You get quite some inspiration, so for chars, who are able to deliver the writs, they work quite well to level the craft. But ... that is all. The destinations have to be places, the char with its adventurer level is able to reach properly.
And if you are lucky and get a map... its a waste of time. You are led to a spot with more nodes for mats than usual. Nothing great, nothing special, nothing to be excited about. The new crafting writs are all about leveling, if you have spare mats. This could have been done far better, if you ask me.
How: The point of delivery can be reached by any character, the maps lead to treasures, not wood and rocks. Hardeners, style books, rare stuff or even half a level of inspiration? This would get people busy. I have scrapped a map already to free the space in my inventory. What a waste...
nikolaj.lemcheb16_ESO wrote: »I did 7 writs today and I wont ever do anymore. It cost me literally thousands in mats and the reward were a few irrelevant materials and one survey that only gave common white craft materials......
This is beyond stupid.
DenverRalphy wrote: »nikolaj.lemcheb16_ESO wrote: »I did 7 writs today and I wont ever do anymore. It cost me literally thousands in mats and the reward were a few irrelevant materials and one survey that only gave common white craft materials......
This is beyond stupid.
The crafting writs aren't expensive if you use mats you already have, or farm for them. Spending thousands for the mats for the writs is just nutty. The writs are geared towards crafters, and crafters typically farm their own materials.
The only maps that I've heard of where you get nirncrux is the blacksmithing one. RNG may be a factor but that blacksmithing is what everyone says when nirncrux is brought up leads me to believe otherwise.Out of those I got 1 survey report from clothing and one from woodworking.
When I harvested the nodes, none of them gave me nirncrux stones.
That's quite a few stacks of endgame materials wasted for pretty much nothing.
gilandbb14_ESO wrote: »I have 3 chars that tradeskill, all lvl 50 tradeskills, but only vet1-vet2 xp wise. I am getting Calcinium ore on nodes, but writs are requiring voidstone.
Interestingly enough, my lvl 10 mage who also is doing smithing, clothing and woodworking and requires the mats for his level, iron, jute, etc and not for what his tradeskill level is.
So before vet, it is based on char level, after vet requires only vet 9+ mats it seems.
For woodworking, it had me make nine Yew staffs, 3 Inferno, 3 Ice, and 3 Restoration's.......In return I got the quest gold, a Yew Lightning staff, and some trait stone that I already have in the 100's.
one word that describes these rewards.
theycompletelysucksobadthatiamshockedthattheyeverthoughtthiswouldbeagoodidea
MiBlueEagle wrote: »There needs to be new writ rewards for provisioning. I'm tired of getting the same recipes over and over. I already have them. Change it to be a chance to receive a recipe that I don't already know. I do all 6 writs religiously every day on my V16 completionist character. I am only missing a handful of recipes that I am constantly checking guild traders for and cannot find. At least give me some hope that I might find something I don't already have. I've even started leveling my other characters and doing writs at those specific levels and they just find the same items as well.