Terrible idea. I use it all the time actually. And I love it when it works. Please stop making it seem like you speak for all of us.keni_harringtonb16_ESO wrote: »please remove the cloak and give us a self heal as it seems you cant fix it and im sure 90% on nightblades would like a self heal instead of a skill that ALWAYS has something wrong with it most nightblades i know dont even use cloak unless they want to remove a DOT so just give us a self heal or maybe even a damage shield something that is actually usefull PLEASE DISCUSS GUYS AND GIRLS LET ME KNOW WHAT YOU THINK AS A FELLOW NIGHTBLADE OR EVEN OTHER CLASSES
Sypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
Sypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
And I'm not saying I disagree with you totally. Sometimes I get thrown out of cloak and I don't know why. It used to happen ALL the time, especially after 1.2 and 1.3. For me that time is a memory considering the utility of it for me now.
I am saying the idea of removing it altogether is BAD, BAD, BAD, IMHO. It is still very effective for me even if it does break sometimes. I do believe some who claim it breaks are just victims of detection pots and magelight etc. There are, however, times I've been targeted by charge etc while within the effect time of shadow cloak, although that actually hasn't happened to me in a long time.
I honestly would be loud and unforgiving if cloak wasn't saving my rear end over and over and over again right now. It's working for me and I swear to you I can't believe the situations I extract myself from time and time again because of, cloak, purge, dodge roll and night silence. The synergy of those skills is working very well and if cloak was broken there would be no synergy at all and I would be dead 10X the current rate.
Sypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
And I'm not saying I disagree with you totally. Sometimes I get thrown out of cloak and I don't know why. It used to happen ALL the time, especially after 1.2 and 1.3. For me that time is a memory considering the utility of it for me now.
I am saying the idea of removing it altogether is BAD, BAD, BAD, IMHO. It is still very effective for me even if it does break sometimes. I do believe some who claim it breaks are just victims of detection pots and magelight etc. There are, however, times I've been targeted by charge etc while within the effect time of shadow cloak, although that actually hasn't happened to me in a long time.
I honestly would be loud and unforgiving if cloak wasn't saving my rear end over and over and over again right now. It's working for me and I swear to you I can't believe the situations I extract myself from time and time again because of, cloak, purge, dodge roll and night silence. The synergy of those skills is working very well and if cloak was broken there would be no synergy at all and I would be dead 10X the current rate.
you have no idea how many times it only lasts 0.5 out of the 2.9 seconds for me while in cyrodill..... i have come VERY close to just removing it from my bow bar(and i have for my 2H bar already) as it kicks me out WAY before the 2.9 seconds(why not just round it up and make it three? lol) ends. it malfunctions FAR to much for the amount of magicka it costs if you dont have serious magic cost reduction.
if ZOS wont fix it, they may as well remove it. I would hate to see it go, seeing as how its one of the reasons why i originally picked the class in the first place, but if i were to get a NB instant self-heal of my own.... i would not complain
Curse isn't a DoT effect it's meant to stay on you when you cloak...
Cloak works for me. A few things break it, but I enioy it.
Sypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
And I'm not saying I disagree with you totally. Sometimes I get thrown out of cloak and I don't know why. It used to happen ALL the time, especially after 1.2 and 1.3. For me that time is a memory considering the utility of it for me now.
I am saying the idea of removing it altogether is BAD, BAD, BAD, IMHO. It is still very effective for me even if it does break sometimes. I do believe some who claim it breaks are just victims of detection pots and magelight etc. There are, however, times I've been targeted by charge etc while within the effect time of shadow cloak, although that actually hasn't happened to me in a long time.
I honestly would be loud and unforgiving if cloak wasn't saving my rear end over and over and over again right now. It's working for me and I swear to you I can't believe the situations I extract myself from time and time again because of, cloak, purge, dodge roll and night silence. The synergy of those skills is working very well and if cloak was broken there would be no synergy at all and I would be dead 10X the current rate.
you have no idea how many times it only lasts 0.5 out of the 2.9 seconds for me while in cyrodill..... i have come VERY close to just removing it from my bow bar(and i have for my 2H bar already) as it kicks me out WAY before the 2.9 seconds(why not just round it up and make it three? lol) ends. it malfunctions FAR to much for the amount of magicka it costs if you dont have serious magic cost reduction.
if ZOS wont fix it, they may as well remove it. I would hate to see it go, seeing as how its one of the reasons why i originally picked the class in the first place, but if i were to get a NB instant self-heal of my own.... i would not complain
The bold is the problem and was supposed to fixed a few patches ago. While in cloak projectiles have 100% chance to miss. This a bug that was reintroduced in patch 1.5. Clock should NOT break from incoming non AoE attacks period.VileIntent wrote: »Curse isn't a DoT effect it's meant to stay on you when you cloak...
this is correctCloak works for me. A few things break it, but I enioy it.
i agreeSypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
And I'm not saying I disagree with you totally. Sometimes I get thrown out of cloak and I don't know why. It used to happen ALL the time, especially after 1.2 and 1.3. For me that time is a memory considering the utility of it for me now.
I am saying the idea of removing it altogether is BAD, BAD, BAD, IMHO. It is still very effective for me even if it does break sometimes. I do believe some who claim it breaks are just victims of detection pots and magelight etc. There are, however, times I've been targeted by charge etc while within the effect time of shadow cloak, although that actually hasn't happened to me in a long time.
I honestly would be loud and unforgiving if cloak wasn't saving my rear end over and over and over again right now. It's working for me and I swear to you I can't believe the situations I extract myself from time and time again because of, cloak, purge, dodge roll and night silence. The synergy of those skills is working very well and if cloak was broken there would be no synergy at all and I would be dead 10X the current rate.
you have no idea how many times it only lasts 0.5 out of the 2.9 seconds for me while in cyrodill..... i have come VERY close to just removing it from my bow bar(and i have for my 2H bar already) as it kicks me out WAY before the 2.9 seconds(why not just round it up and make it three? lol) ends. it malfunctions FAR to much for the amount of magicka it costs if you dont have serious magic cost reduction.
if ZOS wont fix it, they may as well remove it. I would hate to see it go, seeing as how its one of the reasons why i originally picked the class in the first place, but if i were to get a NB instant self-heal of my own.... i would not complain
you need to listen to the guy your quoting, it isn't broke and you just don't understand how it works. removing cloak would be a huge HELL NO from me.
to many damn heals in this game already.
I'll explain Cloak mechanics:
It is an invisibility it does not protect you from damage. taking damage breaks it. Any Area of Effect spell will break Cloak, IE Drain Power, Impulse, Whirlwind, Cleave. If the spell is capable of being cast by you and do damage with it without targetting anyone and has an area of effect, it will break it.
Cloak also works like a LoS breaker for ranged attacks, BUT if the ranged attack is "in flight" it WILL still damage you and break cloak. Charges work like a melee version of a ranged attack, if the server recognizes the attack prior to the cloak they will charge and knock you out of it. Also passives abilities like the 2 handed Forceful passive will break you out of it if the splash damage hits you.
Dark Cloak morph only removes Damage over time spells like cripple and bleeds. Daedric Curse is a delayed Direct Damage spell that has an AoE.
Shadowy Disguise has it's own special issue where if you cast a range attack (like snipe) then cloak, when the attack lands it applies the crit to that attack and consumes the cloak. (This imho is a bug and should have been fixed with the DoT cast by you breaking cloak.) If it hasn't bug report it.
I hope this helps clarify cloak for those who don't fully understand how it works.
lastly Latency can play a huge issue as well in timing of attacks and usage of cloak to the server.
VileIntent wrote: »Curse isn't a DoT effect it's meant to stay on you when you cloak...
this is correctCloak works for me. A few things break it, but I enioy it.
i agreeSypherioth wrote: »Vizier im not agreeing with you. there are moments i get kicked out of cloak everytime i cast it. im vamp so i got enough stealth speed. it seems like if someone hits you and you cloak at the same time. the dmg lands and kicks you out of cloak again.
Cloak should be our escape ability that is reliable. Even sorcerers have easier time escaping which doesnt follow the lore. If cloak fails im dead anyways vs every other class 1v1
And I'm not saying I disagree with you totally. Sometimes I get thrown out of cloak and I don't know why. It used to happen ALL the time, especially after 1.2 and 1.3. For me that time is a memory considering the utility of it for me now.
I am saying the idea of removing it altogether is BAD, BAD, BAD, IMHO. It is still very effective for me even if it does break sometimes. I do believe some who claim it breaks are just victims of detection pots and magelight etc. There are, however, times I've been targeted by charge etc while within the effect time of shadow cloak, although that actually hasn't happened to me in a long time.
I honestly would be loud and unforgiving if cloak wasn't saving my rear end over and over and over again right now. It's working for me and I swear to you I can't believe the situations I extract myself from time and time again because of, cloak, purge, dodge roll and night silence. The synergy of those skills is working very well and if cloak was broken there would be no synergy at all and I would be dead 10X the current rate.
you have no idea how many times it only lasts 0.5 out of the 2.9 seconds for me while in cyrodill..... i have come VERY close to just removing it from my bow bar(and i have for my 2H bar already) as it kicks me out WAY before the 2.9 seconds(why not just round it up and make it three? lol) ends. it malfunctions FAR to much for the amount of magicka it costs if you dont have serious magic cost reduction.
if ZOS wont fix it, they may as well remove it. I would hate to see it go, seeing as how its one of the reasons why i originally picked the class in the first place, but if i were to get a NB instant self-heal of my own.... i would not complain
you need to listen to the guy your quoting, it isn't broke and you just don't understand how it works. removing cloak would be a huge HELL NO from me.
to many damn heals in this game already.
I'll explain Cloak mechanics:
It is an invisibility it does not protect you from damage. taking damage breaks it. Any Area of Effect spell will break Cloak, IE Drain Power, Impulse, Whirlwind, Cleave. If the spell is capable of being cast by you and do damage with it without targetting anyone and has an area of effect, it will break it.
Cloak also works like a LoS breaker for ranged attacks, BUT if the ranged attack is "in flight" it WILL still damage you and break cloak. Charges work like a melee version of a ranged attack, if the server recognizes the attack prior to the cloak they will charge and knock you out of it. Also passives abilities like the 2 handed Forceful passive will break you out of it if the splash damage hits you.
Dark Cloak morph only removes Damage over time spells like cripple and bleeds. Daedric Curse is a delayed Direct Damage spell that has an AoE.
Shadowy Disguise has it's own special issue where if you cast a range attack (like snipe) then cloak, when the attack lands it applies the crit to that attack and consumes the cloak. (This imho is a bug and should have been fixed with the DoT cast by you breaking cloak.) If it hasn't bug report it.
I hope this helps clarify cloak for those who don't fully understand how it works.
lastly Latency can play a huge issue as well in timing of attacks and usage of cloak to the server.
leovuoeb17_ESO wrote: »Hmm, does DK's Talons count as a DoT? Cloak removes that, still. Alas I found it weird that Curse used to be removed by Cloak, so I guess this was a fix and is now working as intended.
The issue for me is that our DoTs break cloak. So if I lay down Refreshing Path I cannot use cloak until the duration of Refreshing Path is finished. There is no such restriction to any other class on any of their abilities.Cloak works for me. A few things break it, but I enioy it.
Is it now? Can you cite a source to that?Curse isn't a DoT effect it's meant to stay on you when you cloak... Was meant to be a skill to counter nb stealth
I am not complaining that I take damage while cloaked but should that damage also knock me out of stealth? I really don't see why it should.VileIntent wrote: »http://forums.elderscrollsonline.com/discussion/139690/is-shadow-cloak-ever-going-to-be-addressed#latest
you need to understand how cloak works. it isn't a damage immune ability.
We have plenty of self heals. We do not need another.AlexDougherty wrote: »A self heal would be nice, and I don't use the cloak, it's too brief for my tastes, now if it was a toggled ability that used up magicka at a set rate, then I would use it. But I find it gives out just as I get somewhere awkward.
I love the idea of a toggle that drains magicka while it's on. Essentially no different than spamming it.I use my cloak fairly often, but it does lack a bit of bang for its buck in my opinion. IMO one of the best attributes of this ability is how it can be used to hide or escape. I would love this ability if it was toggle like the fire ability DKs have access to. If it would stay on as long as it was toggled (providing you don't get hit with the stuff that breaks it normally) I would be one happy camper. I find myself mostly using cloak when I have snuck away from the losing fight waiting to rez my teammates and have to play dodge the zerg. Having this ability on a toggle might make that far more satisfying.
Perhaps rather than remove cloak, change its morphs so that one provides an offensive bonus while the other provides a heal for X% of your total health. Having an ability that toggles would also combat the forever in combat bug which seems to occur in Cyrodiil quite often. Also, I get being detected while in normal stealth by the terminators that are Keep NPCs, but why doesn't cloak break aggro like it does in PvE? This seems like it would be a worthwhile ability for NBs to have.
eventide03b14a_ESO wrote: »We have plenty of self heals. We do not need another.AlexDougherty wrote: »A self heal would be nice, and I don't use the cloak, it's too brief for my tastes, now if it was a toggled ability that used up magicka at a set rate, then I would use it. But I find it gives out just as I get somewhere awkward.
AlexDougherty wrote: »For the Nightblade?? I am still levelling mine up, but I haven't noticed a selfheal. I will take another look.