lordspyder wrote: »Why not wait to see how the fix goes tomorrow before deciding whether or not we like it?
lordspyder wrote: »Why not wait to see how the fix goes tomorrow before deciding whether or not we like it?
xMovingTarget wrote: »you shouldnt put in troll votes mate. It was too tempting for me =(
lordspyder wrote: »As reported earlier this week, we have identified a couple issues surrounding experience gain:
Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
that most certainly will have an impact...
Alexander.lanngb16_ESO wrote: »lordspyder wrote: »As reported earlier this week, we have identified a couple issues surrounding experience gain:
Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
that most certainly will have an impact...
You left out: "..... We’ve read your concerns about whether or not it’s worthwhile to continue playing your Veteran characters. The short answer is yes. It is still worth it to continue playing your Veteran characters. You will have no significant experience loss due to the identified issues, and you won’t be wasting your time."
How is the world do you expect people to think their comming "fix" will make a difference when they state that it wont ?
Alexander.lanngb16_ESO wrote: »lordspyder wrote: »As reported earlier this week, we have identified a couple issues surrounding experience gain:
Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
that most certainly will have an impact...
You left out: "..... We’ve read your concerns about whether or not it’s worthwhile to continue playing your Veteran characters. The short answer is yes. It is still worth it to continue playing your Veteran characters. You will have no significant experience loss due to the identified issues, and you won’t be wasting your time."
How is the world do you expect people to think their comming "fix" will make a difference when they state that it wont ?
with my normal playstyle I will be able to get up to V 14 with just the veteran zones.
The problem is... YOU WILL NOT. You'll get VR 6 with Cadvel Silver and Gold.
Alexander.lanngb16_ESO wrote: »lordspyder wrote: »As reported earlier this week, we have identified a couple issues surrounding experience gain:
Monsters that are well below your level give slightly less experience than intended. This will be fixed in our next incremental patch.
The experience that you receive at the conclusion of a particularly difficult quest can reach a limit, and thus gets capped off. While the cap is there intentionally, it was set to level 50 values rather than VR values. This is being adjusted.
that most certainly will have an impact...
You left out: "..... We’ve read your concerns about whether or not it’s worthwhile to continue playing your Veteran characters. The short answer is yes. It is still worth it to continue playing your Veteran characters. You will have no significant experience loss due to the identified issues, and you won’t be wasting your time."
How is the world do you expect people to think their comming "fix" will make a difference when they state that it wont ?
How is this compatible with their statement that levelling V level characters should be much faster after patch 1.5 whereas it is 10 times slower?
Alexander.lanngb16_ESO wrote: »lordspyder wrote: »Why not wait to see how the fix goes tomorrow before deciding whether or not we like it?
Because they already stated it would have close to no impact ? (paraphrasing here).
I'm amazed there are people who actually support their move to slow down leveling to the degree they have. There have been nothing but complaining about the slow times of VR leveling even before 1.5 and now they chose to slow it even further? I have leveled 2 characters through Craglorn grinding to VR14 and even at that speed it's slow as bloody hell. I think everyone was expecting leveling to get faster than that, not slower. It's not bloody wonder people are mad.