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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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Huge self-healing

GrimMauKin
GrimMauKin
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I've only ever played a Nightblade, as that was the character I wanted but started off using dual wielding and Restoration Staff as my Skyrim character specialised in restoration magic and I'd always valued the ability to self-heal.

In the end I discovered that I couldn't really heal myself quickly enough in combat with a Restoration Staff (although I did level it to 50) to mitigate damage taken so switched to a bow instead.

My approach has served me well enough in the solo main story line content and I've got to VR12. Craglorn is a different matter and I'm quite pleased if I can survive, solo, long enough to kill anything (4 or 5 MOBs is pretty much my limit).

I've just watched a VR14 character (I don't know the class) running around pulling together 10+ MOBs then standing in the middle firing off what I assume to be a Destruction Staff skill wearing down the MOBs fairly rapidly. I've seen this approach before but in Craglorn the guy was clearly going to take massive amounts of damage, which was the case, but as soon as his health bar dropped to about a third he was healing himself back to what looked like 100% health instantly and carrying on until all the MOBs were dead; with this approach he seemed to be able to decimate anything that got in his way.

I've got a shed load of unused skills points and might try and bring my destruction staff and Mages Guild skills up to give me more options and versatility, but I can't see anyway I'm going to be able to get that level of self-healing (unless I really have missed something in the Restoration Staff skill line).

Since I've only ever played my Nightblade I'm not aware of other class skills, so was this guy using some sort of class specific healing? I can't seem to find anything in my available skills to match this.
I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • pppontus
    pppontus
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    OK. Here are the secrets to AOE bomb zerg train PvE with any class:

    Sorc = Critical Surge + Impulse + !Charged Atronach!
    Templar = Blazing Shield + Impulse (+ Breath of Life) + !Solar Prison!
    DK = Impulse (+ Green Dragon Blood) + !Standard of Might!
    NB = Sap Essence + !Veil of Blades!

    Now grab 23 friends and you win ESO.
  • CapuchinSeven
    CapuchinSeven
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    Healing yourself as a Nightblade can be a pain. Here's your best approach, my healing bar is a Restoration Staff.

    Your best way to use the Restro staff is to use Regeneration/Mutagen and then use... and this is important, HEALING Ward. Not the other Ward, HEALING Ward.

    While it sometimes won't work on you in large packs the heal that you can get from it can take me, from 50% health, back up to full in a single heal.

    The shield protects you while your heals tick (I'm a Nightblade so stack Regeneration with Funnel Health) and if you can keep the shield up you can get a 700+ heal, it will also heal me for around 200 evey time you use it so if you spam it in a panic you get yourself a really nice amount of healing. I'll sometimes also drop my Shade and use Marked Target instead, used properly at the right time and on the death of a target you'll get around 1000 health back.

    Sap Essence is useful but I'd rather spam the shield. Sap is useful for a single use to boost weapon damage (so a bigger shield) and also if you need AOE damage.
    Edited by CapuchinSeven on November 26, 2014 1:09PM
  • schroed360
    schroed360
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    You can not do that with resto staff...so it is either a templar healing ability or the addition of différent things .As a DK I think of Green dragon blood ( you instant heal 30% of your missing health + potion +use of the ultimate . For sorc I suppose that may be the result of lucky proc of critcal surge.Sadly i can 'thave any idea for nightblade...or maybe one try looking for things like perma veil of blade build for nightblade.I hear that there is a way to be really well suited to solo stuff with this makica based build.

    If You do not find info on this forum try tamriel foundry .
    Hope it ll help.
  • Shinra
    Shinra
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    Sounds like a sorcerer using critical surge, together with a server delay it can look like he is healed instantly (even though every single attack heals him)

    The only other char, as far as I know, with a similar healing ability would be templar. Repentence uses enemy corpses to heal a great amount of magicka and stamina, and Puncturing Sweep has only a little less healing power than Critical Surge+Impulse combo.

    Dragonknight and Nightblade don't really have as good healing as that, but in exchange, their damage is superior. (Dragonknights DoTs and Nightblades oneshot kills on mobs)
  • Rosveen
    Rosveen
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    pppontus wrote: »
    NB = Sap Essence + !Veil of Blades!
    I'd throw in some weapon AoE to make full use of the damage bonus.
  • Unknown_poster
    Unknown_poster
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    Vamp sorc with devouring swarm, crit surge and impulse. I chain pull a whole section of around 20-30 at level mobs and burn em down while my health bar never drops and my ult is up constantly. Bats damage counts towards crit surge healing in addition to its normal heals. I solo the craglorn dwemer instanced dungeon constantly never dropping below 80 percent health for more than a second before fully healed.
  • pppontus
    pppontus
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    Rosveen wrote: »
    pppontus wrote: »
    NB = Sap Essence + !Veil of Blades!
    I'd throw in some weapon AoE to make full use of the damage bonus.

    Not needed. Sap Essence heals you enough to kill just about anything, just takes a little longer. Soloed VR Banished Cells with only Sap Essence on everything but the bosses.
    Edited by pppontus on November 26, 2014 1:17PM
  • Rosveen
    Rosveen
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    pppontus wrote: »
    Rosveen wrote: »
    pppontus wrote: »
    NB = Sap Essence + !Veil of Blades!
    I'd throw in some weapon AoE to make full use of the damage bonus.

    Not needed. Sap Essence heals you enough to kill just about anything, just takes a little longer. Soloed VR Banished Cells with only Sap Essence on everything but the bosses.
    Sure, but it's an option. Steel Tornado as an execute worked nicely for me.
  • GrimMauKin
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    I clearly can't heal at the same rate, but I have built up a Nightblade that can recover a significant amount of health, stamina and magicka on a kill.

    I've probably got a bit set in my ways and stuck with what's worked until know. I've got enough skills points to try some other options for different situations (I've relied a lot on Soul Tether but have also levelled Veil of Blades to IV as well as Dawnbreaker of Smiting).

    I probably need a wider range of skills to match given situations.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • eliisra
    eliisra
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    I was running around solo'ing full packs of VR11 mobs in Craglorn on my NB back at VR1. Was actually surprised that little thing could pull it of so early.

    With Sap Essence, Veil Of Blades and Siphoning attacks toggled, than add a weapon based AoE in the mix if you feel brave, you can take on anything with enough targets. Infinite resources and close to 100% uptime on VoB.

    You really dont need any other heals than Sap (if you have high spell power). But Funnel health or Swallow Soul + Healing Wards with resto off-hand offers a lot of healing.

    I'm guessing slightly harder for a NB with stamina based AoE build, since 99% of all heals scales of spell power and magicka (QQ ZoS).
  • Leeric
    Leeric
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    Vamp sorc with devouring swarm, crit surge and impulse. I chain pull a whole section of around 20-30 at level mobs and burn em down while my health bar never drops and my ult is up constantly. Bats damage counts towards crit surge healing in addition to its normal heals. I solo the craglorn dwemer instanced dungeon constantly never dropping below 80 percent health for more than a second before fully healed.

    This. It'll pretty much take out multiple craglorn mobs in seconds.
  • Thechemicals
    Thechemicals
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    GrimMauKin wrote: »
    I've only ever played a Nightblade, as that was the character I wanted but started off using dual wielding and Restoration Staff as my Skyrim character specialised in restoration magic and I'd always valued the ability to self-heal.

    In the end I discovered that I couldn't really heal myself quickly enough in combat with a Restoration Staff (although I did level it to 50) to mitigate damage taken so switched to a bow instead.

    My approach has served me well enough in the solo main story line content and I've got to VR12. Craglorn is a different matter and I'm quite pleased if I can survive, solo, long enough to kill anything (4 or 5 MOBs is pretty much my limit).

    I've just watched a VR14 character (I don't know the class) running around pulling together 10+ MOBs then standing in the middle firing off what I assume to be a Destruction Staff skill wearing down the MOBs fairly rapidly. I've seen this approach before but in Craglorn the guy was clearly going to take massive amounts of damage, which was the case, but as soon as his health bar dropped to about a third he was healing himself back to what looked like 100% health instantly and carrying on until all the MOBs were dead; with this approach he seemed to be able to decimate anything that got in his way.

    I've got a shed load of unused skills points and might try and bring my destruction staff and Mages Guild skills up to give me more options and versatility, but I can't see anyway I'm going to be able to get that level of self-healing (unless I really have missed something in the Restoration Staff skill line).

    Since I've only ever played my Nightblade I'm not aware of other class skills, so was this guy using some sort of class specific healing? I can't seem to find anything in my available skills to match this.

    Dk has inhale
    NB has sap essence
    Sorc has Surge+impulse or Unstable wall
    Templar has Many things but a few crafty players use +Cleansing+resto+Ritual of rebirth for a massive self heal for heal.

    Im certain what you saw was a sorcerer using surge+impulse. Likely had 50-70% crit hit which heals him.

    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • yodased
    yodased
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    Shinra wrote: »

    Dragonknight and Nightblade don't really have as good healing as that, but in exchange, their damage is superior. (Dragonknights DoTs and Nightblades oneshot kills on mobs)

    Ok this is a strange sentiment. Dragonknights actually have the strongest non situational self heal in the game.

    The only one that is better is the WareWolf.

    Green Dragon Blood honestly may be the best spell in the game, not even solely healing, simply the best spell.
    Heals for 33% of missing Health. Increases Health Recovery by 40% and Stamina Recovery by 30% for 20 seconds.

    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    It can only be a DK that he's talking about. But the OP should have been aware if the guy he was watching suddenly became transparent with only a beating heart visible...
    :trollin:
  • Razzak
    Razzak
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    My main NB healing ability is Killer's blade. I also use Sap essence, Refreshing path and Reaper's mark at the beginning or during the fight, but according to my combat report, Killer's blade is my most important when it comes to healing myself. This, of course, is only valid in combat against multiple enemies.
    If there are 4 or more, I start by tagging one of them with Reaper's mark, then use Refreshing path, spam one or two Sap essences and one or two swings with my Carve (thinking of changing it to Brawler). Then I change to my primary weapon and use one or two sweeps of Steel tornado and then ... Killer's blade on those that are still standing. All this, mixed with constant moving (be sure that you are moving inside Refreshing path's path) and the result can astonish you.

    My DK was having a lot of problems in the Village of the lost in Coldharbour as mob packs there are even 6,7 opponents strong. But my NB practically waded through them like through water. I did die several times, but only when I made a mistake or was perma CC-ed.
  • pppontus
    pppontus
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    yodased wrote: »
    Shinra wrote: »

    Dragonknight and Nightblade don't really have as good healing as that, but in exchange, their damage is superior. (Dragonknights DoTs and Nightblades oneshot kills on mobs)

    Ok this is a strange sentiment. Dragonknights actually have the strongest non situational self heal in the game.

    The only one that is better is the WareWolf.

    Green Dragon Blood honestly may be the best spell in the game, not even solely healing, simply the best spell.
    Heals for 33% of missing Health. Increases Health Recovery by 40% and Stamina Recovery by 30% for 20 seconds.

    *cough* breath of life *cough*

    1 billion times better. :smile:
  • Thechemicals
    Thechemicals
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    breath of life doesnt even come close.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • GrimMauKin
    GrimMauKin
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    I already use Killer's Blade and Swallow Soul and all the passives that give health etc. from a kill plus armour sets that leech stats from a kill; with high stat regen values and passives I'm surprisingly resilient.

    As mentioned though I might have become a little set in my ways with an approach that worked outside of Craglorn, but things seem to hit a lot harder (and take significantly more damage) in Craglorn.

    I don't have a regular 'mass effect' skill (although I do rely on Soul Tether, Veil of Blades, Dawnbreaker ultimates); I might just need to look at the other skills that I've neglected.

    I was intrigued though at the amount of healing that chap in Craglorn was demonstrating though.
    I am one of The Great Mediocracy, those whose role in life is to provide the baseline by which The Few deem themselves Great.
  • Thechemicals
    Thechemicals
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    I already explained it above....in case you missed it.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • pppontus
    pppontus
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    breath of life doesnt even come close.

    lol
  • Qolt
    Qolt
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    Here is NB solo in Craglorn vid:

    https://www.youtube.com/watch?v=A_1F1ZkPCqg
  • Maulkin
    Maulkin
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    breath of life doesnt even come close.
    pppontus wrote: »
    lol

    That's a silly argument. They are both very good spells and each one has pros and cons.

    The con with BoL is that it's not guaranteed you'll get the big heal yourself, it might go to another player nearby. Also it does not increase you stamina regen. So overall it's less good for tanking especially when there are randoms nearby in PvE or PvP.

    Reversing that into a positive BoL can be used to heal group members, rather than just yourself, and the heal is consistently big instead of depending on low health for a good heal.

    Depending on the situation one can be better than the other.
    Edited by Maulkin on November 26, 2014 3:36PM
    EU | PC | AD
  • yodased
    yodased
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    If you would notice my original post, I clearly stated best non situational self heal. BoL Is a great healing spell sure, but its situationaly a great self heal.

    Semantics matter.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • pppontus
    pppontus
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    yodased wrote: »
    If you would notice my original post, I clearly stated best non situational self heal. BoL Is a great healing spell sure, but its situationaly a great self heal.

    Semantics matter.

    I would say that GDB is arguably the most situational heal in the game. It doesn't really do anything but cost magicka if you cast it without being at very low health already.
  • yodased
    yodased
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    uhm 40% + to health regen and +30% to stam regen is pretty super nice at full health.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • bosmern_ESO
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    On my Nightblade, I use Degeneration as my self heal. (entropy morph in mages guild). On the tool tip it doesn't seem like it really heals anything, but Degeneration gives a 15% to heal for 110% of the damage you do.

    I use a 2h with it, it works fairly well for solo pvp. I'll be in the middle of a fight and can get a nice chunk of health (500+) in the middle of a fight.

    ~Thallen~
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    pppontus wrote: »
    yodased wrote: »
    If you would notice my original post, I clearly stated best non situational self heal. BoL Is a great healing spell sure, but its situationaly a great self heal.

    Semantics matter.

    I would say that GDB is arguably the most situational heal in the game. It doesn't really do anything but cost magicka if you cast it without being at very low health already.
    What?! That might be true if it didn't have a significant HP and STA regen on it. A nightblade has Siphoning Attacks but that comes at a significant cost to DPS and Focused Attacks which only heal STA. They don't have anything that gives them 33% of their missing HP instantly and STA and HP regen on top of that. The sorcerer has Dark Exchange, but it's channeled and it depletes STA. To say that DKs don't have the most OP self heal is just false.
    :trollin:
  • Thechemicals
    Thechemicals
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    pppontus wrote: »
    yodased wrote: »
    If you would notice my original post, I clearly stated best non situational self heal. BoL Is a great healing spell sure, but its situationaly a great self heal.

    Semantics matter.

    I would say that GDB is arguably the most situational heal in the game. It doesn't really do anything but cost magicka if you cast it without being at very low health already.

    You might be looking at it the wrong way. As far as utility is concerned Dragon Blood is a huge buff when you dont need healing and a huge heal when you do require healing whereas your breath of life is nothing more than a heal.

    I pop dragon blood when i need it and dont need it. If i dont need it that means im not actually in combat so my recovery returns the 11-12% magicka cost in a few seconds....so in matters of waste, thats incorrect also that it is just a magicka depleter. If i need the spell than the cost is worth it.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • pppontus
    pppontus
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    yodased wrote: »
    uhm 40% + to health regen and +30% to stam regen is pretty super nice at full health.

    But .. that wasn't what this discussion was about?

    I didn't say it was a bad skill, but that it's not as good of a heal as people seem to think.

    I am much more comfortable in AOE situations with the heals from BoL, Sap Essence or Crit Surge because they don't depend on health getting low to give a good return.
  • yodased
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    Well its a difference of opinion and playstyle and thats not a bad thing.

    I personally like it better because my main is a DK and I have based my playstyle off GDB.

    I look at it like this: Keeping it up at all times has me softcapped in health and stam regen. Which means I have to heal less and can block more, which means that I will have less time to actually get into 66% health. When I do get to 66% and recast for the buffs I get to 100% health :)
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
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