tinythinker wrote: »There have always been couriers who deliver letters and packages in Elder Scrolls games. I take the in-game mail from NPCs as such correspondence.
Is it e-mail, or is it texting?
My hirelings often seemed to update me on the status of events right in the middle of the event happening.
Waiting for a "anyone who needs their hands to ride a horse is a terrible resource gatherer. Your components are included." Followed by a "I fell off my horse and was confined to a temple to heal my injuries. In the meanwhile, here are your components."
cote-bmsb16_ESO wrote: »I sometimes need potions during dungeon runs, so no.. I dont wana stop and go visit a town to pick up a package.
IrishGirlGamer wrote: »What gets me is how completely undependable they are! I have to be right there, every day, waiting for them or they forget to make deliveries. If I'm gone for a week, they start slacking and when I get back, I get next to nothing.
But yeah, the e-mail is fine. Having to drop what I'm doing to run to pick up a page may be less immersive - but it's no less immersive than teleporting halfway around Tamriel in the blink of an eye.
cote-bmsb16_ESO wrote: »I sometimes need potions during dungeon runs, so no.. I dont wana stop and go visit a town to pick up a package.
Do you use the emails as a sort of extra inventory space and only take the items you need from the emails that are sent to you by hirelings?
Hence getting them in the game mail. My point is that I don't see the messages from hirelings as odd, but as part of the usual courier system.tinythinker wrote: »There have always been couriers who deliver letters and packages in Elder Scrolls games. I take the in-game mail from NPCs as such correspondence.
But don't the couriers run up to you and hand you the items? That would be fine in ESO but the chance of them running up to you and you are out of bag space would be pretty high. We need an option that allows us to not accept the package right away.
tinythinker wrote: »Hence getting them in the game mail. My point is that I don't see the messages from hirelings as odd, but as part of the usual courier system.tinythinker wrote: »There have always been couriers who deliver letters and packages in Elder Scrolls games. I take the in-game mail from NPCs as such correspondence.
But don't the couriers run up to you and hand you the items? That would be fine in ESO but the chance of them running up to you and you are out of bag space would be pretty high. We need an option that allows us to not accept the package right away.
whiteshadow711jppreub18_ESO wrote: »I actually liked the mail system in Neverwinter,
You would get a alert of mail but you wouldn't know what it was until you went to a postal kiosk in town to pick up your mail.
When you got the alert you would have to decide if it was important enough to stop what you were doing and go get it or get it later when you went to town..
In this way, if you have Hirelings, it could be based on time and not when we log in, so you wouldn't miss or have any deliveries stalled, they would be there when you went to pick them up..
This just kinda seemed more realistic to me..
.. My feelings is it is no less bothersome than having to find a crafting station on which to craft or seeking out NPCs to complete quests, but I agree having the mechanic CHANGE at this point would be annoying...
IrishGirlGamer wrote: ».. My feelings is it is no less bothersome than having to find a crafting station on which to craft or seeking out NPCs to complete quests, but I agree having the mechanic CHANGE at this point would be annoying...
The difference is I don't craft every day. But my hirelings become less efficient if I don't download their stuff every day - or more!
As to the couriers from Skyrim: I now have an image in my mind of me fighting daedra at an anchor, completely engrossed in saving myself and Tamriel from the hordes of Molag Bal ... when up runs a courier ...
"Excuse me, madame, mind signing for this delivery of three rocks of iron ore?"
I'm still trying to figure out the courier in Skyrim that would faithfully make his deliveries, even though he somehow ended up in only his underwear. I don't really want to think about where he was carrying that scroll.
Having the hirelings mail the items is fine for me; whether its hireling mail or items I've purchased, I might not have the inventory space free to accept everything.
If they had started a "drop zone" like in a crafting area or at the bank, you'd be getting complaints that people had to go find the town to pick up their stuff. The mail is less complicated.
Does anyone else feel this way? What other ways could hirelings be handled?
Magic cant deliver packages over vast spaces? You know, with portals?
driosketch wrote: »Could be worst. The courier could be a zombie with a letter stitched to it's chest that tries to kill you, as in one of the main quests of TES II.
Don't think too hard about the in-game mail system. You receive messages and game items from ZOS, can mail other players, and you get your PvP rewards through it as well. Your hirelings are just a skill point that supplies you with semi-random componets on log-in with a daily cool down. To add a little color, they added personalities and a narrative to the deliveries. It's not like your hirelings are actual NPCs you can meet in the world.
Having an email system in which in-game characters email you things seems really strange to me. It would be like if you got an email from Razum-dar saying,
“This one would like you to meet Raz at Harbor Customs Hall in Velyn Harbor. There is much to discuss.”
It doesn’t really “fit”. I think the email system should ONLY be for player to player communication. Any NPC to Player communication should be handled in game somehow.
Does anyone else feel this way? What other ways could hirelings be handled?
I think maybe a hireling post in the cities that have our hireling’s items waiting for us with notes from them that can be read but not “taken” so they don’t clutter up our inventory. Perhaps this could be accomplished with the Banks where there is a Hireling Bank that we can remove items from but cannot deposit to.
Thoughts?
I don't have an issue with it. Considering characters have no residence the mail system allows for me to pick up the item when I'm ready for it and or it is stored within the system for 30 days. That's a Win / Win in my book.