SteveCampsOut wrote: »...but aren't those triggered ports still susceptible to hacking while they're forwarded by the application you're using? If you're playing ESO for 8 to 10 hours a day, aren't those ports open to everyone else during those same hours? Why should any ports be forwarded at all?
SteveCampsOut wrote: »Well luckily I haven't run into any situations with ESO needed forwarded ports yet. If I do, I will most likely unsubscribe.
reason is that a lot of people can't figure out the port triggering, I do agree that it's much better than forwarding but you also need to enter more stuff than forwarding.
I know that a lot of people will instantly close it, afraid to break something unless they have very clear guides on what to enter in which field.
brian_murray22b16_ESO wrote: »They gave me that advice for days and I followed it to the letter when I had my unknown error, just after they moved the EU server. None of it worked of course and I was pretty much left in the dark, not knowing what to do. I found a post on google about MTU settings and I lowered mine a bit. I also undid everything that ZOS told me to do in my router and the game is fine for me. It was indeed packet loss, not ports.
@ZOS_GinaBruno @ZOS_JessicaFolsom
As the title says, I please ask for everyones own safety, don't use port forwarding for ESO. I also ask, can ZOS employees please stop telling customers to do this, its irresponsible and a major computer security risk. This came to my attention today on the ESO redditt
http://www.reddit.com/r/elderscrollsonline/comments/2nnlf6/an_unknown_error_occurred_eso_support_response/
I am a Network Administrator, and Administer Windows and Linux servers and firewalls on a daily basis including Cisco managed switches as well. Web servers, mail servers, exchange, postfix, dovecot, blah, blah blah. years experience and going strong.
...
I really hope ZOS and the folks in this community take this into consideration because port forwarding is only supposed to be used when hosting or offering services to the outside, not for playing games, Port Triggering was designed for using games and other services, because it doesn't keep your ports wide open 24/7, it only opens them when you need them(launch an app you made a triggering rule for), and closes then when its done...this is a much better solution that just flat out opening ports for the world.
I hope everyone has a great day!
@ZOS_GinaBruno @ZOS_JessicaFolsom
As the title says, I please ask for everyones own safety, don't use port forwarding for ESO. I also ask, can ZOS employees please stop telling customers to do this, its irresponsible and a major computer security risk. This came to my attention today on the ESO redditt
http://www.reddit.com/r/elderscrollsonline/comments/2nnlf6/an_unknown_error_occurred_eso_support_response/
I am a Network Administrator, and Administer Windows and Linux servers and firewalls on a daily basis including Cisco managed switches as well. Web servers, mail servers, exchange, postfix, dovecot, blah, blah blah. years experience and going strong.
...
I really hope ZOS and the folks in this community take this into consideration because port forwarding is only supposed to be used when hosting or offering services to the outside, not for playing games, Port Triggering was designed for using games and other services, because it doesn't keep your ports wide open 24/7, it only opens them when you need them(launch an app you made a triggering rule for), and closes then when its done...this is a much better solution that just flat out opening ports for the world.
I hope everyone has a great day!
You sir are awesome.
Why would I want or need to open any ports for incoming connections to play a game? Even the support answer you linked specifically says "outbound ports".
Since the main connection is outgoing the NAT firewall allows this connection to be made, but when the server tries to connect back to the client it is blocked by the firewall.
https://enterprisedt.com/products/edtftpjssl/doc/manual/html/howtoftpthroughafilewall.html
Hello,
I've got a new router (Netgear R7000 Nighthawk) that I have flashed with DD-WRT so I can use a VPN on my router (PIA PrivateInternetAccess setup via OpenVPN). I used to activate PIA from within Windows, and therefore could turn it off when I wanted to play ESO. However now I have wireless devices (like Amazon Fire TV) where I need to use VPN, hence I need to use my router for VPN now.
I'm having problems getting past the character load in screen. ESO support page shows the ports to open, but I think your port triggering is a better solution (more secure) over simply port forwarding to solve my problem.
My question is = on my port triggering screen, there is a 'Triggered Port Range' and a 'Forwarded Port Range'. I'm assuming I use the ESO ports on the 'Forwarded Port Range', but what do I put in the 'Triggered Port Range?' I can't seem to find the answer anywhere.
Any help would be greatly appreciated, thank you!
SteveCampsOut wrote: »Well luckily I haven't run into any situations with ESO needed forwarded ports yet. If I do, I will most likely unsubscribe.
You most likely will have issues at some point if you don't Port Trigger, the Unknown Error is a NAT issue, and those who understand how Network Address Translation works won't blame ZOS for the unknown errors.
I have no doubt at some point ZOS will probably implement UPnP support into the game executable and it will forward the ports for us automatically, but until that day comes, Port Triggering is our best option.it is what it is.
I'd say pretty much every Crash, Lag, unresponsiveness, etc outside of big Cyrodiil battles or buggy addons is caused by NAT...NAT is woking as designed and if there is any packets being dropped by NAT that ESO needs, not much ZOS can do about that outside of making the ESO Executable use UPnP to dynamically open and close the ports it needs on the router to alleviate those issues.
Port triggering is pretty much required.
SteveCampsOut wrote: »SteveCampsOut wrote: »Well luckily I haven't run into any situations with ESO needed forwarded ports yet. If I do, I will most likely unsubscribe.
You most likely will have issues at some point if you don't Port Trigger, the Unknown Error is a NAT issue, and those who understand how Network Address Translation works won't blame ZOS for the unknown errors.
I have no doubt at some point ZOS will probably implement UPnP support into the game executable and it will forward the ports for us automatically, but until that day comes, Port Triggering is our best option.it is what it is.
I'd say pretty much every Crash, Lag, unresponsiveness, etc outside of big Cyrodiil battles or buggy addons is caused by NAT...NAT is woking as designed and if there is any packets being dropped by NAT that ESO needs, not much ZOS can do about that outside of making the ESO Executable use UPnP to dynamically open and close the ports it needs on the router to alleviate those issues.
Port triggering is pretty much required.
Been playing since last Novembers Beta with no Port Triggering or forwarding so, um, no!
I'm also using a R7000 with the default firmware, but I can only add one port as the trigger, so what ports are the triggers since I will have to add each one separately?
I'm also using a R7000 with the default firmware, but I can only add one port as the trigger, so what ports are the triggers since I will have to add each one separately?
You add each port that ESO uses as both the triggered port and the forwarded port.
The ESO ports are the trigger and the forward, so in the trigger and forward box use the same ports for both and create a separate entry for each one.
@ZOS_GinaBruno @ZOS_JessicaFolsom
As the title says, I please ask for everyones own safety, don't use port forwarding for ESO. I also ask, can ZOS employees please stop telling customers to do this, its irresponsible and a major computer security risk. This came to my attention today on the ESO redditt
http://www.reddit.com/r/elderscrollsonline/comments/2nnlf6/an_unknown_error_occurred_eso_support_response/
I am a Network Administrator, and Administer Windows and Linux servers and firewalls on a daily basis including Cisco managed switches as well. Web servers, mail servers, exchange, postfix, dovecot, blah, blah blah. years experience and going strong.
I am only posting this thread because port forwarding is a serious security risk if one doesn't know what their doing. Its is NOT just about the router...its about the machines behind the router.
Question: What exactly is Port Forwarding?
Answer:Port Forwarding is when you tell your router that incoming packets from ANY computer on your WAN(The Internet) that are incoming(meaning your not required to initiate the connection) on the port you forward will be automatically routed to an IP Address on your internal LAN behind your router/firewall.
Question: What is port forwarding used for?
Answer - When your wanting to host or share remote resources with a network or the Internet such as Web Servers, Mail Servers, FTP Servers, etc.
Are you hosting or sharing a web site, a mail server, an FTP server, or any other service with the internet knowingly on those ports? If the answer is no, then why are you port forwarding? are you wanting to share things on your PC with the internet? Do you have something you want accessible to the world on your machine to the internet? Do you want your machine open to hackers to start poking on your machine on those ports until they get in?
As of right noq, ANY zombie, hacker, infected machine on the internet now has access to the your local LAN though the ports you forwarded for ESO.I see 2.5-4k scan attempts per day on my perimeter firewalls. Folks are always scanning looking for open ports, most of them zombies, but they are scanning nonetheless, and they are scanning all of us on our home connections too.
I really hope folks that have port forwarded don't do any kind of banking, bill paying, or anything else on those machines. If you forwarded those ports, those ports are open. traffic coming form any location on the Internet are automatically routed to that specific IP Address(The PC you play ESO on) on your local network. Those packets could be coming from ESO, they could be coming from the Republic of China, your Router is a Layer 3 device, its just going to forward those packets because thats what it was told to do.
Question: Then how Am i supposed to get ESO to work with the right ports?
Answer:Port Triggering
Port Triggering was designed for this very use scenario. Port Triggering sets up the router so that computers can access public services outside the network or on the Internet, such as web servers, FTP servers, email servers, game servers or other Internet applications instead of sharing local resources with the internet or outside networks.
Question:How is Port Triggering Different then Port Forwarding? - Port Triggering in simple terms works like this example. You go into your router and you set up a port triggering rule that when a computer on your LAN sends traffic outgoing on port 51, the router will automatically port forward port 1024. This is how port triggering works.
You say its still port forwarding? and your right BUT the difference is once you close the application(ESO) and the machine on your LAN is no longer sending traffic outgoing on the trigger port, the port forward is removed and the port is closed thus greatly protecting your network and the security of your systems. So port triggering doesn't leave your ports wide open to the Internet 24/7 which akin to a big sign in your yard that says "Hi, im going on vacation for a week, no one will be home, but i left the door unlocked and the lights on, take whatever you want from the house"
Its the best way i could put it. Im just trying to get the message home that folks really shouldn't be port forwarding for a game, especially on OS like Windows that has been known to have security holes every month, this is just asking for something bad to happen. Even Mac users should be wary about this.
Port Forwarding is for hosting external services on a machine behind your firewall, such as hosting a web site, mail server, etc is a constant job of maintenance and maintaining security at all times or it will end up hacked or compromised. I really hope this is a through enough explanation why you shouldn't port forward for a game.
I have linked some resources below on port triggering
http://portforward.com/help/porttriggering.htm
http://kb.linksys.com/Linksys/ukp.aspx?pid=80&vw=1&articleid=3706
I hope this helps anyone out there who may not know. I also hope this helps raise awareness about computer security issues. Computer security is important, even for us gamers. The way things are being hacked, and how people are getting their PI stolen and everything else, I think the least I could do was raise some awareness about this issue, if those who choose to continue port forwarding, at least they will understand fully what the implications and risk of doing that is.
I really hope ZOS and the folks in this community take this into consideration because port forwarding is only supposed to be used when hosting or offering services to the outside, not for playing games, Port Triggering was designed for using games and other services, because it doesn't keep your ports wide open 24/7, it only opens them when you need them(launch an app you made a triggering rule for), and closes then when its done...this is a much better solution that just flat out opening ports for the world.
I hope everyone has a great day!