poodlemasterb16_ESO wrote: »I still never get Kuta from my hirelings:(Unknown_poster wrote: »poodlemasterb16_ESO wrote: »poodlemasterb16_ESO wrote: »I actually bugged it. I felt slightly better.
Except it's not bugged. The rate is just much lower now. I've gotten 1 from BS survey since patch.
I've done over 20 of these for 2 surveys. No crux, just some crap. At that point I decided it's a bug. I can't afford the gold and time for no result.
No matter what they intended, even a 25% chance can leave some people without anything for a very long time. Well coded, there would be a slightly better chance next time, every time there was no survey.
Nobody cares if "you can't afford the gold and time" because you're impatient.
Personal bad RNG is NOT a bug.
Further, you have no idea how it's coded and no idea if 2 in 20 is near or far from the intended rate.
Even more importantly is the fact that the devs for certain can track EXACTLY how many players as a whole are getting and would know there's a bug well before you ever were able to objectively recognize a problem.
So stop posting stupid big reports and wasting CS time.
Actually you seem to be in the minority here. I did say all evidence was anecdotal. But rage all you like, if it is bugged, it will be adjusted. Reminds me of earlier when people were complaining about Kuta hireling mails not dropping, and a very vocal minority like you were "stfu..there's nothing wrong with mine." Then a couple weeks later you have a nice dev post saying that it is bugged for some and not for others and a fix is inbound.
And bugged or not, done 2 Smithing surveys and about 5 other ones since patch, not 1 nirncrux...at that point it really isn't worth it. I could just sell the mats, buy the damn stone and it'd be cheaper in the end, not to mention less bothersome so...why bother? Kind of sad.Unknown_poster wrote: »poodlemasterb16_ESO wrote: »poodlemasterb16_ESO wrote: »I actually bugged it. I felt slightly better.
Except it's not bugged. The rate is just much lower now. I've gotten 1 from BS survey since patch.
I've done over 20 of these for 2 surveys. No crux, just some crap. At that point I decided it's a bug. I can't afford the gold and time for no result.
No matter what they intended, even a 25% chance can leave some people without anything for a very long time. Well coded, there would be a slightly better chance next time, every time there was no survey.
Nobody cares if "you can't afford the gold and time" because you're impatient.
Personal bad RNG is NOT a bug.
Further, you have no idea how it's coded and no idea if 2 in 20 is near or far from the intended rate.
Even more importantly is the fact that the devs for certain can track EXACTLY how many players as a whole are getting and would know there's a bug well before you ever were able to objectively recognize a problem.
So stop posting stupid big reports and wasting CS time.
Actually you seem to be in the minority here. I did say all evidence was anecdotal. But rage all you like, if it is bugged, it will be adjusted. Reminds me of earlier when people were complaining about Kuta hireling mails not dropping, and a very vocal minority like you were "stfu..there's nothing wrong with mine." Then a couple weeks later you have a nice dev post saying that it is bugged for some and not for others and a fix is inbound.
I am in the minority sadly.
If the evidence is anecdotal and you have concrete evidence of the rate not being zero for some non-zero number of individuals, then you cannot apply that evidence as a part of inductive argument for a bug existing.
By making a bug report when there is no logical foundation for one existing, you are utilizing CS and/or dev resources which cannot then be used for other bugs.
You are a bit officious, don't you think?
There are several kinds of bugs. There are code bugs, mistakes really. There is also things that do not work as intended, even if the code is not bugged, a result of complexity usually.
I decided, above, that the crafting writs are not working as intended and bugged that. As I have been submitting bugs since long before the game went live, I tend to trust my own judgement in this. You don't appear to have anything to add to this, outside of your own, rather narrow, interpretation of what a bug might be. Logic is not your friend here.
GamerzElite wrote: »5 Survey map and I got 1 Fortified Nirncrux!
Last week at ESO Live stream some guy from ZOS told "You will get 100% Nirn Stone from every Survey MAP" and That host girl also agree with him "Yes writ Survey Map is fixed in Last patch 1.5.5". Really ! Have you guys tested it before making a comments to fan ?
So after doing 5 writs that cost up to 1,000 gold each you will get 1 survey on average that will give you a less than 10% chance of getting a Nirn so you probably need to do 50 writs on average for 1 Nirn. On the other side you get maybe half that $1,000 back on average in gold and the occasional ornate item. Then there is the time to do the writs. Then there is the time to find the surveys locations. $25,000 and hours of work that isn't battling monsters or doing dungoens for 1 Nirn. Why would anyone EVER waste their time doing these?
So this is not a bug but just working as intended but whoever designed this system has no idea that daily rewards should actually be good and worth doing.
That's what the moderators said, but it was a false statement. With my own unscientific statistics, farming gives over ten times more cruxes than current writs. Before BS "fix" the drop rate was on par with farming.
That's what the moderators said, but it was a false statement. With my own unscientific statistics, farming gives over ten times more cruxes than current writs. Before BS "fix" the drop rate was on par with farming.
If that was the case for you, then you were really lucky. I spent two weeks in Craglorn looking for stones (after I found one on my first trip), before I found my second one.
...snip...
So after doing 5 writs that cost up to 1,000 gold
This, only I stopped doing BS/Cloth/WW after a week of receiving ZERO Surveys since it's a complete waste of time/resources if you don't get at least a few surveys. To the OP, be happy you ever received Surveys and got to pop the free Nirncrux pinata for a week, since many of us never got any.poodlemasterb16_ESO wrote: »I have run over 20 crafting writs and received 2 surveys. Neither yielded nirncrux.
It's a complete waste of time and it costs me more gold than I can make or hours of harvesting time.
What genius thought this would be fun?
Unknown_poster wrote: »
There is no such thing as Nirncrux drop rate from Surveys. You get normal drop rate like if you would collect normal nodes. This means that if Survey leads you to lower Craglorn dont even bother collecting, there wont be any Nirncrux stones.
Also devs never stated that those Survey will drop anything special beside Rich resource nodes.
killedbyping wrote: »Unknown_poster wrote: »
There is no such thing as Nirncrux drop rate from Surveys. You get normal drop rate like if you would collect normal nodes. This means that if Survey leads you to lower Craglorn dont even bother collecting, there wont be any Nirncrux stones.
Also devs never stated that those Survey will drop anything special beside Rich resource nodes.
I call shenanigans on your interpretation. This patch note clearly shows that survey maps are intended to drop nirncrux at a higher rate than normal node farming.
Fixed an issue that was causing Nirnhoned trait stones to drop more frequently from Ore Survey Reports in Craglorn, and too rarely for Cloth Survey Reports in Craglorn than intended.
That's what the moderators said, but it was a false statement. With my own unscientific statistics, farming gives over ten times more cruxes than current writs. Before BS "fix" the drop rate was on par with farming.
If that was the case for you, then you were really lucky. I spent two weeks in Craglorn looking for stones (after I found one on my first trip), before I found my second one.
...snip...
No, it was not luck, but farming. I have collected nearly hundred cruxes, so i have something to support my claim. Other dedicated crafters have got similar averages. Hard farming means like collecting over 1000 raw mats per day. With higher numbers the luck evens out. My numbers come from simply dividing total number of cruxes by number of farming days.
Going back to writs, it would take one year to get 50 cruxes from writs with current drop rates. It takes a month of hard farming to get the same 50 cruxes. Surely writs are a lot less work compared to farming. But changing drop rates in writs because of trying to keep cruxes rare is a failed cause.