ZOS_JessicaFolsom wrote: »
There are a few key things we need everyone to know. When a large number of players clumps together and spams PFX-heavy abilities, it will cause slow-down. We've put in a number of fixes and tools to help reduce this, but the reality is there will always be some slow-down when this happens.
ZOS_JessicaFolsom wrote: »Great to see a response. Some feedback to you is with the slider turned right down and no addons enabled the game goes does not improve. It can work fine in low population but in the evening when i run a PvP raid it is slow for EVERYONE and i mean EVERYONE at the same time. We all talk in zone and we can not cast any abilities, we can not place siege and the server is crashing and kicking everyone out 2 or 3 times a nigh sometimes!. I am playing on the Thornblade campaign Europe and no matter what we try nothing makes the gaming performance enjoyable. I am running a guild and i am losing numbers turning up every day soon we wont have a pvp! Please please please do something quickly :P
Thank you, @Crogster. This info does help. When you mention crashing, is it a region crash where everyone is kicked out, or individuals experiencing a client crash?
ZOS_JessicaFolsom wrote: »Thank you all very much for the replies and detailed information. It's helped immensely, and we're getting closer to pinpointing the cause of the lag and unresponsiveness in Cyrodiil that many of you have reported.
After further investigation, and as some of you surmised, we now believe this is an issue with client-to-server communication responsiveness during high volume combat situations. We would love more feedback on what specific abilities/actions stop working when this happens, and which continue working. For example, does chat still work? Mounting? Weapon swapping? Projectiles? Self-target abilities? Any details you can provide will help us better track down this specific issue and make improvements.
Also you mentioned addon causing a problem maybe you could implement some simple things so we dont have to use addons
1) A better Group window to allow us to see shields and health of allies better
2) A group leader icon that stands out maybe a different colour and slightly larger
3) An auto invite tool for groups
4) Buff displays - Displays buffs such as food and spell buffs on screen with count down
The reason we download so many addons is that that it seem to us some simple implementations to improve the interface have been missed :P Just my opinion
MornaBaine wrote: »Ummm... you KNEW that lots of people were going to be fighting in Cyrodil all at once, right? And you KNEW that lots of abilities have some pretty showy visual effects, right? So...why DIDN'T you know this would be an issue? And why do you seem to think it's okay that it "can't" be fixed?
ZOS_JessicaFolsom wrote: »There are a few key things we need everyone to know. When a large number of players clumps together and spams PFX-heavy abilities, it will cause slow-down. We've put in a number of fixes and tools to help reduce this, but the reality is there will always be some slow-down when this happens.
OtarTheMad wrote: »@ZOS_JessicaFolsom
Just wanted to add that instant cast ultimates like Meteor, Dawnbreaker (and Morphs) seem to cast but do no damage and you can cast it multiple times as well.
Also do not look past some players on this thread who have said that players are also responsible for the lag in PvP because it is true. I am sure it is also some client-server communication but people doing it on purpose has been proven to happen and should be taken care of sooner rather than later.
Cherryblossom wrote: »OtarTheMad wrote: »@ZOS_JessicaFolsom
Just wanted to add that instant cast ultimates like Meteor, Dawnbreaker (and Morphs) seem to cast but do no damage and you can cast it multiple times as well.
Also do not look past some players on this thread who have said that players are also responsible for the lag in PvP because it is true. I am sure it is also some client-server communication but people doing it on purpose has been proven to happen and should be taken care of sooner rather than later.
Always thought it was AD doing this! But as your AD saying it I guess not, unless you know something specific from within AD!
On EU Thornblade, we always get much worse lag when a certain group of AD come on to exploit the low population bonus!
Rune_Relic wrote: »So because AoE causes sever lag.....we get the lag bomb group whose sole purpose is to cause lag.
Anything that can be exploited will be exploited is defo going to be my new sig lol.
MornaBaine wrote: »ZOS_JessicaFolsom wrote: »
There are a few key things we need everyone to know. When a large number of players clumps together and spams PFX-heavy abilities, it will cause slow-down. We've put in a number of fixes and tools to help reduce this, but the reality is there will always be some slow-down when this happens.
Ummm... you KNEW that lots of people were going to be fighting in Cyrodil all at once, right? And you KNEW that lots of abilities have some pretty showy visual effects, right? So...why DIDN'T you know this would be an issue? And why do you seem to think it's okay that it "can't" be fixed?
The truth is that PvP IS a separate game from PvE. Maybe it's time you started treating it as such and make changes that ONLY take effect upon entering Cyrodil? Like ALL visual effects being altered and/or drastically reduced?
nukeemstudiosub17_ESO wrote: »What about going after players who are Exploiting this broken mechanic?
I can show you pics video whatever you want if you want names to start with.
You ban people for using an exploit that gives them double the equipment. So Why not these guilds and people who purposely exploit broken mechanics like this?
Every time there is an exploit it is the SAME groups abusing and destorying the fun of the game. Why dont we see bans and action against anyone?
It is game breaking. EP basically won last campaign by lagging through every battle. And it was the SAME people the whole time! And since the crew in question is both AD and EP (which i think something should REALLY be done about being able to have a character on same server in multiple factions).
Ep had backup from ad ANY time the battle got tough they called the ad friends to help. (I know its cutthroat but when two of the three sides are the same people it is no longer cutthroat its now just 2v1).
Stop the ability to have different characters in the same campaign.
nukeemstudiosub17_ESO wrote: »What about going after players who are Exploiting this broken mechanic?
I can show you pics video whatever you want if you want names to start with.
You ban people for using an exploit that gives them double the equipment. So Why not these guilds and people who purposely exploit broken mechanics like this?
Every time there is an exploit it is the SAME groups abusing and destorying the fun of the game. Why dont we see bans and action against anyone?
It is game breaking. EP basically won last campaign by lagging through every battle. And it was the SAME people the whole time! And since the crew in question is both AD and EP (which i think something should REALLY be done about being able to have a character on same server in multiple factions).
Ep had backup from ad ANY time the battle got tough they called the ad friends to help. (I know its cutthroat but when two of the three sides are the same people it is no longer cutthroat its now just 2v1).
Stop the ability to have different characters in the same campaign.