Rethink your leveling strategy

Blud
Blud
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I am referring to this official post:

http://forums.elderscrollsonline.com/discussion/138980/clarification-regarding-experience-gain-within-veteran-ranks/p1

How do you interpret this?

What does "rethink your leveling strategy" mean for players in VR content?
  • Ohioastro
    Ohioastro
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    Don't just grind in Craglorn and expect it to be better than everything else?
  • lordspyder
    lordspyder
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    Ohioastro wrote: »
    Don't just grind in Craglorn and expect it to be better than everything else?

    This
  • Blud
    Blud
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    What if players are not just leveling in Craglorn?

    Does it apply to how we are meant to go through the VR zones?
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    Ohioastro wrote: »
    Don't just grind in Craglorn and expect it to be better than everything else?

    True. You are now required to grind in a VR1-10 zone. Same grind, different location.

  • Garetth
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    I'm pretty sure they want you to rethink how you spend your money. That's what I get from these changes.
  • Epona222
    Epona222
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    OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.

    My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.
    Edited by Epona222 on November 12, 2014 5:21AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • like1tiger
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    Big problem is you hit vr 10 and get road blocked with progression for the last 4 levels that's why people grinded in crag. Solo content used to help you get to VR10 and then there was Crag for the last 2 lvls then they added 2 more levels with no real way to get them. Crag is not solo so it means there is no content Vr10+ in the game.
    With the biggest problem currently there is no enough experience in Cadwells gold and silver to even get to VR10..
    People are not happy and who blame them.
    Before you could level VR 1 to VR 14 in a week or a few days of grinding. Those days are over and everyone is going to have to do the group quest grind now.
    It makes it very very hard on people who want to try the other classes and are VR14 on there main and they want to get to VR14 on a new character to do Group content with there guildmates.


  • Vizier
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    When I first read it I was thinking she was referring to grinders needing to rethink their leveling strategies since that seemed to be the primary target in these "fixes." BUT as I became more aware of the actual situation in that playing through zones and all the quests won't actually get you even close to the Vet rank you once were AND then on top of this they upped the actual XP to get from one vet level to another by roughly 3X.... well I took it as a big EFF You from ZoS.

    They pretty much are punishing any players that didn't grind previously through Cadwell's Silver and Gold and or Craglorn Boss grind. The low level vets pretty much just got bent over and asked to spread em.
  • Rodario
    Rodario
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    It means "We made a mistake, but we're blaming it on you".
    Victoria Lux - Templar Tank
    {EU/DC}
  • VileIntent
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    Epona222 wrote: »
    OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.

    My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.

    There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.
    Edited by VileIntent on November 12, 2014 7:16AM
  • Sublime
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    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • VileIntent
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    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.
  • Rodario
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    VileIntent wrote: »
    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.

    We have no idea when the CS is coming though. Could be in a few weeks, could be in half a year.

    Some players would like to reach VR14 and participate in what little endgame there is in the meanwhile. (Instead of being stuck around VR8 after completing everything in every zone, except craglorn because they can't find a group to quest there).

    Edited by Rodario on November 12, 2014 7:27AM
    Victoria Lux - Templar Tank
    {EU/DC}
  • Leijona
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    It is even possible to be VR 11 or 12 by the end of Cadwells gold. Then there are only two levels left, that you can make in Craglorn.
  • VileIntent
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    Leijona wrote: »
    It is even possible to be VR 11 or 12 by the end of Cadwells gold. Then there are only two levels left, that you can make in Craglorn.

    No, your only suppose to be VR10 by cadwells gold end.
  • VileIntent
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    Rodario wrote: »
    VileIntent wrote: »
    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.

    We have no idea when the CS is coming though. Could be in a few weeks, could be in half a year.

    Some players would like to reach VR14 and participate in what little endgame there is in the meanwhile. (Instead of being stuck around VR8 after completing everything in every zone, except craglorn because they can't find a group to quest there).

    That is understandable, but due to all of the drama and issues I would bet there is a serious push at the office to complete CS.
    I (do not know for sure) would bet by 1.6 and 1.7 at the very worst. current rate of patches has been 4-6 weeks as they have promised. again AA and HC can be done at VR10 SO I wouldn't et till VR14 but can be attempted at VR13.
  • Elsterchen
    Elsterchen
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    I don't know for sure, but I think one needs to consider "enlightment" as well when thinking about leveling.
  • Blud
    Blud
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    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    If this is the case, that would be good.

    I just wonder if ZOS could explain it clearly enough that people could understand what to expect, thus avoiding a lot of the freaking out going on in the forums.
    Edited by Blud on November 12, 2014 7:57AM
  • Epona222
    Epona222
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    VileIntent wrote: »
    Epona222 wrote: »
    OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.

    My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.

    There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.

    I completely disagree with what you have said there - you think all players go to Craglorn to do one thing and that is grind and exploit, and that is not at all true. I remember when I hit VR1 with my main being REALLY excited that I could join in with my guild's regular Thursday night "Craglorn Questing" event.

    Yes I went to Craglorn for the first time the same day I hit VR1 with my main (before I had even fought Molag Bal), and I had an absolutely great time with my guild. We didn't do any grinding or exploiting, the focus of the Thursday night event is to help guildmates get through quests - and we get everyone through the quests. People helped me with them, I now help others with them. People don't just go to Craglorn to grind, there is an actual story there, with quests, that people want to experience

    If I'd have been locked out before VR9, I'd have been really really ****** off. My main is only VR9 now and only has the last main quest in Upper Craglorn to do - because I am in a great friendly fun and above all helpful guild, elitists not welcome.
    Edited by Epona222 on November 12, 2014 8:14AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • VileIntent
    VileIntent
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    Epona222 wrote: »
    VileIntent wrote: »
    Epona222 wrote: »
    OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.

    My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.

    There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.

    I completely disagree with what you have said there - you think all players go to Craglorn to do one thing and that is grind and exploit, and that is not at all true. I remember when I hit VR1 with my main being REALLY excited that I could join in with my guild's regular Thursday night "Craglorn Questing" event.

    Yes I went to Craglorn for the first time the same day I hit VR1 with my main (before I had even fought Molag Bal), and I had an absolutely great time with my guild. We didn't do any grinding or exploiting, the focus of the Thursday night event is to help guildmates get through quests - and we get everyone through the quests. People helped me with them, I now help others with them. People don't just go to Craglorn to grind, there is an actual story there, with quests, that people want to experience

    If I'd have been locked out before VR9, I'd have been really really ****** off. My main is only VR9 now and only has the last main quest in Upper Craglorn to do - because I am in a great friendly fun and above all helpful guild, elitists not welcome.

    Which is what Mr. Sage had pretty much talked about. He did not want to keep people from playing together.
    I only think that way because your missing out on a ton of skill ppints from quests, skyshards, public dungeon achievements that help round out your character. There are a lot of people who came here with an idea that they don't need a group due to the single player aspect that 1 to VR1 kinda suggests. so they get to Craglorn to early and get frustrated and don't enjoy the game as much.

    I am an elitist by choice, not by personality.
    Edited by VileIntent on November 12, 2014 8:26AM
  • Rhian-Skybladeb16_ESO
    I am stuck in VR10 with my main - around 5 % away from VR 11. I finished Cadwell's Silver & Gold - got all the dungeons, locations and boss mobs and even the harder public dungeons done.
    I am only missing the group dungeons, because I never could get any groups.

    Either not the right level or class... always same song. Wrong class or wrong level... people are too freaky about that "optimizing".

    I honestly do not want to become a 24/7 playing Skill & Gear clone, just to be optimized.
    I want my character being unique and still being able to experience the game content.

    In the beginning ESO looked promising - but now it is like all the other MMORPGs I left.

    1)At VR 10 it takes forever to find groups - if you find a group at all at VR10

    2) After being done with Cadwell's Silver & Gold - Nothing to do besides pointless monster-grinding that brings almost no exp.

    3) Only group content left - but with no group to be found it is out of reach

    4) Dungeons are not really interesting enough to keep groups repeating them - so who couldn't do them in time will be left behind.

    5) Different Quest-Stages - it's rare to find a group that helps you to get to the same stage as they are. The harder the quest chain, the less people you find willing to help you to reach the same quest-stage. Left behind once more.

    6) End-Game means you have to become some "Skill & Gear Clone" to have a chance at all...

    7) Now also with the level restriction, how far apart people can be within a group - that also makes finding a group much harder. So a VR 5 could not team up with a VR10 for example. That makes the grouping situation even worse.

    All the bad mistakes a MMORPG can do...

    Example:
    Yesterday in Craglorn. 99 % of the time someone is shouting for more people it's always "Looking for VR14...daily grind" "Looking for VR 14 Tank".

    People mainly want tanks and VR14. Maybe if one is lucky a VR12...
    Sometimes also a healer. But most of time it is a tank they are looking for?

    Everything below VR12 had a really hard time to find even three people for a group, which is still not enough to really get something done.

    Can only suggest that they introduce finally:

    1) Radiant quests provided the mage & fighter guild in the PvE zones that can be shared & done solo or even in smaller non-optimized groups.

    2) Radiant quests provided by the Divines/Priests & Daedric Princes ... I am missing the more "Pro Daedra" quests. Would love to see more daedra worshiping!

    3) Player-Housing to show off trophies and other stuff... like in EQ2.

    4) Adding Artificing and Carpentry as secondary crafting skill...
    Woodworker do furniture, Blacksmith armor, weapon and trophy stands and enchanter can do fancy magicial lamps and other deco stuff.. and so on.

    That also keeps people busy and happy.

    4) Adding Dark Brotherhood and also Thieve's Guild finally - but not ONLY for VR14++, but also with Radiant Quests for all levels and a quest chain that starts low and ends around Level 40/45...

    5) No more new level Re-Caps... if you guys add VR 16 - VR 18 in the near time, before the existing issues are solved - you will lose many people. One of my colleagues who played Daggerfall Faction, stopped when they introduced VR14 because he knew what that meant.

    6) Soften the Level-Restrictions. Allow 6 levels difference!

    Edited by Rhian-Skybladeb16_ESO on November 12, 2014 8:28AM
  • xaraan
    xaraan
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    I don't really give a crap what they mean. I just know what makes sense and it makes ZERO sense for me to be one of a 4 man team doing 4 man content in craglorn (I'm V8) and get 347 xp for a 3 pip boss. The other three people were lower level than me, so I was not being carried through content by overleveld players. I'm not going to bother with fighting any of them when I get three times that for opening a chest.

    Also, I spent a few hours doing quests the other day in a regular zone and after going through all that, I had gained 1% on my bar. I've leveled several guys in several different ways since launch and never seen such trouble in leveling.

    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Epona222
    Epona222
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    VileIntent wrote: »
    Epona222 wrote: »
    VileIntent wrote: »
    Epona222 wrote: »
    OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.

    My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.

    There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.

    I completely disagree with what you have said there - you think all players go to Craglorn to do one thing and that is grind and exploit, and that is not at all true. I remember when I hit VR1 with my main being REALLY excited that I could join in with my guild's regular Thursday night "Craglorn Questing" event.

    Yes I went to Craglorn for the first time the same day I hit VR1 with my main (before I had even fought Molag Bal), and I had an absolutely great time with my guild. We didn't do any grinding or exploiting, the focus of the Thursday night event is to help guildmates get through quests - and we get everyone through the quests. People helped me with them, I now help others with them. People don't just go to Craglorn to grind, there is an actual story there, with quests, that people want to experience

    If I'd have been locked out before VR9, I'd have been really really ****** off. My main is only VR9 now and only has the last main quest in Upper Craglorn to do - because I am in a great friendly fun and above all helpful guild, elitists not welcome.

    Which is what Mr. Sage had pretty much talked about. He did not want to keep people from playing together.
    I only think that way because your missing out on a ton of skill ppints from quests, skyshards, public dungeon achievements that help round out your character. There are a lot of people who came here with an idea that they don't need a group due to the single player aspect that 1 to VR1 kinda suggests. so they get to Craglorn to early and get frustrated and don't enjoy the game as much.

    I am an elitist by choice, not by personality.

    LOL what am I missing out on exactly? I do all those other things with my guild too, I have a ton of extra skillpoints from regular guild events - we don't just group for the the quests in Craglorn, we group for public dungeons, group dungeons, skyshard hunts/dungeons in Cyrodil, city quests in Cyrodil, World bosses, delves.... you make it sound as though people get to Craglorn with no extra skillpoints, skyshards, or experience of playing in a group - and that is just not true at all! It concerns me that you might think that people solo one faction then turn up fresh in Craglorn looking for a trials group having done no other content and never grouped before, and that is complete rubbish.

    EDIT: And if someone does turn up having just done solo stuff with no experience and no extra skillpoints, it's not as if anyone is forcing you to group with them! How is a VR1 in Craglorn affecting your experience at all?
    Edited by Epona222 on November 12, 2014 8:47AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • VileIntent
    VileIntent
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    I am stuck in VR10 with my main - around 5 % away from VR 11. I finished Cadwell's Silver & Gold - got all the dungeons, locations and boss mobs and even the harder public dungeons done.
    I am only missing the group dungeons, because I never could get any groups.

    Either not the right level or class... always same song. Wrong class or wrong level... people are too freaky about that "optimizing".

    I honestly do not want to become a 24/7 playing Skill & Gear clone, just to be optimized.
    I want my character being unique and still being able to experience the game content.

    In the beginning ESO looked promising - but now it is like all the other MMORPGs I left.

    1)At VR 10 it takes forever to find groups - if you find a group at all at VR10

    2) After being done with Cadwell's Silver & Gold - Nothing to do besides pointless monster-grinding that brings almost no exp.

    3) Only group content left - but with no group to be found it is out of reach

    4) Dungeons are not really interesting enough to keep groups repeating them - so who couldn't do them in time will be left behind.

    5) Different Quest-Stages - it's rare to find a group that helps you to get to the same stage as they are. The harder the quest chain, the less people you find willing to help you to reach the same quest-stage. Left behind once more.

    6) End-Game means you have to become some "Skill & Gear Clone" to have a chance at all...

    7) Now also with the level restriction, how far apart people can be within a group - that also makes finding a group much harder. So a VR 5 could not team up with a VR10 for example. That makes the grouping situation even worse.

    All the bad mistakes a MMORPG can do...

    Example:
    Yesterday in Craglorn. 99 % of the time someone is shouting for more people it's always "Looking for VR14...daily grind" "Looking for VR 14 Tank".

    People mainly want tanks and VR14. Maybe if one is lucky a VR12...
    Sometimes also a healer. But most of time it is a tank they are looking for?

    Everything below VR12 had a really hard time to find even three people for a group, which is still not enough to really get something done.

    Can only suggest that they introduce finally:

    1) Radiant quests provided the mage & fighter guild in the PvE zones that can be shared & done solo or even in smaller non-optimized groups.

    2) Radiant quests provided by the Divines/Priests & Daedric Princes ... I am missing the more "Pro Daedra" quests. Would love to see more daedra worshiping!

    3) Player-Housing to show off trophies and other stuff... like in EQ2.

    4) Adding Artificing and Carpentry as secondary crafting skill...
    Woodworker do furniture, Blacksmith armor, weapon and trophy stands and enchanter can do fancy magicial lamps and other deco stuff.. and so on.

    That also keeps people busy and happy.

    4) Adding Dark Brotherhood and also Thieve's Guild finally - but not ONLY for VR14++, but also with Radiant Quests for all levels and a quest chain that starts low and ends around Level 40/45...

    5) No more new level Re-Caps... if you guys add VR 16 - VR 18 in the near time, before the existing issues are solved - you will lose many people. One of my colleagues who played Daggerfall Faction, stopped when they introduced VR14 because he knew what that meant.

    6) Soften the Level-Restrictions. Allow 6 levels difference!

    You talk as if your not in a guild at all. There is a person just a few posts up that's in a guild that would more Han likely suit your needs.
  • Rhian-Skybladeb16_ESO
    VileIntent wrote: »
    You talk as if your not in a guild at all. There is a person just a few posts up that's in a guild that would more Han likely suit your needs.

    Well, you are mistaken. I am playing MMORPGs since 1997... I know what it means to be in a guild and have seen all the mistakes happen back then and I see them in ESO again. I have been many years in the same guilds and only changed when they moved on to another game than me... Paradigm, VVV, Spellswords and so on.

    My guild here in ESO moved on to VR14 content.
    With some luck I might get one or two guildies, in the same situation, teaming up with me once in a while - because they happened to login at the same time as I do.
    But as I stated before - not enough to finish the last boss of a quest.

    Not everyone can wrap his real life around a MMORPG and predict when and how long they can play. I am really not a casual player, but when real life demands my attention (like e.g. exams, sickness in family...) then real life has first prio. It is that simple.

    But one cannot expect the others (the guild) to stop and pause playing while oneself cannot play... getting what I am saying? I doubt I am alone with that problem.

    And do not tell me that I am in the wrong guild then. I pick my guild because the people are nice and not because they might have some use for me.

    Edited by Rhian-Skybladeb16_ESO on November 12, 2014 9:21AM
  • Ysne58
    Ysne58
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    The devs have announced that it will only take 1,000,000 exp to get through each Vr level. I believe they are making that change with the next patch. They are also reworking exp on mobs so that the higher level Vr's will get more than 4 or 4 exp per monster.
  • like1tiger
    like1tiger
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    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    This is a very good point of view but it doesn't help us at all now trying to get out new VR1 alts up to a level that we can gear them up in preparation for the champion system that could be many months away.

    Once u are VR14 and your friends are VR14 you want to level your new alts up as fast as you can because the questing gets very old once u have already done it with one toon let alone 2 toons and your on your 3rd.
    Its just madness in the current state that could go on for a long while yet.

    Are we all supposed to sit on our hands now instead of playing VR-1 -12 content waiting for the champion system??

    At least with the grinding we had a way of actually doing this...

  • Sublime
    Sublime
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    VileIntent wrote: »
    Rodario wrote: »
    VileIntent wrote: »
    Sublime wrote: »
    The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.

    So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.

    Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.

    This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.

    We have no idea when the CS is coming though. Could be in a few weeks, could be in half a year.

    Some players would like to reach VR14 and participate in what little endgame there is in the meanwhile. (Instead of being stuck around VR8 after completing everything in every zone, except craglorn because they can't find a group to quest there).

    That is understandable, but due to all of the drama and issues I would bet there is a serious push at the office to complete CS.
    I (do not know for sure) would bet by 1.6 and 1.7 at the very worst. current rate of patches has been 4-6 weeks as they have promised. again AA and HC can be done at VR10 SO I wouldn't et till VR14 but can be attempted at VR13.

    They said, if i recall correctly, that the CS will be implemented in four steps. We already got the first one with 1.5, so I expect the other 3 to come within 3-4 months, which is quite a long time if you want to wait for your alt to be able to do trials.

    What I'm doing now is, I make a level 50 of each class, and as soon as the CS get's implemented I'll have x chars, which are equally strong as my current main. I however lose the experience I'd gain with my main now, since the exp gain is already tracked, however only counts from veteran ranks on.
    Edited by Sublime on November 12, 2014 9:39AM
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • Gillysan
    Gillysan
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    xaraan wrote: »
    I don't really give a crap what they mean. I just know what makes sense and it makes ZERO sense for me to be one of a 4 man team doing 4 man content in craglorn (I'm V8) and get 347 xp for a 3 pip boss. The other three people were lower level than me, so I was not being carried through content by overleveld players. I'm not going to bother with fighting any of them when I get three times that for opening a chest.

    Also, I spent a few hours doing quests the other day in a regular zone and after going through all that, I had gained 1% on my bar. I've leveled several guys in several different ways since launch and never seen such trouble in leveling.
    You must have missed the stickied post at top of this forum. Update 1.5.3 wasn't deployed as intended.
    Monsters
    In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
    • You will receive full credit for monsters 1-3 ranks below you.
    • You will receive 75% of XP for monsters 4 ranks below you.
    • You will receive 30% of XP for monsters 5 or more ranks below you.
    • Note: This does not affect levels 1-50.
    There are other tweaks coming after this.

    What normal zones where you in? What were the mob's levels? Did you bug report any thing that didn't look right?

  • Leijona
    Leijona
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    VileIntent wrote: »
    Leijona wrote: »
    It is even possible to be VR 11 or 12 by the end of Cadwells gold. Then there are only two levels left, that you can make in Craglorn.

    No, your only suppose to be VR10 by cadwells gold end.

    Doesn't change the fact, that you can be VR10 while you still have zones of Cadwells gold to explore and quest through. I was VR10 when I still had two zones of Cadwells gold left. And I certainly never grinded anything.
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