Maintenance for the week of June 16:
• PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Big Patch...Little Fixed...Still No Super Big Issue Addressed IMO

B_lov3d
B_lov3d
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What you claim you did: fixed sounds, animations, some other things
What you actually did: maybe fixed some things but broke more..again
What many are frustrated about: you're fixing crap most of us don't care about as first priority or game breaking.
More frustration: your fixes aren't fixes but would be better if we felt you were really try about what we care more about lol
What I believe to be most game breaking issues:
  • server side lag
  • the inability for your server handling pvp to handle any mass collection of more than1 alliance
  • fps drop doing dumb things like wep swap, entering a building, or ressing up whether in cyro or pve land
  • crashing from dumb stuff like entering a building
  • the constant breaking of skills...1 gets the old zos bandaid and 2 more explode in the process
What I hope you'll do: Communicate with eso players and maybe even play it yourselves
I get that mmo's are big and there's alot to work out. I get that there's a process. But who is deciding to fix the small crap over the core stability of the game? It's like going to the hospital bleeding from multiple orifices and the doctor asks how your stubbed toe is feeling. -_- UGGGH
My horse can fall off a cliff and then race to the other side of Cyrodil with his mangled legs.....but he cannot defeat the face of a mudcrab, a small rock, and occasionally has problems with stairs. -_-
  • Vorcil
    Vorcil
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    I completely agree;

    Sounds like you are a big pvp player (so am I) but I also do a lot of pve

    Some PVE things to fix
    -Group leader bugs
    -Extremely long loading screens - server side problems when transitioning from 12 man trials to Craglorn and back
    - Remembering to NEVER AGAIN merge two new zones together as you did with Craglorn and implementing the same server handling for two zones with one single zone

    The most frustrating thing about this incremental update
    The 10 hour and counting update time (even though I have a 5mb download speed connection)
    For updating things I am not going to notice at all, will not affect anyone's gameplay and least of all no one cares about.
  • MissBizz
    MissBizz
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    I lol'd. Just so you know... Not in a bad way. I actually chucked at the last line! Haha
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • B_lov3d
    B_lov3d
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    Yeah I love me some pvp. The skill/grp finder/dungeon bugs killed pve for me. Ugh running around in CH and fps is dropping to 3 with every step. >_>

    The patch was only 6 hours for me and I had 750kb/s speed, make sure the speed ain't dropping out on yours because mine did several times I caught it at 23kb/s. Had to keep pausing and resuming it. =/
    My horse can fall off a cliff and then race to the other side of Cyrodil with his mangled legs.....but he cannot defeat the face of a mudcrab, a small rock, and occasionally has problems with stairs. -_-
  • grimsfield
    grimsfield
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    They might have broken more than they fixed... again.

    Just a few achievements with their latest masterpiece: annoying sound fx added, broke 1st pledge boss in vaults of madness, and screwed up the patch size.
  • MornaBaine
    MornaBaine
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    /facepalm Yeah, that's all I got at this point.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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