OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.
My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.
The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
VileIntent wrote: »The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.
VileIntent wrote: »The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.
We have no idea when the CS is coming though. Could be in a few weeks, could be in half a year.
Some players would like to reach VR14 and participate in what little endgame there is in the meanwhile. (Instead of being stuck around VR8 after completing everything in every zone, except craglorn because they can't find a group to quest there).
The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
VileIntent wrote: »OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.
My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.
There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.
VileIntent wrote: »OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.
My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.
There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.
I completely disagree with what you have said there - you think all players go to Craglorn to do one thing and that is grind and exploit, and that is not at all true. I remember when I hit VR1 with my main being REALLY excited that I could join in with my guild's regular Thursday night "Craglorn Questing" event.
Yes I went to Craglorn for the first time the same day I hit VR1 with my main (before I had even fought Molag Bal), and I had an absolutely great time with my guild. We didn't do any grinding or exploiting, the focus of the Thursday night event is to help guildmates get through quests - and we get everyone through the quests. People helped me with them, I now help others with them. People don't just go to Craglorn to grind, there is an actual story there, with quests, that people want to experience
If I'd have been locked out before VR9, I'd have been really really ****** off. My main is only VR9 now and only has the last main quest in Upper Craglorn to do - because I am in a great friendly fun and above all helpful guild, elitists not welcome.
VileIntent wrote: »VileIntent wrote: »OK so I have a VR1, she hit VR1 right before update 5 hit. The only thing left she has to do before progressing to other faction stories is the Molag Bal fight.
My intention for leveling her, was to do Cadwell's Silver and Cadwell's Gold. She's not my main (who does a lot of group stuff with my guild), so I don't really intend to do much else with her, other than quest and finely hone her crafting skills. Exactly how am I to rethink this? I just wanted to do VR1-5 on Cadwell's Silver, and VR6-10 on Cadwell's Gold. I don't want to have to rethink this, she's in a different alliance to my guild and is just for fun solo questing and crafting, but I don't want her to be gimped by VP/XP nerfs.
There is nothing for you to rethink. stay your course and you will be VR10 by cadwell old end. the QQ and out rage is from people who "think" they are suppose to be VR14 by cadwell gold end or pissed they can't cheese level GW2 style by zerging higher level mobs in an area they really shouldnt be in. Honestly Craglorn should lock out VR9 and lower, but Mr. Sage doesn't like the idea of any lockouts.
I completely disagree with what you have said there - you think all players go to Craglorn to do one thing and that is grind and exploit, and that is not at all true. I remember when I hit VR1 with my main being REALLY excited that I could join in with my guild's regular Thursday night "Craglorn Questing" event.
Yes I went to Craglorn for the first time the same day I hit VR1 with my main (before I had even fought Molag Bal), and I had an absolutely great time with my guild. We didn't do any grinding or exploiting, the focus of the Thursday night event is to help guildmates get through quests - and we get everyone through the quests. People helped me with them, I now help others with them. People don't just go to Craglorn to grind, there is an actual story there, with quests, that people want to experience
If I'd have been locked out before VR9, I'd have been really really ****** off. My main is only VR9 now and only has the last main quest in Upper Craglorn to do - because I am in a great friendly fun and above all helpful guild, elitists not welcome.
Which is what Mr. Sage had pretty much talked about. He did not want to keep people from playing together.
I only think that way because your missing out on a ton of skill ppints from quests, skyshards, public dungeon achievements that help round out your character. There are a lot of people who came here with an idea that they don't need a group due to the single player aspect that 1 to VR1 kinda suggests. so they get to Craglorn to early and get frustrated and don't enjoy the game as much.
I am an elitist by choice, not by personality.
Rhian-Skybladeb16_ESO wrote: »I am stuck in VR10 with my main - around 5 % away from VR 11. I finished Cadwell's Silver & Gold - got all the dungeons, locations and boss mobs and even the harder public dungeons done.
I am only missing the group dungeons, because I never could get any groups.
Either not the right level or class... always same song. Wrong class or wrong level... people are too freaky about that "optimizing".
I honestly do not want to become a 24/7 playing Skill & Gear clone, just to be optimized.
I want my character being unique and still being able to experience the game content.
In the beginning ESO looked promising - but now it is like all the other MMORPGs I left.
1)At VR 10 it takes forever to find groups - if you find a group at all at VR10
2) After being done with Cadwell's Silver & Gold - Nothing to do besides pointless monster-grinding that brings almost no exp.
3) Only group content left - but with no group to be found it is out of reach
4) Dungeons are not really interesting enough to keep groups repeating them - so who couldn't do them in time will be left behind.
5) Different Quest-Stages - it's rare to find a group that helps you to get to the same stage as they are. The harder the quest chain, the less people you find willing to help you to reach the same quest-stage. Left behind once more.
6) End-Game means you have to become some "Skill & Gear Clone" to have a chance at all...
7) Now also with the level restriction, how far apart people can be within a group - that also makes finding a group much harder. So a VR 5 could not team up with a VR10 for example. That makes the grouping situation even worse.
All the bad mistakes a MMORPG can do...
Example:
Yesterday in Craglorn. 99 % of the time someone is shouting for more people it's always "Looking for VR14...daily grind" "Looking for VR 14 Tank".
People mainly want tanks and VR14. Maybe if one is lucky a VR12...
Sometimes also a healer. But most of time it is a tank they are looking for?
Everything below VR12 had a really hard time to find even three people for a group, which is still not enough to really get something done.
Can only suggest that they introduce finally:
1) Radiant quests provided the mage & fighter guild in the PvE zones that can be shared & done solo or even in smaller non-optimized groups.
2) Radiant quests provided by the Divines/Priests & Daedric Princes ... I am missing the more "Pro Daedra" quests. Would love to see more daedra worshiping!
3) Player-Housing to show off trophies and other stuff... like in EQ2.
4) Adding Artificing and Carpentry as secondary crafting skill...
Woodworker do furniture, Blacksmith armor, weapon and trophy stands and enchanter can do fancy magicial lamps and other deco stuff.. and so on.
That also keeps people busy and happy.
4) Adding Dark Brotherhood and also Thieve's Guild finally - but not ONLY for VR14++, but also with Radiant Quests for all levels and a quest chain that starts low and ends around Level 40/45...
5) No more new level Re-Caps... if you guys add VR 16 - VR 18 in the near time, before the existing issues are solved - you will lose many people. One of my colleagues who played Daggerfall Faction, stopped when they introduced VR14 because he knew what that meant.
6) Soften the Level-Restrictions. Allow 6 levels difference!
VileIntent wrote: »You talk as if your not in a guild at all. There is a person just a few posts up that's in a guild that would more Han likely suit your needs.
The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
VileIntent wrote: »VileIntent wrote: »The point is as soon as the CS gets fully implemented, all chars will be set to Level 50, and you will be rewarded a certain amount of champion points for the amount of veteran Points you have at that time. There is however a Maximum of points you can get so, which is not known yet, so that the differences will not be too big.
So since champion points are account-wide, you will automatically, once a char of yours hits level 50 (or V1, how knows what they will call it), it will automatically be at the same level of your others.
Which means, the only reason to grind Veteran ranks right now is to get closer to this champion point Limit, which is not known yet and might have already been reached by your account.
This guy knows his or her stuff. learn it live it love it. thank you for reminding me as well. sometimes you just get lost in the madness.
We have no idea when the CS is coming though. Could be in a few weeks, could be in half a year.
Some players would like to reach VR14 and participate in what little endgame there is in the meanwhile. (Instead of being stuck around VR8 after completing everything in every zone, except craglorn because they can't find a group to quest there).
That is understandable, but due to all of the drama and issues I would bet there is a serious push at the office to complete CS.
I (do not know for sure) would bet by 1.6 and 1.7 at the very worst. current rate of patches has been 4-6 weeks as they have promised. again AA and HC can be done at VR10 SO I wouldn't et till VR14 but can be attempted at VR13.
You must have missed the stickied post at top of this forum. Update 1.5.3 wasn't deployed as intended.I don't really give a crap what they mean. I just know what makes sense and it makes ZERO sense for me to be one of a 4 man team doing 4 man content in craglorn (I'm V8) and get 347 xp for a 3 pip boss. The other three people were lower level than me, so I was not being carried through content by overleveld players. I'm not going to bother with fighting any of them when I get three times that for opening a chest.
Also, I spent a few hours doing quests the other day in a regular zone and after going through all that, I had gained 1% on my bar. I've leveled several guys in several different ways since launch and never seen such trouble in leveling.
There are other tweaks coming after this.Monsters
In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
- You will receive full credit for monsters 1-3 ranks below you.
- You will receive 75% of XP for monsters 4 ranks below you.
- You will receive 30% of XP for monsters 5 or more ranks below you.
- Note: This does not affect levels 1-50.
VileIntent wrote: »