eventide03b14a_ESO wrote: »I have never heard of a AAA MMO doing that.
eventide03b14a_ESO wrote: »I have never heard of a AAA MMO doing that.
It would be the difference between a triple-A MMO and a quadruple-A MMO
Beyond that, by the time you got the patch and installed it, you would be about 3 patches behind.
There is a business to be made for anyone who wants to download, burn and send the patch notes to these people.
ZOS outsources their UI 'improvement' they can outsource their patch distribution 'improvement' no?
DenverRalphy wrote: »The cost incurred to guarantee overnight delivery would be insane. Without overnight delivery, you'd receive the update just in time to not be able to login because the next patch was pushed. At best you'd be able to play 2 days a week,with the added shipping costs.
DenverRalphy wrote: »Realistically (and I mean no disrespect saying this) limited bandwidth internet users really shouldn't be participating in MMOs. The service simply isn't conducive to the premise.
Not inane at all. Most (not quite all, but most) have weekly patch schedules.DenverRalphy wrote: »The cost incurred to guarantee overnight delivery would be insane. Without overnight delivery, you'd receive the update just in time to not be able to login because the next patch was pushed. At best you'd be able to play 2 days a week,with the added shipping costs.
If they scheduled known patches well ahead of advance and tested them, these wouldn't be issues at all. Such and such date passes, launcher asks to either download scheduled patch or insert dvd. Easy peasy.DenverRalphy wrote: »Realistically (and I mean no disrespect saying this) limited bandwidth internet users really shouldn't be participating in MMOs. The service simply isn't conducive to the premise.
There isn't a large bandwidth demand to play MMO's... only to patch them. No disrespect intended, but this is an inane statement.