroll, and steps down from the podium*
MornaBaine wrote: »It's really unfortunate that with such a huge variety of ways you can build a character, only a few builds are optimal. I'm not sure what the answer is but I really wish ZOS would get to work on it!
Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Maotti_Nor wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Except i've never ever used it.
Ill definetly give it a go.Thanks for the tip.
Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
AlexDougherty wrote: »Maotti_Nor wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Except i've never ever used it.
Ill definetly give it a go.Thanks for the tip.
I have used it, still levelling it up, it's neither great nor bad, it does add to the punch your weapons give, but not excessively, and it's kind of short (in regards to time).
But when my Sorc is in trouble (he's levelling up sword and shield at the minute) it can give him a slight edge. With two weapons it should be better, at least I hope it would be (not tried dual weild with it yet).
AlexDougherty wrote: »Maotti_Nor wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Except i've never ever used it.
Ill definetly give it a go.Thanks for the tip.
I have used it, still levelling it up, it's neither great nor bad, it does add to the punch your weapons give, but not excessively, and it's kind of short (in regards to time).
But when my Sorc is in trouble (he's levelling up sword and shield at the minute) it can give him a slight edge. With two weapons it should be better, at least I hope it would be (not tried dual weild with it yet).
I am actually in the process of leveling all skills and their morphs that a sorc can learn to try and test abilities. For Surge, it is a nice skill, while I do use it with duel wielding it loses some of it's punch in comparison to other weapon skill trees. The downfall duel wielding has currently is it is able to push to soft cap way easier then almost any other weapon, thus you get diminishing returns. Although duel wielding daggers does synergize well with crit surge. I have soloed a ton of boss' with duel wielding and crit surge, through in quick syphon with off hand restoration staff (even with stamina builds it does ok) and rapid strikes / blood craze your hp can jump up really fast in a crit build.
AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
SteveCampsOut wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
I can't believe nobody has mentioned the Electric Tornado Build that is a Dual Wielding Sorcerer with AOE Lightening shield and blades wiping out mobs right and left! It was featured on the News Tracker some months back!
AlexDougherty wrote: »SteveCampsOut wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
I can't believe nobody has mentioned the Electric Tornado Build that is a Dual Wielding Sorcerer with AOE Lightening shield and blades wiping out mobs right and left! It was featured on the News Tracker some months back!
Well up until recently my Sorc was a staff sorc, so the weapon using is still a bit new on him, Still finding my feet there. I haven't researched it (I like to find my own way), so I haven't run across this Electric Tornado Build, but it sounds good.
Maotti_Nor wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Except i've never ever used it.
Ill definetly give it a go.Thanks for the tip.
AlexDougherty wrote: »Maotti_Nor wrote: »AlexDougherty wrote: »Maotti_Nor wrote: »My main character is a heavy armor dualwielding sorcerer. I have gotten a few wierd looks when in pug groups, but at least they give me a chance. And we manage to do the stuff aswell.
Well, you do have a spell that electrifies weapons, so dual weild makes sense.
Except i've never ever used it.
Ill definetly give it a go.Thanks for the tip.
I have used it, still levelling it up, it's neither great nor bad, it does add to the punch your weapons give, but not excessively, and it's kind of short (in regards to time).
But when my Sorc is in trouble (he's levelling up sword and shield at the minute) it can give him a slight edge. With two weapons it should be better, at least I hope it would be (not tried dual weild with it yet).